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Update Slayer (#196)
* tidy up * Update DialogueHandler.java * Slayer master gives specific difficulty tasks * int * tidy up
This commit is contained in:
@@ -8,10 +8,17 @@ import redone.util.Misc;
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public class Slayer {
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public class Slayer {
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public static final int VERY_EASY_TASK = 0, EASY_TASK = 1, MEDIUM_TASK = 2,
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public static final int
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HARD_TASK = 3, VERY_HARD_TASK = 4, VERY_EASY_AMOUNT = 15 + r(25),
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VERY_EASY_TASK = 0,
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EASY_AMOUNT = 25 + r(25), MEDIUM_AMOUNT = 50 + r(25),
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EASY_TASK = 1,
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HARD_AMOUNT = 100 + r(50), VERY_HARD_AMOUNT = 130 + r(70),
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MEDIUM_TASK = 2,
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HARD_TASK = 3,
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VERY_HARD_TASK = 4,
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VERY_EASY_AMOUNT = 15 + r(25),
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EASY_AMOUNT = 25 + r(25),
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MEDIUM_AMOUNT = 50 + r(25),
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HARD_AMOUNT = 100 + r(50),
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VERY_HARD_AMOUNT = 130 + r(70),
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DRAGON_AMOUNT = 10 + r(40);
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DRAGON_AMOUNT = 10 + r(40);
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public static ArrayList<Integer> veryEasyTask = new ArrayList<Integer>();
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public static ArrayList<Integer> veryEasyTask = new ArrayList<Integer>();
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@@ -27,18 +34,19 @@ public class Slayer {
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}
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}
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public enum SlayerMasters {
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public enum SlayerMasters {
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TURAEL(70, 1, "Taverly", "Turael"), MAZCHNA(1596, 20, "Canifis",
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TURAEL(70, 1, VERY_EASY_TASK,"Taverly", "Turael"),
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"Mazchna"), VANNAKA(1597, 40, "Edgeville", "Vannaka"), CHAELDAR(
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MAZCHNA(1596, 20, EASY_TASK, "Canifis", "Mazchna"),
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1598, 70, "Zanaris", "Chaeldar"), DURADEL(1599, 100,
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VANNAKA(1597, 40, MEDIUM_TASK, "Edgeville", "Vannaka"),
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"Shilo Village", "Duradel");
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CHAELDAR(1598, 70, HARD_TASK, "Zanaris", "Chaeldar"),
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DURADEL(1599, 100, VERY_HARD_TASK, "Shilo Village", "Duradel");
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private int masterId, combatReq;
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private int masterId, combatReq, diffuculty;
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private String masterLocation, masterName;
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private String masterLocation, masterName;
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private SlayerMasters(int masterId, int combatReq,
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private SlayerMasters(int masterId, int combatReq, int diffuculty, String masterLocation, String masterName) {
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String masterLocation, String masterName) {
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this.masterId = masterId;
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this.masterId = masterId;
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this.combatReq = combatReq;
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this.combatReq = combatReq;
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this.diffuculty = diffuculty;
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this.masterLocation = masterLocation;
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this.masterLocation = masterLocation;
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this.masterName = masterName;
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this.masterName = masterName;
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}
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}
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@@ -59,13 +67,17 @@ public class Slayer {
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return masterName;
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return masterName;
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}
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}
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public int getDifficulty() {
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return diffuculty;
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}
