mirror of
https://github.com/2006-Scape/2006Scape.git
synced 2026-07-02 16:49:03 +00:00
64d4990c9936daa7a312be5acb75f2e227fe87d4
* Firemaking: Fix some text (#548) * Network cleanup (#552) * Replaced packetType/Size with packet * Replace Instream with Packet Read data directly from packet to ease future network upgrade * Update Packet.java Removed unused methods to ease netty migration and network rewrite. * Moved packet sizes. * Removed unused stream methods * Added readhex method for buttons * preparing to replace mina * Packet->GamePacket for refactoring * Netty 3.6.6 * formatting * formatting * Apollo core * Update net.xml Added variables for 2006scape * Netty 4 migration. Jagcached replaced with Apollo Core * Porting network into apollo * WIP Packet Changes Do not merge. This is broken. * Packet read methods converted to netty buffer * Replacing game network and login with apollo * Netty 4 * Cleanup * Same port for update and game server. * Cleanup login for integration with apollo * Login works. fixing packets * Running on apollo netcode. * Server runs * Update apollo-core.jar * Disable encoder. write outstream directly to channel. * Update RS2ProtocolDecoder.java Added apollo decoder * Add constant * Synchronization not needed * Update apollo-core.jar * Better performance. * Commit pre PR * Update apollo-core.jar * Fixup Port Binding Based On World * Apollo files * Additional Commit --------- Co-authored-by: Dark98 <darkaidz98@gmail.com> * Redo StaticNpcList constants (#553) * Redo StaticNpcList constants * Added items and objects * Update NpcAggressive.java * Bump netty-all from 4.0.34.Final to 4.1.42.Final in /2006Scape Server (#555) Bumps [netty-all](https://github.com/netty/netty) from 4.0.34.Final to 4.1.42.Final. - [Release notes](https://github.com/netty/netty/releases) - [Commits](https://github.com/netty/netty/compare/netty-4.0.34.Final...netty-4.1.42.Final) --- updated-dependencies: - dependency-name: io.netty:netty-all dependency-type: direct:production ... Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> * Converted FarmingTask to CycleEvent * Removed redundant tick system. --------- Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: Josh Shippam <darkaidz98@gmail.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2006Scape - an open source, actively developed emulation server. Pull requests welcome! 
Discord Link: https://discord.gg/hZ6VfWG
How to Play
Client/Launcher Download: https://2006Scape.org/
Rune-Server project thread: Project thread
Installation + Running (Developers)
-
Import Project in IntelliJ
-
Hit File > Project Settings > Set SDK to Java 8 (Download Java 8 SDK if you don't have one already)
-
Navigate to
2006Scape Server>src>main>java>com.rs2, right click GameEngine and hit Run Image -
Navigate to
2006Scape Client>src>main>java, right click Client and hit Run Image
Advanced
To compile any module from the command line, run mvn clean install
Using Parabot with your local server:
- 1: Download the latest Parabot Client from here
- 2: Run the parabot client with the following arg:
java -jar Parabot.jar -local
- 3: ???
- 4: PROFIT
Server source layout
2006Scape Servercontains all the server code; marksrcas the Sources directory2006Scape Clientcontains all the client code; likewise marksrc- If more than 2 arguments are passed in (can be anything), the client runs locally
Building from command line
Run mvn -B clean install
Releases
10
Languages
Java
100%