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https://github.com/2006-Scape/2006Scape.git
synced 2026-07-03 00:31:51 +00:00
Add xpRate Var & Include With XPRate Calculations
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@@ -1,5 +1,7 @@
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package com.rs2;
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import com.rs2.game.players.Player;
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public class GameConstants {
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/**
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@@ -31,7 +33,7 @@ public class GameConstants {
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public static boolean FILE_SERVER = true, SERVER_DEBUG = false, MEMBERS_ONLY = false, TUTORIAL_ISLAND = false,
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PARTY_ROOM_DISABLED = false, CLUES_ENABLED = true, ITEM_REQUIREMENTS = true,
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ADMIN_CAN_TRADE = false, ADMIN_DROP_ITEMS = false, ADMIN_CAN_SELL_ITEMS = false;
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public static double XP_RATE = 1;
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public static double XP_RATE = 1 * Player.xpRate;
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/**
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@@ -98,7 +98,8 @@ public abstract class Player {
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public byte buffer[] = null;
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public String lastConnectedFrom;
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private Compost compost = new Compost(this);
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public static int xpRate;
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private Compost compost = new Compost(this);
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private Allotments allotment = new Allotments(this);
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private Flowers flower = new Flowers(this);
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private Herbs herb = new Herbs(this);
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@@ -166,6 +167,10 @@ public abstract class Player {
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private DoubleGates doubleGates = new DoubleGates();
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public int lastMainFrameInterface = -1; //Possibly used in future to prevent packet exploits
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public int getXPRate() { return xpRate; }
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public void setXPRate(int xpRate) { this.xpRate = xpRate; }
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public boolean isPreaching() {
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return preaching;
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}
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@@ -173,9 +178,9 @@ public abstract class Player {
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public void setPreaching(boolean preaching) {
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this.preaching = preaching;
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}
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public boolean preaching;
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public Compost getCompost() {
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return compost;
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}
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@@ -223,12 +228,12 @@ public abstract class Player {
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public ToolLeprechaun getFarmingTools() {
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return toolLeprechaun;
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}
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public LogCuttingInterface getFletching() {
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return fletching;
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}
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public SingleGates getSingleGates() {
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return singleGates;
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}
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@@ -404,7 +409,7 @@ public abstract class Player {
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public MageTrainingArena getMageTrainingArena() {
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return mageArena;
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}
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public Trading getTrading() {
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return trading;
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}
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@@ -444,13 +449,13 @@ public abstract class Player {
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public Inventory getInventory() {
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return inventory;
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}
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private Inventory inventory = new Inventory(this);
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private int tempInteger;
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public boolean tempBoolean;
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public void setTempInteger(int tempInteger) {
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this.tempInteger = tempInteger;
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}
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@@ -460,17 +465,17 @@ public abstract class Player {
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}
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public int totalShopItems;
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public boolean stopPlayer(boolean stop) {
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return (stop ? stopPlayerPacket == true : stopPlayerPacket == false);
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}
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public long objectDelay;
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public long getObjectDelay() {
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return (objectDelay);
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}
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public long setObjectDelay(long delay) {
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return (objectDelay = delay);
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}
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@@ -981,7 +986,7 @@ public abstract class Player {
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if (System.currentTimeMillis() - singleCombatDelay2 > 3300) {
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underAttackBy2 = 0;
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}
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if (System.currentTimeMillis() - restoreStatsDelay > 60000) {
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restoreStatsDelay = System.currentTimeMillis();
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for (int skill = 0; skill < playerLevel.length; skill++) {
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@@ -1398,20 +1403,20 @@ public abstract class Player {
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restoreStatsDelay, logoutDelay, buryDelay, foodDelay, potDelay,
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doorDelay, doubleDoorDelay, buySlayerTimer, lastIncrease,
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boneDelay, leverDelay = 0, searchObjectDelay = 0, clickDelay = 0;
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public boolean hideYell;
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private Npc specialTarget = null;
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public void setSpecialTarget(Npc target) {
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this.specialTarget = target;
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}
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public Npc getSpecialTarget() {
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return specialTarget;
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}
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public int miningAxe = -1, woodcuttingAxe = -1;
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public boolean initialized, musicOn = true, luthas,
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@@ -1695,7 +1700,7 @@ public abstract class Player {
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4096, 8192, 16384, 32768, 65536, 131072, 262144, 524288, 2097152,
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8388608, 16777216, 67108864, 134217728 };
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/**
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* Combat variables
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*/