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}
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}
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//dark beast, red dragon, skeleton
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//dark beast, red dragon, skeleton
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public enum Task {
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public enum Task {
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ABERRANT_SPECTRE(1604, 60, 90, 3, "Slayer Tower"),
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ABERRANT_SPECTRE(1604, 60, 90, 3, "Slayer Tower"),
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ABYSSAL_DEMON(1615, 85, 150, 4, "Slayer Tower"),
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ABYSSAL_DEMON(1615, 85, 150, 4, "Slayer Tower"),
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BANSHEE(1612, 15, 22, 0 + r(2), "Slayer Tower"),
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BANSHEE(1612, 15, 22, 0 + r(1), "Slayer Tower"),
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BASILISK(1616, 40, 75, 2, "Fremennik Slayer Dungeon"),
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BASILISK(1616, 40, 75, 2, "Fremennik Slayer Dungeon"),
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BAT(412, 1, 8, 1, "Road to Paterdomus"),
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BAT(412, 1, 8, 1, "Road to Paterdomus"),
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BLACK_DEMON(84, 1, 157, 3, "Taverly Dungeon"),
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BLACK_DEMON(84, 1, 157, 3, "Taverly Dungeon"),
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@@ -74,10 +86,10 @@ public class Slayer {
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BLUE_DRAGON(55, 1, 107, 3, "Taverly Dungeon"),
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BLUE_DRAGON(55, 1, 107, 3, "Taverly Dungeon"),
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BRONZE_DRAGON(1590, 1, 125, 3, "Brimhaven Dungeon"),
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BRONZE_DRAGON(1590, 1, 125, 3, "Brimhaven Dungeon"),
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CAVE_CRAWLER(1600, 10, 22, 1, "Fremennik Slayer Dungeon"),
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CAVE_CRAWLER(1600, 10, 22, 1, "Fremennik Slayer Dungeon"),
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COCKATRICE(1620, 25, 37, 2, "Fremennik Slayer Dungeon"),
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COCKATRICE(1620, 25, 37, 2, "Fremennik Slayer Dungeon"),
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CRAWLING_HAND(1648, 5, 16 + r(3), 1 + r(1), "Slayer Tower"),
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CRAWLING_HAND(1648, 5, 16 + r(3), 1 + r(1), "Slayer Tower"),
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DAGANNOTH_74(1338, 1, 70 + r(50), 3, "Lighthouse Basement"),
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DAGANNOTH_74(1338, 1, 70 + r(50), 3, "Lighthouse Basement"),
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DAGANNOTH_92(1342, 1, 70 + r(50), 3, "Lighthouse Basement"),
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DAGANNOTH_92(1342, 1, 80 + r(50), 3, "Lighthouse Basement"),
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DARK_BEAST(2783, 90, 180, 4, "Slayer Tower"),
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DARK_BEAST(2783, 90, 180, 4, "Slayer Tower"),
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DUST_DEVIL(1624, 65, 105, 2, "Slayer Tower"),
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DUST_DEVIL(1624, 65, 105, 2, "Slayer Tower"),
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EARTH_WARRIOR(124, 1, 54, 2, "Edgeville Dungeon"),
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EARTH_WARRIOR(124, 1, 54, 2, "Edgeville Dungeon"),
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@@ -92,7 +104,7 @@ public class Slayer {
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ICE_WARRIOR(125, 1, 59, 2, "Asgarnian Ice Caves or the Wilderness"),
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ICE_WARRIOR(125, 1, 59, 2, "Asgarnian Ice Caves or the Wilderness"),
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SKELETAL_WYVERN(3068, 72, 210, 4, "Asgarnian Ice Caves"),
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SKELETAL_WYVERN(3068, 72, 210, 4, "Asgarnian Ice Caves"),
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INFERNAL_MAGE(1643, 45, 60, 2, "Slayer Tower"),
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INFERNAL_MAGE(1643, 45, 60, 2, "Slayer Tower"),
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IRON_DRAGON(1591, 1, (int) 173.2, 4, "Brimhaven Dungeon"),
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IRON_DRAGON(1591, 1, 174, 4, "Brimhaven Dungeon"),
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JELLY(1637, 52, 75, 2, "Fremennik Slayer Dungeon"),
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JELLY(1637, 52, 75, 2, "Fremennik Slayer Dungeon"),
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KALPHITE_WORKER(1156, 1, 40, 1 + r(1), "Kalphite Lair"),
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KALPHITE_WORKER(1156, 1, 40, 1 + r(1), "Kalphite Lair"),
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KALPHITE_SOLDIER(1154, 1, 90, 3, "Kalphite Lair"),
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KALPHITE_SOLDIER(1154, 1, 90, 3, "Kalphite Lair"),
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@@ -103,12 +115,12 @@ public class Slayer {
