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https://github.com/2006-Scape/2006Scape.git
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Fixes run energy, aggressiveness, and highscores (#137)
* Update ShopAssistant.java Adds ability to sell tokkul items back to shop for tokkul * Fixes npc aggressiveness closes #132 * Fixes highscores for admin + ingame. Closes #131 * Caps run energy at 100%. Closes #135
This commit is contained in:
committed by
Daniel Ginovker
parent
a176bfa9cb
commit
ff75851cad
@@ -4,7 +4,6 @@ import java.io.BufferedReader;
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import java.io.FileNotFoundException;
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import java.io.FileReader;
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import java.io.IOException;
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import redone.Constants;
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import redone.Server;
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import redone.game.content.combat.npcs.NpcAggressive;
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@@ -418,20 +417,16 @@ public class NpcHandler {
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* Attacking player
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**/
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if (NpcAggressive.isAggressive(i) && !npcs[i].underAttack && !npcs[i].isDead && !switchesAttackers(i)) {
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Client client = (Client) PlayerHandler.players[NpcData.getCloseRandomPlayer(i)];
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if (client != null && getNpcListCombat(npcs[i].npcType) * 2 > client.combatLevel || npcs[i].npcType == 1265 || npcs[i].npcType == 1267 || npcs[i].npcType == 96 || npcs[i].npcType == 97 || npcs[i].npcType == 141) {
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Client client = (Client) PlayerHandler.players[NpcData.getCloseRandomPlayer(i)];
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if (client != null) {
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boolean aggressive = NpcAggressive.isAggressive(i) || getNpcListCombat(npcs[i].npcType) * 2 > client.combatLevel;
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if (aggressive && !npcs[i].underAttack && !npcs[i].isDead && !switchesAttackers(i)) {
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npcs[i].killerId = NpcData.getCloseRandomPlayer(i);
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}
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} else if (NpcAggressive.isAggressive(i) && !npcs[i].underAttack && !npcs[i].isDead && switchesAttackers(i)) {
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Client c = (Client) PlayerHandler.players[NpcData.getCloseRandomPlayer(i)];
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if (c != null && getNpcListCombat(npcs[i].npcType) * 2 > c.combatLevel) {
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} else if (aggressive && !npcs[i].underAttack && !npcs[i].isDead && switchesAttackers(i)) {
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npcs[i].killerId = NpcData.getCloseRandomPlayer(i);
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}
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}
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/*
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* Attacking player
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*/
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if (System.currentTimeMillis() - npcs[i].lastDamageTaken > 5000) {
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npcs[i].underAttackBy = 0;
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@@ -934,7 +934,7 @@ public class Client extends Player {
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@Override
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public void process() {
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if (playerEnergy < 100&& System.currentTimeMillis() - lastIncrease >= getPlayerAssistant().raiseTimer()) {
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if (playerEnergy < 100 && System.currentTimeMillis() - lastIncrease >= getPlayerAssistant().raiseTimer()) {
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playerEnergy += 1;
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lastIncrease = System.currentTimeMillis();
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}
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@@ -1,62 +1,62 @@
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package redone.game.players;
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import java.io.File;
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import java.util.ArrayList;
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import java.util.Comparator;
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import static redone.game.players.PlayerSave.loadPlayerInfo;
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public class HighscoresHandler {
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public ArrayList<Client> players = new ArrayList<>();
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public HighscoresHandler() {
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File dir = new File("./data/characters");
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File[] directoryListing = dir.listFiles();
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for (File child : directoryListing) {
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Client player = new Client(null, -1);
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player.playerName = child.getName().split("\\.")[0];
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loadPlayerInfo(player, child.getName().split("\\.")[0], "", false);
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players.add(player);
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}
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}
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public String getRank(int i, String sortBy) {
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if (players.size() <= i)
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return "Nobody";
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switch (sortBy)
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{
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case "level":
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players.sort(new totalLevelComparator());
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return players.get(i).playerName + ": " + players.get(i).getPlayerAssistant().getTotalLevel();
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case "gold":
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players.sort(new totalGoldComparator());
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return players.get(i).playerName + ": " + players.get(i).getPlayerAssistant().totalGold() + "gp";
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default:
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players.sort(new globalDmgComparator());
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return players.get(i).playerName + ": " + players.get(i).globalDamageDealt;
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}
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}
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private class totalLevelComparator implements Comparator<Client> {
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@Override
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public int compare(Client client, Client t1) {
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return - client.getPlayerAssistant().getTotalLevel() + t1.getPlayerAssistant().getTotalLevel();
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}
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}
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private class totalGoldComparator implements Comparator<Client> {
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@Override
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public int compare(Client client, Client t1) {
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return - client.getPlayerAssistant().totalGold() + t1.getPlayerAssistant().totalGold();
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}
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}
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private class globalDmgComparator implements Comparator<Client> {
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@Override
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public int compare(Client client, Client t1) {
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return - client.globalDamageDealt + t1.globalDamageDealt;
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}
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}
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}
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package redone.game.players;
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import java.io.File;
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import java.util.ArrayList;
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import java.util.Comparator;
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import static redone.game.players.PlayerSave.loadPlayerInfo;
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public class HighscoresHandler {
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public ArrayList<Client> players = new ArrayList<>();
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public HighscoresHandler() {
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File dir = new File("./data/characters");
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File[] directoryListing = dir.listFiles();
