Lost City Value for Quest Progression (#431)

Added an int to store the progression of Lost City (lostCity).
This commit is contained in:
JohnsonMichaels123
2020-12-13 12:55:59 -08:00
committed by GitHub
parent 935a172b68
commit f9bc9d2dff
@@ -1369,7 +1369,7 @@ public abstract class Player {
randomEventsEnabled, debugMode, clickToTele = false; randomEventsEnabled, debugMode, clickToTele = false;
public int votePoints, saveDelay, playerKilled, gertCat, restGhost, public int votePoints, saveDelay, playerKilled, gertCat, restGhost,
romeojuliet, runeMist, vampSlayer, cookAss, doricQuest, blackKnight, shieldArrav, romeojuliet, runeMist, lostCity, vampSlayer, cookAss, doricQuest, blackKnight, shieldArrav,
sheepShear, impsC, randomActions, sheepShear, impsC, randomActions,
totalPlayerDamageDealt, killedBy, lastChatId = 1, privateChat, totalPlayerDamageDealt, killedBy, lastChatId = 1, privateChat,
dialogueId, randomCoffin, newLocation, specEffect, dialogueId, randomCoffin, newLocation, specEffect,