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NECHRYAELS(1613, 80, 1, 3, "Slayer Tower"),
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NECHRYAELS(1613, 80, 1, 3, "Slayer Tower"),
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PYREFIEND(1633, 30, 1, 1, "Fremennik Slayer Dungeon"),
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PYREFIEND(1633, 30, 1, 1, "Fremennik Slayer Dungeon"),
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RED_DRAGON(53, 1, 120, 3, "Brimhaven Dungeon"),
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RED_DRAGON(53, 1, 120, 3, "Brimhaven Dungeon"),
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ROCKSLUG(1622, 20, 27, 1, "Fremennik Slayer Dungeon"),
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ROCKSLUG(1622, 20, 27, 1, "Fremennik Slayer Dungeon"),
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SKELETON(90, 1, 30, 0 + r(2), "Edgeville Dungeon or Taverly Dungeon"),
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SKELETON(90, 1, 30, 0 + r(2), "Edgeville Dungeon or Taverly Dungeon"),
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KARAMAJA_SKELETON(91, 1, 30, 0 + r(2), "Karamaja"),
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KARAMAJA_SKELETON(91, 1, 30, 0 + r(2), "Karamaja"),
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WILDERNESS_SKELETON(92, 1, 30, 0 + r(2), "Wilderness"),
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WILDERNESS_SKELETON(92, 1, 30, 0 + r(2), "Wilderness"),
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STEEL_DRAGON(1592, 1, 221, 4, "Brimhaven Dungeon"),
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STEEL_DRAGON(1592, 1, 221, 4, "Brimhaven Dungeon"),
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GRIZZLY_BEAR(105, 1, 27, 0, "Goblin Village"),
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BEAR(105, 1, 27, 0, "Goblin Village"),
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GREEN_GOBLIN(298, 1, 6, 0, "Goblin Village"),
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GREEN_GOBLIN(298, 1, 6, 0, "Goblin Village"),
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RED_GOBLIN(299, 1, 6, 0, "Goblin Village"),
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RED_GOBLIN(299, 1, 6, 0, "Goblin Village"),
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SCORPION(107, 1, 17, 0, "Goblin Village"),
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SCORPION(107, 1, 17, 0, "Goblin Village"),
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@@ -122,7 +134,7 @@ public class Slayer {
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this.exp = exp;
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this.exp = exp;
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this.levelReq = levelReq;
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this.levelReq = levelReq;
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this.location = location;
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this.location = location;
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diff = difficulty;
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this.diff = difficulty;
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}
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}
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public int getNpcId() {
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public int getNpcId() {
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@@ -198,13 +210,11 @@ public class Slayer {
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}
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}
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}
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}
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public boolean getMasterRequirment(int id) {
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public static boolean getMasterRequirment(Client c, int id) {
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for (SlayerMasters slayermasters : SlayerMasters.values()) {
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for (SlayerMasters slayermasters : SlayerMasters.values()) {
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if (c.combatLevel < slayermasters.getCombatRequirement()
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if (c.combatLevel < slayermasters.getCombatRequirement()
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&& slayermasters.getId() == id) {
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&& slayermasters.getId() == id) {
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c.getActionSender().sendMessage(
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c.getActionSender().sendMessage("You need " + slayermasters.getCombatRequirement() + " combat to use this slayer master.");
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"You need " + slayermasters.getCombatRequirement()
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+ " combat to use this slayer master.");
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return false;
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return false;
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}
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}
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}
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}
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@@ -309,8 +319,7 @@ public class Slayer {
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public void generateTask() {
