RedSparr0w
9d57cb6d1a
Buy noted items from player owned stores
2019-11-24 16:37:03 +13:00
RedSparr0w
5a520fa316
Add close shop command
2019-11-23 13:29:17 +13:00
RedSparr0w
aa61fc5cbf
add ability to withdraw your profits
2019-11-23 12:38:41 +13:00
RedSparr0w
b940e8e859
Set custom prices
2019-11-23 11:05:43 +13:00
RedSparr0w
d6ec93b199
Fixup shops
2019-11-22 21:23:36 +13:00
dginovker
03721c5c1a
Emergency fix
2019-11-21 21:23:11 -05:00
dginovker
3c332cd653
Latest compile
2019-11-21 21:11:28 -05:00
dginovker
820c6fafba
Latest compile + crash fix
2019-11-18 16:31:10 -05:00
dginovker
925c91406d
Latest compile
2019-11-18 12:09:13 -05:00
dginovker
92c5ac1f7e
Latest compile
2019-11-17 14:59:20 -05:00
Daniel Ginovker
165f156814
Fix dark wizzies aggro, add more togglerender commands and add it to ::commands itself, fixed spam clicking tree gives a ton of logs ( #185 )
...
* Finish #167
* Fix #182
* Fixed #183
2019-11-16 18:17:54 -05:00
mikeysasse
c827d46ca0
Projectile clipping, PassDoor fix ( #176 )
...
* Numbered packet sizes.
Corrected sound packet length to 6 from 5.
Corrected sound packet in server.
Teleport sound now plays correctly.
Corrected modern teleport animation playthrough.
Removed redundant teleport delay.
* Changed sendSound packet size back to 5 and removed type attribute to maintain compatibility with Parabot.
* After running around an object to attack the player will no longer wait a number of ticks to start attacking again.
Fixed an issue where walkTo being called from CycleEvents would not execute correctly.
Player will no longer face a killed npc after it respawns.
Added projectile clipping.
Added a new algorithm for player->player/npc following that accounts for projectile clipping.
2019-11-11 15:20:02 -05:00
dginovker
c6155eb529
4u Captcha
2019-11-10 13:00:54 -05:00
Danial
68013f3498
Add kick command, and force logout function ( #154 )
...
* Fix local Parabot instructions
* Add kick command, and force logout function
2019-11-10 12:17:47 -05:00
dginovker
f13f0af171
2006rebotted rename + latest compile
2019-11-09 15:35:57 -05:00
dginovker
9db31e52c9
Latest compile
2019-11-06 11:10:27 -05:00
dginovker
bb936bf809
latest compile
2019-11-03 22:10:46 -05:00
dginovker
dcf6cbdc45
Latest compile + .gitignore
2019-10-31 14:03:18 -04:00
dginovker
459e68773d
latest compile
2019-10-27 15:26:53 -04:00
Michael Sasse
a9d45373e0
This update resolves dginovker/2006rebotted#166
...
Added proper object size calculations.
Removed old objectDistance code.
Added current task support, allows easy creation of player tasks that cannot duplicate.
2019-10-26 19:43:19 -05:00
dginovker
aa68571818
latest compile
2019-10-25 00:12:09 -04:00
dginovker
92ada218a2
latest compile
2019-10-24 14:42:37 -04:00
dginovker
6d67f72583
Latest compile
2019-10-21 22:20:55 -04:00
dginovker
90f6cc7806
Merge branch 'master' of https://github.com/DPSCryptic/2006rebotted into DPSCryptic-master
2019-10-18 13:40:45 -04:00
DPSCryptic
b788d13c31
My development cryptic ( #61 )
...
* i dont even know what i changed
* Delete Hatchet.java
* Delete Tree.java
* Delete WoodcuttingEvent.java
* wealth command
* sell all option
* haha
2019-10-18 11:18:56 -04:00
dginovker
6aefe41cd8
Forced latest compile fix
2019-10-13 14:54:34 -04:00
dginovker
239c5dfa14
Latest compile
2019-10-13 14:29:40 -04:00
DPSCryptic
0d728d8af0
My development ( #58 )
...
* Black Knights Fortress (not complete)
* another Black knight
* dialogue fix + added comment
2019-10-13 14:12:32 -04:00
dginovker
da6f46ecb7
Latest compile
2019-10-12 21:32:32 -04:00
dginovker
969887e948
new compile
2019-10-10 11:17:30 -04:00
dginovker
1f04d2cbaa
Compiled latest updates:
2019-10-07 15:30:47 -04:00
dginovker
655d4f5857
Compiled latest code
2019-10-06 12:38:19 -04:00
dginovker
1dc22f65b7
Added ::tele and fixed bank
2019-10-05 12:05:13 -04:00
dginovker
9d45efb06c
Updated server files
2019-10-03 18:48:41 -04:00
dginovker
1af8ef1649
Fixed start/stop scripts
2019-10-03 11:57:18 -04:00