[GH-ISSUE #6] Gate at Ice Giants in Wilderness doesn't work #6

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opened 2026-05-15 02:55:34 +00:00 by Dark98 · 5 comments
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Originally created by @dginovker on GitHub (Oct 5, 2019).
Original GitHub issue: https://github.com/2006-Scape/2006Scape/issues/6

Hacky job like just deleting the Gate to make it functional is fine. The gate to the East doesn't work either.

Originally created by @dginovker on GitHub (Oct 5, 2019). Original GitHub issue: https://github.com/2006-Scape/2006Scape/issues/6 Hacky job like just deleting the Gate to make it functional is fine. The gate to the East doesn't work either.
Dark98 added the Difficulty: Easy label 2026-05-15 02:55:34 +00:00
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@mrextremez commented on GitHub (Oct 24, 2019):

Coords?

<!-- gh-comment-id:546129428 --> @mrextremez commented on GitHub (Oct 24, 2019): Coords?
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@RedSparr0w commented on GitHub (Oct 24, 2019):

These 6 gates don't work:

    new Tile(2947, 3904, 0),
    new Tile(2948, 3904, 0),
    new Tile(3224, 3904, 0),
    new Tile(3225, 3904, 0),

3 pairs of 2

<!-- gh-comment-id:546129696 --> @RedSparr0w commented on GitHub (Oct 24, 2019): These 6 gates don't work: ``` new Tile(2947, 3904, 0), new Tile(2948, 3904, 0), new Tile(3224, 3904, 0), new Tile(3225, 3904, 0), ``` _3 pairs of 2_
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@mrextremez commented on GitHub (Oct 24, 2019):

These 6 gates don't work:

    new Tile(2947, 3903, 0),
    new Tile(2948, 3903, 0),
    new Tile(3224, 3903, 0),
    new Tile(3225, 3903, 0),
    new Tile(3336, 3895, 0),
    new Tile(3337, 3895, 0)

3 pairs of 2

I will fix them if I have time

<!-- gh-comment-id:546129921 --> @mrextremez commented on GitHub (Oct 24, 2019): > These 6 gates don't work: > > ``` > new Tile(2947, 3903, 0), > new Tile(2948, 3903, 0), > new Tile(3224, 3903, 0), > new Tile(3225, 3903, 0), > new Tile(3336, 3895, 0), > new Tile(3337, 3895, 0) > ``` > > _3 pairs of 2_ I will fix them if I have time
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@RedSparr0w commented on GitHub (Oct 24, 2019):

Sorry, it's actually on these 4:

    new Tile(2947, 3904, 0), //object id 1597
    new Tile(2948, 3904, 0), //object id 1596
    new Tile(3224, 3904, 0), //object id 1597
    new Tile(3225, 3904, 0), //object id 1596
<!-- gh-comment-id:546130126 --> @RedSparr0w commented on GitHub (Oct 24, 2019): Sorry, it's actually on these 4: ```java new Tile(2947, 3904, 0), //object id 1597 new Tile(2948, 3904, 0), //object id 1596 new Tile(3224, 3904, 0), //object id 1597 new Tile(3225, 3904, 0), //object id 1596 ```
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@Gptaqbc commented on GitHub (Nov 6, 2019):

We need to have a list in here that we can add all the objects that aren't working properly so the information is not splitted between discord and many issues.

<!-- gh-comment-id:550325597 --> @Gptaqbc commented on GitHub (Nov 6, 2019): We need to have a list in here that we can add all the objects that aren't working properly so the information is not splitted between discord and many issues.
Dark98 added Difficulty: Easy and removed Difficulty: Easy labels 2026-09-06 01:04:52 +00:00
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Reference: 2006-Scape/2006Scape#6