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public void generateTask() {
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if (hasTask() && !c.needsNewTask) {
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if (hasTask() && !c.needsNewTask) {
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c.getDialogueHandler().sendDialogues(1226, c.npcType);// already have
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c.getDialogueHandler().sendDialogues(1226, c.npcType);// already have task
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// task
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return;
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return;
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}
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}
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if (hasTask() && c.needsNewTask) {// assigning new task
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if (hasTask() && c.needsNewTask) {// assigning new task
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@@ -331,7 +340,7 @@ public class Slayer {
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*/
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*/
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}
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}
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}
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}
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int taskLevel = getSlayerDifficulty();
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int taskLevel = getSlayerDifficulty(c);
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// System.out.println("EASY :" + easyTask + "\nMEDIUM: " + mediumTask+
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// System.out.println("EASY :" + easyTask + "\nMEDIUM: " + mediumTask+
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// "\nHARD: " + hardTask + "");
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// "\nHARD: " + hardTask + "");
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for (Task slayerTask : Task.values()) {
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for (Task slayerTask : Task.values()) {
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@@ -342,8 +351,7 @@ public class Slayer {
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int task = getRandomTask(taskLevel);
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int task = getRandomTask(taskLevel);
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for (int removedTask : c.removedTasks) {
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for (int removedTask : c.removedTasks) {
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if (task == removedTask) {
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if (task == removedTask) {
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c.getActionSender().sendMessage(
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c.getActionSender().sendMessage("Unavailable task: " + task);
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"Unavailable task: " + task);
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generateTask();
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generateTask();
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return;
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return;
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}
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}
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@@ -354,8 +362,7 @@ public class Slayer {
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int task = getRandomTask(getDifficulty(taskLevel - 1));
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int task = getRandomTask(getDifficulty(taskLevel - 1));
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for (int removedTask : c.removedTasks) {
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for (int removedTask : c.removedTasks) {
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if (task == removedTask) {
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if (task == removedTask) {
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c.getActionSender().sendMessage(
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c.getActionSender().sendMessage("Unavailable task: " + task);
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"Unavailable task: " + task);
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generateTask();
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generateTask();
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return;
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return;
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}
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}
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@@ -364,12 +371,8 @@ public class Slayer {
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c.taskAmount = getTaskAmount(getDifficulty(c.slayerTask) - 1);
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c.taskAmount = getTaskAmount(getDifficulty(c.slayerTask) - 1);
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c.needsNewTask = false;
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c.needsNewTask = false;
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}
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}
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c.getDialogueHandler().sendDialogues(1237, c.npcType);// assign
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c.getDialogueHandler().sendDialogues(1237, c.npcType);// assign task
