Remove some perma aggro monsters (#252)

This commit is contained in:
Daniel Ginovker
2019-12-09 18:50:39 -05:00
committed by GitHub
parent ba7daa72d5
commit a9d720fbae
2 changed files with 6 additions and 4 deletions
@@ -10,13 +10,13 @@ public class NpcAggressive {
* Aggressive monsters
*/
private static final int[] AGGRESSIVE_MONSTERS = {
1155, 374, 1157, 1158, 1159, 1160, 141, 1459, 1456, 96, 97, 142,
1155, 1157, 1158, 1159, 1160, 141, 1459, 1456, 96, 97, 142,
2550, 2551, 2552, 2553, 2558, 2559, 2560, 2561, 2562, 2563,
2564, 2565, 2892, 2894, 2881, 2882, 2883, 1593, 144, 112, 84, 3068,
50, 1590, 1591, 1592, 53, 54, 55, 178, 49, 2455, 2456, 2454,
50, 1590, 1591, 1592, 53, 54, 55, 178, 49,
2450, 2451, 2452, 2453, 2454, 2455, 2456, //Animated armor
82, 752, 1608, 1609, 1610, 1827, 2783, 1926, 1931, 2457, 412, 1604, 1612,
110, 1611, 83, 941, 49, 117, 111, 125, 1154, 107, 1342, 1338, 447, 448, 449, 917,
1265, 1267
1611, 83, 941, 49, 111, 125, 1154, 1342, 447, 917, 1267
};
public static boolean isAggressive(int i) {
@@ -525,6 +525,8 @@ public class Commands implements PacketType {
player.specAmount = 100.0;
break;
case "setlevel":
case "level":
case "skill":
try {
if (arguments.length < 2) {
player.getPacketSender().sendMessage("Must specify a skill and level: ::setlevel 1 99");