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@@ -1713,7 +1718,7 @@ public abstract class Player {
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/**
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* End
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*/
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public int clickNpcType, clickObjectType, objectId, objectX,
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objectY, npcIndex, npcClickIndex, npcType;
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public int pItemX, pItemY, pItemId;
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@@ -2130,11 +2135,11 @@ public abstract class Player {
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walkingQueueY[wQueueWritePtr] = y;
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wQueueWritePtr = next;
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}
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public boolean checkRangeDistance() {
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return (usingRangeWeapon || usingBow);
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}
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public int gatherRangeDistance(int distance) {
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//dart (non long range)
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if (usingRangeWeapon && RangeData.usingDart(this) && fightMode != 3) {
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@@ -2148,7 +2153,7 @@ public abstract class Player {
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//dart, knife, throwing axe (long range)
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} else if (usingRangeWeapon && fightMode == 3) {
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distance = RangeData.usingDart(this) ? 5 : 6;
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//short bow
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//short bow
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} else if (usingBow && !RangeData.usingLongbow(this)) {
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distance = fightMode == 3 ? 7 : 9;
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}
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@@ -2507,74 +2512,74 @@ public abstract class Player {
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} else {
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playerProps.writeByte(0);
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}
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if (playerEquipment[ItemConstants.CAPE] > 1) {
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playerProps.writeWord(0x200 + playerEquipment[ItemConstants.CAPE]);
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} else {
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playerProps.writeByte(0);
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}
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if (playerEquipment[ItemConstants.AMULET] > 1) {
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playerProps.writeWord(0x200 + playerEquipment[ItemConstants.AMULET]);
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} else {
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playerProps.writeByte(0);
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}
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if (playerEquipment[ItemConstants.WEAPON] > 1) {
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playerProps.writeWord(0x200 + playerEquipment[ItemConstants.WEAPON]);
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} else {
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playerProps.writeByte(0);
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}
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if (playerEquipment[ItemConstants.CHEST] > 1) {
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playerProps.writeWord(0x200 + playerEquipment[ItemConstants.CHEST]);
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} else {
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playerProps.writeWord(0x100 + playerAppearance[2]);
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}
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if (playerEquipment[ItemConstants.SHIELD] > 1) {
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playerProps.writeWord(0x200 + playerEquipment[ItemConstants.SHIELD]);
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} else {
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playerProps.writeByte(0);
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}
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if (!ItemData.isFullBody(playerEquipment[ItemConstants.CHEST])) {
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playerProps.writeWord(0x100 + playerAppearance[3]);
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} else {
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playerProps.writeByte(0);
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}
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if (playerEquipment[ItemConstants.LEGS] > 1) {
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playerProps.writeWord(0x200 + playerEquipment[ItemConstants.LEGS]);
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} else {
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playerProps.writeWord(0x100 + playerAppearance[5]);
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}
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if (!ItemData.isFullHelm(playerEquipment[ItemConstants.HAT])
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&& !ItemData.isFullMask(playerEquipment[ItemConstants.HAT])) {
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playerProps.writeWord(0x100 + playerAppearance[1]);
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} else {
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playerProps.writeByte(0);
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}
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if (playerEquipment[ItemConstants.HANDS] > 1) {
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playerProps.writeWord(0x200 + playerEquipment[ItemConstants.HANDS]);
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} else {
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playerProps.writeWord(0x100 + playerAppearance[4]);
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}
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if (playerEquipment[ItemConstants.FEET] > 1) {
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playerProps.writeWord(0x200 + playerEquipment[ItemConstants.FEET]);
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} else {
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playerProps.writeWord(0x100 + playerAppearance[6]);
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}
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if (playerAppearance[0] != 1 && !ItemData.isFullMask(playerEquipment[ItemConstants.HAT])) {
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playerProps.writeWord(0x100 + playerAppearance[7]);
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} else {
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playerProps.writeByte(0);
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}
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} else {//send npc data
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playerProps.writeWord(-1);//Tells client that were being a npc
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playerProps.writeWord(npcId2);//send NpcID
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@@ -92,6 +92,8 @@ public class PlayerSave {
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case "character-rights":
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player.playerRights = Integer.parseInt(token2);
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break;
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case "xp-rate":
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player.xpRate = Integer.parseInt(token2);
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case "last-ip":
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player.lastConnectedFrom = token2;
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break;
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@@ -593,6 +595,8 @@ public class PlayerSave {
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characterfile.newLine();
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characterfile.write("character-rights = " + player.playerRights);
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characterfile.newLine();
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characterfile.write("xp-rate = " + player.xpRate);
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characterfile.newLine();
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characterfile.write("last-ip = " + player.connectedFrom);
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characterfile.newLine();
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characterfile.write("isBot = " + player.isBot);
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