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// task
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c.getActionSender().sendMessage("You have been assigned " + c.taskAmount + " " + getTaskName(c.slayerTask) + ", good luck " + c.playerName + ".");
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c.getActionSender().sendMessage(
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"You have been assigned " + c.taskAmount + " "
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+ getTaskName(c.slayerTask)
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+ ", good luck " + c.playerName + ".");
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return;
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return;
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}
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}
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}
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}
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@@ -392,18 +395,11 @@ public class Slayer {
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return EASY_AMOUNT;
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return EASY_AMOUNT;
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}
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}
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public int getSlayerDifficulty() {
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public int getSlayerDifficulty(Client c) {
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if (c.combatLevel > 0 && c.combatLevel < 20) {
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for(SlayerMasters master : SlayerMasters.values()){
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return VERY_EASY_TASK;
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if (master.getId() == c.SlayerMaster)
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} else if (c.combatLevel >= 20 && c.combatLevel < 40) {
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return master.getDifficulty();
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return EASY_TASK;
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}
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} else if (c.combatLevel >= 40 && c.combatLevel < 70) {
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return MEDIUM_TASK;
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} else if (c.combatLevel >= 70 && c.combatLevel < 100) {
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return HARD_TASK;
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} else if (c.combatLevel >= 100) {
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return VERY_HARD_TASK;
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}
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return EASY_TASK;
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return EASY_TASK;
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}
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}
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@@ -424,16 +420,13 @@ public class Slayer {
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public void handleInterface(String shop) {
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public void handleInterface(String shop) {
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if (shop.equalsIgnoreCase("buy")) {
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if (shop.equalsIgnoreCase("buy")) {
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c.getPlayerAssistant().sendFrame126(
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c.getPlayerAssistant().sendFrame126("Slayer Points: " + c.slayerPoints, 41011);
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"Slayer Points: " + c.slayerPoints, 41011);
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c.getPlayerAssistant().showInterface(41000);
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c.getPlayerAssistant().showInterface(41000);
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} else if (shop.equalsIgnoreCase("learn")) {
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} else if (shop.equalsIgnoreCase("learn")) {
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c.getPlayerAssistant().sendFrame126(
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c.getPlayerAssistant().sendFrame126("Slayer Points: " + c.slayerPoints, 41511);
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"Slayer Points: " + c.slayerPoints, 41511);
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c.getPlayerAssistant().showInterface(41500);
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c.getPlayerAssistant().showInterface(41500);
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} else if (shop.equalsIgnoreCase("assignment")) {
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} else if (shop.equalsIgnoreCase("assignment")) {
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c.getPlayerAssistant().sendFrame126(
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c.getPlayerAssistant().sendFrame126("Slayer Points: " + c.slayerPoints, 42011);
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"Slayer Points: " + c.slayerPoints, 42011);
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updateCurrentlyRemoved();
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updateCurrentlyRemoved();
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c.getPlayerAssistant().showInterface(42000);
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c.getPlayerAssistant().showInterface(42000);
