Commit Graph
25 Commits
Author SHA1 Message Date
Gptaqbc b07dd8cfb7 New stuff 4 (#315)
* Added some sound, refactored fletching and arrowmaking a bit... I've maybe fixed the issue with fletching.. idk

Added some sound, refactored fletching and arrowmaking a bit... I've maybe fixed the issue with fletching.. idk

* Commented clipping server side check so we can work on it

Commented and brought back the old code so gates works while we work in the clipping check server side.

* Added Canifis bank to the bank boolean

* Fixed the drops problem
2019-12-22 17:34:35 -05:00
Gptaqbc 2790decd44 Added some sound, refactored fletching and arrowmaking a bit... I've … (#314)
* Added some sound, refactored fletching and arrowmaking a bit... I've maybe fixed the issue with fletching.. idk

Added some sound, refactored fletching and arrowmaking a bit... I've maybe fixed the issue with fletching.. idk

* Commented clipping server side check so we can work on it

Commented and brought back the old code so gates works while we work in the clipping check server side.

* Added Canifis bank to the bank boolean
2019-12-22 15:59:32 -05:00
GptaqbcandDaniel Ginovker 17e5e7ea5c Random stuff 3 (#312)
* Make ::update automatically restart server as well

* Add bank area checks back since previously you could open a bank, and as long as you didn't open another interface you could abuse it

* Fix noclip (NEEDS TESTING)

* Revert "Fix noclip  (#302)"

This reverts commit 521ae52e4c.

* ::clip command removed, fixed a typo, reordered some stuff, fixed a bug with others cannon

-Removed the clip command from the client;
-Fixed a typo in a dialogue;
-Fixed mud battlestaff nto working as runes (water and earth);
-Fixed a bug with other cannons near you preventing you from setting down a cannon. Somehow your player would glitch himself and make it impossible to spawn a cannon at certain spot;

* Snow improvement

Nothing major

* Fixed Click to teleport command

Fixed Click to teleport command;

* cleaned stuff

* Update Commands.java

* Fixed picking up items requiring 2 clicks when not standing on/near it. Fixed the sound so it doesnt repeat itself anymore if spamclicked.

Fixed picking up items requiring 2 clicks when not standing on/near it. Fixed the sound so it doesnt repeat itself anymore if spamclicked.

Co-authored-by: Daniel Ginovker <dcress01@uoguelph.ca>
2019-12-22 00:05:59 -05:00
GptaqbcandDaniel Ginovker bda71ee34a Random stuff 3 (#311)
* Make ::update automatically restart server as well

* Add bank area checks back since previously you could open a bank, and as long as you didn't open another interface you could abuse it

* Fix noclip (NEEDS TESTING)

* Revert "Fix noclip  (#302)"

This reverts commit 521ae52e4c.

* ::clip command removed, fixed a typo, reordered some stuff, fixed a bug with others cannon

-Removed the clip command from the client;
-Fixed a typo in a dialogue;
-Fixed mud battlestaff nto working as runes (water and earth);
-Fixed a bug with other cannons near you preventing you from setting down a cannon. Somehow your player would glitch himself and make it impossible to spawn a cannon at certain spot;

* Snow improvement

Nothing major

* Fixed Click to teleport command

Fixed Click to teleport command;

* cleaned stuff

* Update Commands.java

Co-authored-by: Daniel Ginovker <dcress01@uoguelph.ca>
2019-12-21 18:46:34 -05:00
GptaqbcandDaniel Ginovker f6e8f2d851 Random stuff 3 (#308)
* Make ::update automatically restart server as well

* Add bank area checks back since previously you could open a bank, and as long as you didn't open another interface you could abuse it

* Fix noclip (NEEDS TESTING)

* Revert "Fix noclip  (#302)"

This reverts commit 521ae52e4c.

