This commit is contained in:
dbrownidau
2020-02-10 01:35:40 +11:00
committed by dginovker
parent 2dee7d2d2b
commit 91c0da9932
@@ -159,8 +159,7 @@ public class GameEngine {
* 300ms to execute, this scheduler will wait 300ms only before the next
* tick.
*
* Each tick, it will attempt to get a lock on the main server thread.
* Without locking this runnable, multiple ticks could occur at once.
* scheduleAtFixedRate() does not invoke concurrent Runnables.
*/
scheduler.scheduleAtFixedRate(new Runnable() {
public void run() {