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}
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}
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@@ -441,24 +434,18 @@ public class Slayer {
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public void cancelTask() {
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public void cancelTask() {
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if (!hasTask()) {
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if (!hasTask()) {
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c.getActionSender().sendMessage(
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c.getActionSender().sendMessage("You must have a task to cancel first.");
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"You must have a task to cancel first.");
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return;
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return;
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}
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}
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if (c.slayerPoints < 30) {
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if (c.slayerPoints < 30) {
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c.getActionSender()
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c.getActionSender().sendMessage("This requires atleast 30 slayer points, which you don't have.");
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.sendMessage(
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c.getDialogueHandler().sendNpcChat1("This requires atleast 30 slayer points, which you don't have.",
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"This requires atleast 30 slayer points, which you don't have.");
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c.npcType,
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c.getDialogueHandler()
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NpcHandler.getNpcListName(c.talkingNpc));
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.sendNpcChat1(
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"This requires atleast 30 slayer points, which you don't have.",
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c.npcType, NpcHandler.getNpcListName(c.talkingNpc));
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c.nextChat = 0;
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c.nextChat = 0;
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return;
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return;
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}
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}
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c.getActionSender().sendMessage(
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c.getActionSender().sendMessage("You have cancelled your current task of " + c.taskAmount + " " + getTaskName(c.slayerTask) + ".");
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"You have cancelled your current task of " + c.taskAmount + " "
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+ getTaskName(c.slayerTask) + ".");
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c.slayerTask = -1;
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c.slayerTask = -1;
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c.taskAmount = 0;
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c.taskAmount = 0;
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c.slayerPoints -= 30;
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c.slayerPoints -= 30;
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@@ -467,18 +454,14 @@ public class Slayer {
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public void removeTask() {
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public void removeTask() {
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int counter = 0;
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int counter = 0;
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if (!hasTask()) {
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if (!hasTask()) {
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c.getActionSender().sendMessage(
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c.getActionSender().sendMessage("You must have a task to remove first.");
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"You must have a task to remove first.");
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return;
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return;
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}
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}
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if (c.slayerPoints < 100) {
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if (c.slayerPoints < 100) {
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c.getActionSender()
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c.getActionSender().sendMessage("This requires atleast 100 slayer points, which you don't have.");
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.sendMessage(
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c.getDialogueHandler().sendNpcChat1("This requires atleast 100 slayer points, which you don't have.",
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"This requires atleast 100 slayer points, which you don't have.");
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c.npcType,
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c.getDialogueHandler()
|
NpcHandler.getNpcListName(c.talkingNpc));