* ::clip command removed, fixed a typo, reordered some stuff, fixed a bug with others cannon

-Removed the clip command from the client;
-Fixed a typo in a dialogue;
-Fixed mud battlestaff nto working as runes (water and earth);
-Fixed a bug with other cannons near you preventing you from setting down a cannon. Somehow your player would glitch himself and make it impossible to spawn a cannon at certain spot;

* Snow improvement

Nothing major

* Fixed Click to teleport command

Fixed Click to teleport command;

* cleaned stuff

Co-authored-by: Daniel Ginovker <dcress01@uoguelph.ca>
2019-12-21 12:49:54 -05:00
GptaqbcandDaniel Ginovker 2005be0948 Random stuff 3 (#307)
* Make ::update automatically restart server as well

* Add bank area checks back since previously you could open a bank, and as long as you didn't open another interface you could abuse it

* Fix noclip (NEEDS TESTING)

* Revert "Fix noclip  (#302)"

This reverts commit 521ae52e4c.

* ::clip command removed, fixed a typo, reordered some stuff, fixed a bug with others cannon

-Removed the clip command from the client;
-Fixed a typo in a dialogue;
-Fixed mud battlestaff nto working as runes (water and earth);
-Fixed a bug with other cannons near you preventing you from setting down a cannon. Somehow your player would glitch himself and make it impossible to spawn a cannon at certain spot;

* Snow improvement

Nothing major

Co-authored-by: Daniel Ginovker <dcress01@uoguelph.ca>
2019-12-20 11:42:15 -05:00
GptaqbcandDaniel Ginovker a27b9e22f9 Random stuff 3 (#304)
* Make ::update automatically restart server as well

* Add bank area checks back since previously you could open a bank, and as long as you didn't open another interface you could abuse it

* Fix noclip (NEEDS TESTING)

* Revert "Fix noclip  (#302)"

This reverts commit 521ae52e4c.

* ::clip command removed, fixed a typo, reordered some stuff, fixed a bug with others cannon

-Removed the clip command from the client;
-Fixed a typo in a dialogue;
-Fixed mud battlestaff nto working as runes (water and earth);
-Fixed a bug with other cannons near you preventing you from setting down a cannon. Somehow your player would glitch himself and make it impossible to spawn a cannon at certain spot;

Co-authored-by: Daniel Ginovker <dcress01@uoguelph.ca>
2019-12-19 22:50:15 -05:00
Gptaqbc 9ed0acfb04 Random fixes 2 (#294)
* Make ::update automatically restart server as well

* Added toggeable snow(only activable in december), added walking queue reset when using objects changing Z, made it so the wildy warning interface is appearing when entering in wildy

For some reason the resetWalkingQueue added to the execute method wasnt doing anything so I manually added it to every interaction possible... LOL

Wildy warning interface was appearing when clicking with player in wildy. I made it so it appears straight when walking 1 tile in wildy zone. Wont appears if player logs in wildy as he already knows this shit.
2019-12-15 19:33:03 -05:00
Gptaqbc c891e4741e Added Winter theme and fixed couple items that werent wore in the correct slot (#271)
Added Winter theme and fixed couple items that werent wore in the correct slot
2019-12-12 04:31:21 -05:00
Gptaqbc 55a35a26b2 A lot of fixes (#242)
* Fixed stuff related to shop trading

> Refactored stuff to facilitate resolving an issue regarding sellnig item to a full shop
> Removed double value message in shop

* Fixed some stuff related to agility

-Removed a useless obstacle in wilderness course that alowed insane xp gains;
-Added some 'flexibility' to some obstacles at agility pyramid;
-Removed useless vars;
-Added proper xp to obstacles;
-Added bonus xp for completing agility pyramid
-Most likely more;

***Animations still missing: Crossing gaps and jumping gaps***

* resolve conflicts

* delete old files

* A lot of fixes

Christmas Cracker (anim other player & text & admin right & rare protection)
Added check in stack value when withdrawing from bank to prevent losing items when max int value is reached
fixed double message on pickpocketing when in combat
Renamed methods
Removed unused methods
Removed admin restriction when trying to use the cannon
Cleaned KBD drops
Boots of lightness weight reduction is fixed
More...
2019-12-07 21:16:18 -05:00
Gptaqbc e2cf6d2998 Agility fixes (#224)
* Fixed stuff related to shop trading

