mirror of
https://github.com/2006-Scape/2006Scape.git
synced 2026-07-05 16:49:06 +00:00
Fix doco
This commit is contained in:
@@ -159,8 +159,7 @@ public class GameEngine {
|
|||||||
* 300ms to execute, this scheduler will wait 300ms only before the next
|
* 300ms to execute, this scheduler will wait 300ms only before the next
|
||||||
* tick.
|
* tick.
|
||||||
*
|
*
|
||||||
* Each tick, it will attempt to get a lock on the main server thread.
|
* scheduleAtFixedRate() does not invoke concurrent Runnables.
|
||||||
* Without locking this runnable, multiple ticks could occur at once.
|
|
||||||
*/
|
*/
|
||||||
scheduler.scheduleAtFixedRate(new Runnable() {
|
scheduler.scheduleAtFixedRate(new Runnable() {
|
||||||
public void run() {
|
public void run() {
|
||||||
|
|||||||
Reference in New Issue
Block a user