|
||||||
.sendNpcChat1(
|
|
||||||
"This requires atleast 100 slayer points, which you don't have.",
|
|
||||||
c.npcType, NpcHandler.getNpcListName(c.talkingNpc));
|
|
||||||
c.nextChat = 0;
|
c.nextChat = 0;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@@ -487,8 +470,7 @@ public class Slayer {
|
|||||||
counter++;
|
counter++;
|
||||||
}
|
}
|
||||||
if (counter == 4) {
|
if (counter == 4) {
|
||||||
c.getActionSender().sendMessage(
|
c.getActionSender().sendMessage("You don't have any open slots left to remove tasks.");
|
||||||
"You don't have any open slots left to remove tasks.");
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (c.removedTasks[i] == -1) {
|
if (c.removedTasks[i] == -1) {
|
||||||
@@ -496,9 +478,7 @@ public class Slayer {
|
|||||||
c.slayerPoints -= 100;
|
c.slayerPoints -= 100;
|
||||||
c.slayerTask = -1;
|
c.slayerTask = -1;
|
||||||
c.taskAmount = 0;
|
c.taskAmount = 0;
|
||||||
c.getActionSender()
|
c.getActionSender().sendMessage("Your current slayer task has been removed, you can't obtain this task again.");
|
||||||
.sendMessage(
|
|
||||||
"Your current slayer task has been removed, you can't obtain this task again.");
|
|
||||||
updateCurrentlyRemoved();
|
updateCurrentlyRemoved();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@@ -506,12 +486,9 @@ public class Slayer {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public void updatePoints() {
|
public void updatePoints() {
|
||||||
c.getPlayerAssistant().sendFrame126("Slayer Points: " + c.slayerPoints,
|
c.getPlayerAssistant().sendFrame126("Slayer Points: " + c.slayerPoints, 41011);
|
||||||
41011);
|
c.getPlayerAssistant().sendFrame126("Slayer Points: " + c.slayerPoints, 41511);
|
||||||
c.getPlayerAssistant().sendFrame126("Slayer Points: " + c.slayerPoints,
|
c.getPlayerAssistant().sendFrame126("Slayer Points: " + c.slayerPoints, 42011);
|
||||||
41511);
|
|
||||||
c.getPlayerAssistant().sendFrame126("Slayer Points: " + c.slayerPoints,
|
|
||||||
42011);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void updateCurrentlyRemoved() {
|
public void updateCurrentlyRemoved() {
|
||||||
@@ -531,17 +508,13 @@ public class Slayer {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (c.slayerPoints < 50) {
|
if (c.slayerPoints < 50) {
|
||||||
c.getActionSender()
|
c.getActionSender().sendMessage( "You need at least 50 slayer points to gain 32,500 Experience.");
|
||||||
.sendMessage(
|
|
||||||
"You need at least 50 slayer points to gain 32,500 Experience.");
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
c.buySlayerTimer = System.currentTimeMillis();
|
c.buySlayerTimer = System.currentTimeMillis();
|
||||||
c.slayerPoints -= 50;
|
c.slayerPoints -= 50;
|
||||||
c.getPlayerAssistant().addSkillXP(16250, 18);
|
c.getPlayerAssistant().addSkillXP(32500, 18);
|
||||||
c.getActionSender()
|
c.getActionSender().sendMessage("You spend 50 slayer points and gain 32,500 experience in slayer.");
|
||||||
.sendMessage(
|
|
||||||
"You spend 50 slayer points and gain 16,250 experience in slayer.");
|
|
||||||
updatePoints();
|
updatePoints();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -550,23 +523,19 @@ public class Slayer {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (c.slayerPoints < 35) {
|
if (c.slayerPoints < 35) {
|
||||||
c.getActionSender().sendMessage(
|
c.getActionSender().sendMessage("You need at least 35 slayer points to buy Slayer darts.");
|
||||||
"You need at least 35 slayer points to buy Slayer darts.");
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (c.getItemAssistant().freeSlots() < 2
|
if (c.getItemAssistant().freeSlots() < 2
|
||||||
&& !c.getItemAssistant().playerHasItem(560)
|
&& !c.getItemAssistant().playerHasItem(560)
|
||||||
&& !c.getItemAssistant().playerHasItem(558)) {
|
&& !c.getItemAssistant().playerHasItem(558)) {
|
||||||
c.getActionSender().sendMessage(
|
c.getActionSender().sendMessage("You need at least 2 free lots to purchase this.");
|
||||||
"You need at least 2 free lots to purchase this.");
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
c.buySlayerTimer = System.currentTimeMillis();
|
c.buySlayerTimer = System.currentTimeMillis();
|
||||||
c.slayerPoints -= 35;
|
c.slayerPoints -= 35;
|
||||||
c.getActionSender()
|
c.getActionSender().sendMessage("You spend 35 slayer points and aquire 250 casts of Slayer darts.");
|
||||||
.sendMessage(
|
|
||||||
"You spend 35 slayer points and aquire 250 casts of Slayer darts.");
|
|
||||||
c.getItemAssistant().addItem(558, 1000);
|
c.getItemAssistant().addItem(558, 1000);
|
||||||
c.getItemAssistant().addItem(560, 250);
|
c.getItemAssistant().addItem(560, 250);
|
||||||
updatePoints();
|
updatePoints();
|
||||||
@@ -577,20 +546,17 @@ public class Slayer {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (c.slayerPoints < 25) {
|
if (c.slayerPoints < 25) {
|
||||||
c.getActionSender().sendMessage(
|
c.getActionSender().sendMessage("You need at least 25 slayer points to buy Broad arrows.");
|
||||||
"You need at least 25 slayer points to buy Broad arrows.");
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (c.getItemAssistant().freeSlots() < 1
|
if (c.getItemAssistant().freeSlots() < 1
|
||||||
&& !c.getItemAssistant().playerHasItem(4160)) {
|
&& !c.getItemAssistant().playerHasItem(4160)) {
|
||||||
c.getActionSender().sendMessage(
|
c.getActionSender().sendMessage("You need at least 1 free lot to purchase this.");
|
||||||
"You need at least 1 free lot to purchase this.");
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
c.buySlayerTimer = System.currentTimeMillis();
|