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for (File child : directoryListing) {
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Client player = new Client(null, -1);
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player.playerName = child.getName().split("\\.")[0];
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loadPlayerInfo(player, child.getName().split("\\.")[0], "", false);
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players.add(player);
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}
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}
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public String getRank(Client player, int i, String sortBy) {
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if (players.size() <= i || player.playerRights >= 2) {
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return "Nobody";
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}
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switch (sortBy) {
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case "level":
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players.sort(new totalLevelComparator());
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return players.get(i).playerName + ": " + players.get(i).getPlayerAssistant().getTotalLevel();
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case "gold":
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players.sort(new totalGoldComparator());
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return players.get(i).playerName + ": " + players.get(i).getPlayerAssistant().totalGold() + "gp";
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default:
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players.sort(new globalDmgComparator());
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return players.get(i).playerName + ": " + players.get(i).globalDamageDealt;
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}
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}
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private class totalLevelComparator implements Comparator<Client> {
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@Override
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public int compare(Client client, Client t1) {
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return - client.getPlayerAssistant().getTotalLevel() + t1.getPlayerAssistant().getTotalLevel();
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}
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}
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private class totalGoldComparator implements Comparator<Client> {
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@Override
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public int compare(Client client, Client t1) {
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return - client.getPlayerAssistant().totalGold() + t1.getPlayerAssistant().totalGold();
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}
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}
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private class globalDmgComparator implements Comparator<Client> {
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@Override
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public int compare(Client client, Client t1) {
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return - client.globalDamageDealt + t1.globalDamageDealt;
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}
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}
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}
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@@ -430,10 +430,14 @@ public class PlayerAssistant {
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}
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public void writeEnergy() {
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if (player.playerEnergy > 0) {
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sendFrame126((int) Math.ceil(player.playerEnergy) + "%", 149);
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} else {
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sendFrame126("0%", 149);
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if (player.playerEnergy >= 100) {
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sendFrame126("100%", 149);
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} else {
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if (player.playerEnergy > 0 && player.playerEnergy < 100) {
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sendFrame126((int) Math.ceil(player.playerEnergy) + "%", 149);
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} else if (player.playerEnergy <= 0) {
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sendFrame126("0%", 149);
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}
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}
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}
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@@ -166,13 +166,13 @@ public class Commands implements PacketType {
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"@dre@Highscores",
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"",
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"Top 5 Total Level:",
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hs.getRank(0, "level"), hs.getRank(1, "level"), hs.getRank(2, "level"), hs.getRank(3, "level"), hs.getRank(4, "level"),
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hs.getRank(player, 0, "level"), hs.getRank(player,1, "level"), hs.getRank(player,2, "level"), hs.getRank(player,3, "level"), hs.getRank(player,4, "level"),
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"",
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"Top 5 Wealthiest Players:",
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hs.getRank(0, "gold"), hs.getRank(1, "gold"), hs.getRank(2, "gold"), hs.getRank(3, "gold"), hs.getRank(4, "gold"),
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hs.getRank(player,0, "gold"), hs.getRank(player,1, "gold"), hs.getRank(player,2, "gold"), hs.getRank(player,3, "gold"), hs.getRank(player, 4, "gold"),
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"",
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"Top 5 Highest Total Damage:",
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hs.getRank(0, "damage"), hs.getRank(1, "damage"), hs.getRank(2, "damage"), hs.getRank(3, "damage"), hs.getRank(4, "damage"),
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hs.getRank(player,0, "damage"), hs.getRank(player,1, "damage"), hs.getRank(player,2, "damage"), hs.getRank(player, 3, "damage"), hs.getRank(player, 4, "damage"),
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};
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for (int i = 8144; i < 8245; i++) {
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@@ -470,7 +470,7 @@ public class Commands implements PacketType {
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player.playerLevel[skill] = player.getPlayerAssistant().getLevelForXP(player.playerXP[skill]);
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player.getPlayerAssistant().refreshSkill(skill);
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player.getPlayerAssistant().levelUp(skill);
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} catch (Exception ಠ_ಠ) {}
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} catch (Exception e) {}
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break;
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case "spellbook":
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if (player.inWild()) {
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@@ -506,7 +506,7 @@ public class Commands implements PacketType {
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} else {
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player.getActionSender().sendMessage("No such item.");
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}
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} catch (Exception ಠ_ಠ) {}
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} catch (Exception e) {}
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break;
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case "master":
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for (int i = 0; i < 25; i++) {
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@@ -626,7 +626,7 @@ public class Commands implements PacketType {
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} else {
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player.getActionSender().sendMessage("Npc " + newNPC + " does not exist.");
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}
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} catch (Exception ಠ_ಠ) {}
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} catch (Exception e) {}
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break;
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case "cantattack":
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player.npcCanAttack = !player.npcCanAttack;
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@@ -685,7 +685,7 @@ public class Commands implements PacketType {
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PlayerHandler.updateAnnounced = false;
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PlayerHandler.updateRunning = true;
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PlayerHandler.updateStartTime = System.currentTimeMillis();
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} catch (Exception ಠ_ಠ) {}
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} catch (Exception e) {}
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break;
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}
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}
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