mirror of
https://github.com/2006-Scape/2006Scape.git
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1c5b400f00
* Merge The File&Game Servers Into One Module * Make SettingsLoader A GameConstants ConfigLoader If A Config File Isn't Used, The Server Will Fall Back To The Defaults Set In GameConstants.java Config Files Can Be Loaded With The "-c/-config configfilelocation.json" Added A Default Prefilled ServerConfig.json * Update ConfigLoader * Bring Back Independant "Secrets" Loader For External Password Stuff * Added A Bunch More Vars To The ConfigLoader * Included A Sample "Server Config" * Also Updated README.md As Parabot Is No Longer Maintained & We No Longer Have A FileServer Module * Bundle FileServer with Server (docker) * Remove /udp and http port * Update .gitignore * Move FileServer from `org.apollo.jagcached` → `org/apollo/jagcached` * Tidy GameConstants & Add More Vars To ConfigLoader * Organised Up GameConstants A Little To Separate ConfigLoader Vars From The Rest * Added Some More Variables To Be Loaded Through The ConfigLoader * Fix A Derp Caused By Laziness * Add -c/-config arg to README.md * Enable FileServer By Default Co-authored-by: Danial <admin@redsparr0w.com>
18 lines
556 B
XML
18 lines
556 B
XML
<?xml version="1.0" encoding="UTF-8"?>
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<project xmlns="http://maven.apache.org/POM/4.0.0"
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xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
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xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
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<modelVersion>4.0.0</modelVersion>
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<groupId>com.rs2</groupId>
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<artifactId>2006Scape</artifactId>
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<packaging>pom</packaging>
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<version>1.0</version>
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<modules>
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<module>2006Scape Client</module>
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<module>2006Scape Server</module>
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</modules>
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</project>
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