> Refactored stuff to facilitate resolving an issue regarding sellnig item to a full shop
> Removed double value message in shop

* Fixed some stuff related to agility

-Removed a useless obstacle in wilderness course that alowed insane xp gains;
-Added some 'flexibility' to some obstacles at agility pyramid;
-Removed useless vars;
-Added proper xp to obstacles;
-Added bonus xp for completing agility pyramid
-Most likely more;

***Animations still missing: Crossing gaps and jumping gaps***

* resolve conflicts

* delete old files
2019-12-01 19:03:29 -05:00
Gptaqbc c0c6b40387 Fixed stuff related to shop trading (#202)
> Refactored stuff to facilitate resolving an issue regarding sellnig item to a full shop
> Removed double value message in shop
2019-11-19 13:11:16 -05:00
Gptaqbc e28bada221 New stuff again (#190)
* Fixes some agreesive monsters that should be unaggressive

Fixes some agreesive monsters that should be unaggressive

* more items

more items

* Update Item.java

* Fixed some items visual bugs - Helmet

Fixed some items visual bugs - Helmet

* Fixed trading issues.

Fuck up players couldnt trade because they were considered busy. Also fixed the trade screen that stays opened even when other player is out of it.

* removed shit that occured while fixing the conflict.

removed shit that occured while fixing the conflict.
2019-11-17 14:38:33 -05:00
Gptaqbc 9ed8ea8ae7 Next branch again (#187)
* Faster shop restocking - Brought back normal stack of items in shops - Added chat message to camoe transport system

Faster shop restocking - Brought back normal stack of items in shops - Added chat message to camoe transport system

* Fixed typo

Fixed typo

* Fixed item fuck up when wearing them. For example full helm trimmed and robes trimmed

Fixed item fuck up when wearing them. For example full helm trimmed and robes trimmed
2019-11-17 01:45:48 -05:00
Gptaqbc e8cbb975bc Fixes some agreesive monsters that should be unaggressive (#188)
Fixes some agreesive monsters that should be unaggressive
2019-11-17 01:45:10 -05:00
Gptaqbc dc3f561868 Faster shop restocking - Brought back normal stack of items in shops … (#164)
* Faster shop restocking - Brought back normal stack of items in shops - Added chat message to camoe transport system

Faster shop restocking - Brought back normal stack of items in shops - Added chat message to camoe transport system

* Fixed typo

Fixed typo
2019-11-10 19:46:24 -05:00
Gptaqbc 4db7ee6761 Fixed an issue with teleother that wasnt working at all. (#159)
Fixed an issue with teleother that wasnt working at all.
2019-11-10 12:26:41 -05:00
Gptaqbc 2ade1073b9 Fixed issue #143 - When casting spells without autocast your player will always move next to the player you casted a spell on. (#147)
Fixed issue #143 - When casting spells without autocast your player will always move next to the player you casted a spell on.
2019-11-09 15:09:59 -05:00
Gptaqbc 87440ecd2a Removing double sell message "You sold x items for x gp". (#141)
* Update NpcHandler.class

Fixed the diagonal safefpotting combat bug. The NPC will move when it detects that the player is standing diagonally to it.

Still have some issue around objects but that's another story.

* Update NpcHandler.java

Fixed the diagonal safefpotting combat bug. The NPC will move when it detects that the player is standing diagonally to it.

Still have some issue around objects but that's another story.

closes #47

* Buy/Sell-X--Buying-loop-lagging-issue-fix--General-shop-using-fixes--Trading-amount-fix

- Added buy/sell X feature
- Fixed a lag with the buying loop when buying high amount. Instead of spam buying 1 at a  times it divide the amount to buy in equal parts and buy in increments.
- Cant remember at all I'll edit after eating.

* Removing double sell message "You sold x items for x gp".

