Commit Graph

21 Commits

Author SHA1 Message Date
Mr Extremez fdbb05597a A few fun fixes (#348)
- Ranging guild now works
- Fletching should no longer randomly stop if more than on person is doing it
- Added dragon longsword special attack

Closes #346
Closes #216
Closes #245
2020-01-03 09:12:09 -05:00
Mr Extremez c5c1c2fc35 Cats/kalphite queen/random (#313)
- Did some work with the kalphite queen
2019-12-22 15:59:26 -05:00
Mr Extremez 402d732975 Some fixes (#231)
* Some fixes

- Changed lumbridge teleport to require 31 magic instead of 32
- Added back gaining items from thieving stalls
- Fixed dialgoue issue after leveling up skill (such as smithing)
- Made god capes untradable
- Removed cannon balls from shop (they werent supposed to be in there)

* refactor pickpocketing slightly

* more refactoring, actual random

* refactor, each stall has it's own respawn timer

* refactor argument names

* Update Stalls.java
2019-12-04 21:13:47 -05:00
mikeysasse2 3650170a84 Fixed random trees everywhere (#209)
* Fixed random trees everywhere

* Npcs will no longer face southwest every time they take a step.
Added a fixed for walking forever after teleporting/region change (only tested that walking still works, never tested if the fix would resolve the issue).
You can now only click an object once per tick.
2019-11-24 13:48:02 -05:00
Mr Extremez 34f2665858 Redemption Prayer/Fixes/Clues/Tidying up/Rares (#207)
- closes #205
- closes #197
- closes #145

Does the followiwng
- Adds functional redemption prayer
- Fixes max stack deletion when trading
- Adds toggle for clue scrolls, currently set on disabled until someone gets the time to finish clue scrolls
- Cleans up a few minor things
- Removes a few bits of dead code
- Re enables rare detection
2019-11-21 21:09:17 -05:00
Mr Extremez 2b6ff7db02 Global drops/monks/al kharid furnance (#192)
closes #177
closes #136 (hp restoring works, couldn't find the anim tho)
closes #178 (should fix all the issues, let me know for sure)
Also removed the object does not exist message ingame for non admins and got rid of the isBotting code when clicking objects
2019-11-17 18:30:08 -05:00
mikeysasse c827d46ca0 Projectile clipping, PassDoor fix (#176)
* Numbered packet sizes.
Corrected sound packet length to 6 from 5.
Corrected sound packet in server.
Teleport sound now plays correctly.
Corrected modern teleport animation playthrough.
Removed redundant teleport delay.

* Changed sendSound packet size back to 5 and removed type attribute to maintain compatibility with Parabot.

* After running around an object to attack the player will no longer wait a number of ticks to start attacking again.
Fixed an issue where walkTo being called from CycleEvents would not execute correctly.
Player will no longer face a killed npc after it respawns.
Added projectile clipping.
Added a new algorithm for player->player/npc following that accounts for projectile clipping.
2019-11-11 15:20:02 -05:00
Daniel Ginovker 2f26fbe5fb Lag fixed :) (#170) 2019-11-11 00:21:40 -05:00
Gptaqbc dcc7984e27 Teleother (#144)
* Update NpcHandler.class

Fixed the diagonal safefpotting combat bug. The NPC will move when it detects that the player is standing diagonally to it.

Still have some issue around objects but that's another story.

* Update NpcHandler.java

Fixed the diagonal safefpotting combat bug. The NPC will move when it detects that the player is standing diagonally to it.

Still have some issue around objects but that's another story.

closes #47

* Buy/Sell-X--Buying-loop-lagging-issue-fix--General-shop-using-fixes--Trading-amount-fix

- Added buy/sell X feature
- Fixed a lag with the buying loop when buying high amount. Instead of spam buying 1 at a  times it divide the amount to buy in equal parts and buy in increments.
- Cant remember at all I'll edit after eating.

* Removing double sell message "You sold x items for x gp".

Removing double sell message "You sold x items for x gp".

* Fixing trading bug not working at some places and re commiting the shopAssistant removal of sell message twice

Fixing trading bug not working at some places and re commiting the shopAssistant removal of sell message twice

* reverting stuff I broke in this file

reverting stuff I broke in this file

* Teleother fixed

Teleother fixed.

* fixed an issue I forgot to test :)

fixed an issue I forgot to test :)
2019-11-09 00:08:56 -05:00
dginovker 459e68773d latest compile 2019-10-27 15:26:53 -04:00
Michael Sasse a9d45373e0 This update resolves dginovker/2006rebotted#166
Added proper object size calculations.
Removed old objectDistance code.
Added current task support, allows easy creation of player tasks that cannot duplicate.
2019-10-26 19:43:19 -05:00
Daniel Ginovker 88c039eeca Fix no such file or dir (#65) 2019-10-19 19:58:08 -04:00
MitchvanWijngaarden d9e3d08ff8 Added in randomToggle check to burying bones (#35)
* bandaid fix fletching

* local

* Removed prayer random if user has randoms toggled off.
2019-10-08 13:37:44 -04:00
dginovker 84dbe2e879 fix logs 2019-10-06 16:30:36 -04:00
dginovker d737aa398b Fixed shops.. again 2019-10-04 16:56:36 -04:00
dginovker 3af5acc0eb Fix server crash when woodcutting with pickaxe 2019-10-04 13:08:57 -04:00
dginovker d320d8efe3 Fix shop dupe thing 2019-10-04 10:46:46 -04:00
dginovker 15150159a4 Fixed bank bug, classes not compiled properly 2019-10-03 18:21:10 -04:00
dginovker afad8ec4a3 IDs showing and HS prototype~~ 2019-06-19 22:44:23 -04:00
dginovker 6591eb43cf Fixed grounditems 2019-06-19 22:06:24 -04:00
Nicola Paolucci ea51313125 init, thx MrExtremez 2019-06-18 15:04:35 -04:00