Issue 15 (#18)

* Revised shop re-stocking interval.

* Revised shop re-stocking interval.

* Updated character save directory.

* Renamed new player save directory from accounts to characters.

* Added inverse for random toggle, since it's the first thing I type every time.

* Added god capes.

* Re-implemented experiments.

* Yell now looks a little cleaner.

* Fixed outside of bounds exception on High scores, when player count doesn't meet threshold.

* Cleaned up Magic Teleports class and added level requirements.

* Fixed exit portal from ancient chamber.

* Added check to ensure axe id isn't outside the bounds of expected axes.

* Added yet another check to ensure that the player has the required item before chopping a tree. NOTE this fix may not work as the issue is not reproducible locally.

* Added yet another check to ensure that the player has the required item before chopping a tree. NOTE this fix may not work as the issue is not reproducible locally.
This commit is contained in:
Ben Maher
2019-10-06 18:34:23 +01:00
committed by Daniel Ginovker
parent 655d4f5857
commit ddec3a1204
@@ -246,6 +246,11 @@ public class Woodcutting {
@Override
public void execute(CycleEventContainer container) {
if (a <= -1)
{
container.stop();
return;
}
if (!player.isWoodcutting) {
container.stop();
return;