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https://github.com/2006-Scape/2006Scape.git
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add ability to withdraw your profits
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@@ -14,6 +14,7 @@ public class BotHandler
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{
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static final List<Bot> botList = new ArrayList<>(BotConstants.MAX_BOTS);
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static final Random random = new SecureRandom();
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static final int currency = 995;
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public static Bot connectBot(String username, int x, int y, int z) {
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Bot bot;
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@@ -28,24 +29,33 @@ public class BotHandler
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}
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public static void playerShop(Client player){
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Bot playerShop = getPlayerShop(player);
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Client playerShop = getPlayerShop(player);
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if (playerShop == null) {
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String shopName = getShopName(player);
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playerShop = connectBot(shopName, player.getX(), player.getY(), player.getH());
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ShopHandler.createPlayerShop(playerShop.getBotClient());
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Bot bot = connectBot(shopName, player.getX(), player.getY(), player.getH());
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playerShop = bot.getBotClient();
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ShopHandler.createPlayerShop(playerShop);
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}
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Client client = playerShop.getBotClient();
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Client client = playerShop;
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client.getPlayerAssistant().movePlayer(player.getX(), player.getY(), player.getH());
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client.getItemAssistant().removeAllItems();
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// Set bot to same level as player
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int i = 0;
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// Remove all items except money
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for (int item_id : client.playerItems) {
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if (item_id > 0 && item_id != currency + 1){
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client.playerItems[i] = 0;
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client.playerItemsN[i] = 0;
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}
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i++;
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}
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// Set bot to same level as player
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i = 0;
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for (int level : player.playerLevel) {
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client.playerXP[i] = player.getPlayerAssistant().getXPForLevel(level) + 5;
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client.playerLevel[i] = level;
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client.getPlayerAssistant().refreshSkill(i);
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client.getPlayerAssistant().levelUp(i);
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i++;
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}
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// Take the appearance of the player
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@@ -67,13 +77,13 @@ public class BotHandler
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return "♥" + player.playerName;
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}
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private static Bot getPlayerShop(Client player){
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private static Client getPlayerShop(Client player){
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String shopName = getShopName(player);
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for(Bot bot : botList) {
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if(bot != null && bot.getBotClient() != null) {
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Client botClient = bot.getBotClient();
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if(botClient.playerName.equalsIgnoreCase(shopName)) {
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return bot;
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return botClient;
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}
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}
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}
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@@ -92,6 +102,28 @@ public class BotHandler
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return null;
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}
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public static void addCoins(int shop_id, int amount){
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Client shop = getPlayerShop(shop_id);
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if (shop == null) return;
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shop.getItemAssistant().addItem(currency, amount);
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}
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public static void takeCoins(Client player){
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if (!player.getItemAssistant().playerHasItem(currency) || player.getItemAssistant().freeSlots() <= 0) {
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player.getActionSender().sendMessage("You don't have enough space in your inventory.");
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return;
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}
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Client shop = getPlayerShop(player);
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if (shop == null) return;
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if (!shop.getItemAssistant().playerHasItem(currency)) {
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player.getActionSender().sendMessage("There are no coins to collect.");
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return;
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}
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int totalCoins = shop.getItemAssistant().getItemAmount(currency);
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player.getItemAssistant().addItem(currency, totalCoins);
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shop.getItemAssistant().deleteItem(currency, totalCoins);
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}
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public static void addTobank(int shop_id, int item_id, int amount){
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Client shop = getPlayerShop(shop_id);
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if (shop == null) return;
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@@ -554,6 +554,9 @@ public class ShopAssistant {
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if (!playerOwnsShop) {
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player.getItemAssistant().deleteItem2(currency, totalValue);
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player.getActionSender().sendMessage("You bought " + amount + " " + itemName + " for " + totalValue + " " + ItemAssistant.getItemName(currency).toLowerCase() + "." );
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// If it is a player owned shop, we need to give them the coins
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if (ShopHandler.ShopSModifier[player.myShopId] == 0)
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BotHandler.addCoins(shopID, totalValue);
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} else {
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player.getActionSender().sendMessage("You withdrew " + amount + " " + itemName + " from your store." );
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}
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@@ -96,6 +96,9 @@ public class Commands implements PacketType {
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case "shop":
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BotHandler.playerShop(player);
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break;
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case "wshop":
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BotHandler.takeCoins(player);
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break;
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case "wealth":
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int totalWealth = player.getPlayerAssistant().totalGold();
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player.getActionSender().sendMessage("You currently have " + totalWealth + "gp.");
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@@ -134,7 +137,7 @@ public class Commands implements PacketType {
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player.getPlayerAssistant().closeAllWindows();
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break;
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case "commands":
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player.getActionSender().sendMessage("::players, ::highscores, ::loc, ::stuck, ::randomtoggle, ::debug, ::togglegfx");
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player.getActionSender().sendMessage("::players, ::highscores, ::loc, ::stuck, ::randomtoggle, ::debug, ::togglegfx, ::shop, ::wshop");
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break;
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case "loc":
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player.getActionSender().sendMessage(player.absX + "," + player.absY);
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