c.buySlayerTimer = System.currentTimeMillis();
|
||||||
c.slayerPoints -= 25;
|
c.slayerPoints -= 25;
|
||||||
c.getActionSender().sendMessage(
|
c.getActionSender().sendMessage("You spend 35 slayer points and aquire 250 Broad arrows.");
|
||||||
"You spend 35 slayer points and aquire 250 Broad arrows.");
|
|
||||||
c.getItemAssistant().addItem(4160, 250);
|
c.getItemAssistant().addItem(4160, 250);
|
||||||
updatePoints();
|
updatePoints();
|
||||||
}
|
}
|
||||||
@@ -600,16 +566,12 @@ public class Slayer {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (c.slayerPoints < 25) {
|
if (c.slayerPoints < 25) {
|
||||||
c.getActionSender()
|
c.getActionSender().sendMessage("You need at least 25 slayer points to buy Slayer's respite.");
|
||||||
.sendMessage(
|
|
||||||
"You need at least 25 slayer points to buy Slayer's respite.");
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
c.buySlayerTimer = System.currentTimeMillis();
|
c.buySlayerTimer = System.currentTimeMillis();
|
||||||
c.slayerPoints -= 25;
|
c.slayerPoints -= 25;
|
||||||
c.getActionSender()
|
c.getActionSender().sendMessage("You spend 25 slayer points and aquire a useful Slayer's respite.");
|
||||||
.sendMessage(
|
|
||||||
"You spend 25 slayer points and aquire a useful Slayer's respite.");
|
|
||||||
c.getItemAssistant().addItem(5841, 1);
|
c.getItemAssistant().addItem(5841, 1);
|
||||||
updatePoints();
|
updatePoints();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -6,6 +6,7 @@ import redone.game.content.quests.QuestRewards;
|
|||||||
import redone.game.content.randomevents.FreakyForester;
|
import redone.game.content.randomevents.FreakyForester;
|
||||||
import redone.game.content.randomevents.RandomEventHandler;
|
import redone.game.content.randomevents.RandomEventHandler;
|
||||||
import redone.game.content.skills.SkillHandler;
|
import redone.game.content.skills.SkillHandler;
|
||||||
|
import redone.game.content.skills.slayer.Slayer;
|
||||||
import redone.game.content.traveling.Sailing;
|
import redone.game.content.traveling.Sailing;
|
||||||
import redone.game.globalworldobjects.PassDoor;
|
import redone.game.globalworldobjects.PassDoor;
|
||||||
import redone.game.items.ItemAssistant;
|
import redone.game.items.ItemAssistant;
|
||||||
@@ -4221,6 +4222,7 @@ public class DialogueHandler {
|
|||||||
sendNpcChat1("Hummph.", player.talkingNpc, "Saniboch");
|
sendNpcChat1("Hummph.", player.talkingNpc, "Saniboch");
|
||||||
player.nextChat = 0;
|
player.nextChat = 0;
|
||||||
break;
|
break;
|
||||||
|
// Slayer masters
|
||||||
case 1226:
|
case 1226:
|
||||||
sendNpcChat2("You already have a slayer task",
|
sendNpcChat2("You already have a slayer task",
|
||||||
"please finish it talk to me again.", player.talkingNpc,
|
"please finish it talk to me again.", player.talkingNpc,
|
||||||
@@ -4235,10 +4237,13 @@ public class DialogueHandler {
|
|||||||
player.nextChat = 0;
|
player.nextChat = 0;
|
||||||
break;
|
break;
|
||||||
case 1228:
|
case 1228:
|
||||||
sendNpcChat1("'Ello and what are you after then?",
|
if (!Slayer.getMasterRequirment(player, player.talkingNpc)) {
|
||||||
player.talkingNpc,
|
sendNpcChat1("Increase your combat level then come back.", player.talkingNpc, NpcHandler.getNpcListName(player.talkingNpc));
|
||||||
NpcHandler.getNpcListName(player.talkingNpc));
|
player.nextChat = 0;
|
||||||
player.nextChat = 1229;
|
} else {
|
||||||
|
sendNpcChat1("'Ello and what are you after then?", player.talkingNpc, NpcHandler.getNpcListName(player.talkingNpc));
|
||||||
|
player.nextChat = 1229;
|
||||||
|
}
|
||||||
break;
|
break;
|
||||||
case 1229:
|
case 1229:
|
||||||
sendOption4("I need another assignement.",
|
sendOption4("I need another assignement.",
|
||||||
@@ -4267,14 +4272,11 @@ public class DialogueHandler {
|
|||||||
break;
|
break;
|
||||||
case 1235:
|
case 1235:
|
||||||
if (player.getSlayer().hasTask()) {
|
if (player.getSlayer().hasTask()) {
|
||||||
sendNpcChat1("Your Slayer Task is located at "
|
sendNpcChat1("Your Slayer Task is located at " + player.getSlayer().getLocation(player.slayerTask) + ".", player.talkingNpc, NpcHandler.getNpcListName(player.talkingNpc));
|
||||||
+ player.getSlayer().getLocation(player.slayerTask)
|
|
||||||
+ ".", player.talkingNpc,
|
|
||||||
NpcHandler.getNpcListName(player.talkingNpc));
|
|
||||||
player.nextChat = 0;
|
player.nextChat = 0;
|
||||||
} else {
|
} else {
|
||||||
sendNpcChat2("You don't have a slayer task",
|
sendNpcChat2("You don't have a slayer task",
|
||||||
"if you wish to get one talk to a slayer mask.",
|
"if you wish to get one talk to a slayer master.",
|
||||||
player.talkingNpc,
|
player.talkingNpc,
|
||||||
NpcHandler.getNpcListName(player.talkingNpc));
|
NpcHandler.getNpcListName(player.talkingNpc));
|
||||||
player.nextChat = 0;
|
player.nextChat = 0;
|
||||||
@@ -4285,9 +4287,9 @@ public class DialogueHandler {
|
|||||||
player.nextChat = 0;
|
player.nextChat = 0;
|
||||||
break;
|
break;
|
||||||
case 1237:
|
case 1237:
|
||||||
sendNpcChat2("You have been assigned " + player.taskAmount + " "
|
sendNpcChat2("You have been assigned " + player.taskAmount + " " + player.getSlayer().getTaskName(player.slayerTask) + ",",
|
||||||
+ player.getSlayer().getTaskName(player.slayerTask) + ",",
|
"Good luck " + player.playerName + ".",
|
||||||
"Good luck " + player.playerName + ".", player.talkingNpc,
|
player.talkingNpc,
|
||||||
NpcHandler.getNpcListName(player.talkingNpc));
|
NpcHandler.getNpcListName(player.talkingNpc));
|
||||||
player.nextChat = 0;
|
player.nextChat = 0;
|
||||||
break;
|
break;
|
||||||
|
|||||||
Reference in New Issue
Block a user