Removing double sell message "You sold x items for x gp".

* Fixing trading bug not working at some places and re commiting the shopAssistant removal of sell message twice

Fixing trading bug not working at some places and re commiting the shopAssistant removal of sell message twice

* reverting stuff I broke in this file

reverting stuff I broke in this file
2019-11-09 00:09:33 -05:00
Gptaqbc dcc7984e27 Teleother (#144)
* Update NpcHandler.class

Fixed the diagonal safefpotting combat bug. The NPC will move when it detects that the player is standing diagonally to it.

Still have some issue around objects but that's another story.

* Update NpcHandler.java

Fixed the diagonal safefpotting combat bug. The NPC will move when it detects that the player is standing diagonally to it.

Still have some issue around objects but that's another story.

closes #47

* Buy/Sell-X--Buying-loop-lagging-issue-fix--General-shop-using-fixes--Trading-amount-fix

- Added buy/sell X feature
- Fixed a lag with the buying loop when buying high amount. Instead of spam buying 1 at a  times it divide the amount to buy in equal parts and buy in increments.
- Cant remember at all I'll edit after eating.

* Removing double sell message "You sold x items for x gp".

Removing double sell message "You sold x items for x gp".

* Fixing trading bug not working at some places and re commiting the shopAssistant removal of sell message twice

Fixing trading bug not working at some places and re commiting the shopAssistant removal of sell message twice

* reverting stuff I broke in this file

reverting stuff I broke in this file

* Teleother fixed

Teleother fixed.

* fixed an issue I forgot to test :)

fixed an issue I forgot to test :)
2019-11-09 00:08:56 -05:00
Gptaqbc b02950045c Buy/sell x buying loop lagging issue fix general shop using fixes trading amount fix (#133)
* Update NpcHandler.class

Fixed the diagonal safefpotting combat bug. The NPC will move when it detects that the player is standing diagonally to it.

Still have some issue around objects but that's another story.

* Update NpcHandler.java

Fixed the diagonal safefpotting combat bug. The NPC will move when it detects that the player is standing diagonally to it.

Still have some issue around objects but that's another story.

closes #47

* Buy/Sell-X--Buying-loop-lagging-issue-fix--General-shop-using-fixes--Trading-amount-fix

- Added buy/sell X feature
- Fixed a lag with the buying loop when buying high amount. Instead of spam buying 1 at a  times it divide the amount to buy in equal parts and buy in increments.
- Cant remember at all I'll edit after eating.
2019-11-03 22:02:39 -05:00
Gptaqbc dd206ece70 Next (#124)
* Update NpcHandler.class

Fixed the diagonal safefpotting combat bug. The NPC will move when it detects that the player is standing diagonally to it.

Still have some issue around objects but that's another story.

* Update NpcHandler.java

Fixed the diagonal safefpotting combat bug. The NPC will move when it detects that the player is standing diagonally to it.

Still have some issue around objects but that's another story.

closes #47
2019-10-27 15:12:47 -04:00
Gptaqbc 8e874e6310 Trade issue (#117)
* Update Game.java

Adding ShiftDropping to items with the wield option as default.

The options still have double Drop like the shiftdrop for use option as default.

* Trade issues

Resolved issues around the trading system:
1. Can't trade anymore when other player isn't close;
2. Trade interface now close when other player disconnect or click the minimap;
3. Players cant no longer store items in the trade interface;
4. Items are properly distributed after any player closes the trade interface;
5. Added a message saying 'Trade completed.' after a trade is completed;
2019-10-27 14:45:59 -04:00
Gptaqbc b5c2a8fa59 Update Game.java (#102)
Adding ShiftDropping to items with the wield option as default.

The options still have double Drop like the shiftdrop for use option as default.
2019-10-25 00:07:01 -04:00
Gptaqbc 14f162347e Update ShopAssistant.java (#91)
Fixing the issue #84 - Cannot buy runes if inventory full (have runes)

It's fixed for all stackable items.
2019-10-24 14:30:23 -04:00