MatthewBishop 64d4990c99 Farming task (#567)
* Firemaking: Fix some text (#548)

* Network cleanup (#552)

* Replaced packetType/Size with packet

* Replace Instream with Packet

Read data directly from packet to ease future network upgrade

* Update Packet.java

Removed unused methods to ease netty migration and network rewrite.

* Moved packet sizes.

* Removed unused stream methods

* Added readhex method for buttons

* preparing to replace mina

* Packet->GamePacket for refactoring

* Netty 3.6.6

* formatting

* formatting

* Apollo core

* Update net.xml

Added variables for 2006scape

* Netty 4 migration. Jagcached replaced with Apollo Core

* Porting network into apollo

* WIP Packet Changes

Do not merge. This is broken.

* Packet read methods converted to netty buffer

* Replacing game network and login with apollo

* Netty 4

* Cleanup

* Same port for update and game server.

* Cleanup login for integration with apollo

* Login works. fixing packets

* Running on apollo netcode.

* Server runs

* Update apollo-core.jar

* Disable encoder. write outstream directly to channel.

* Update RS2ProtocolDecoder.java

Added apollo decoder

* Add constant

* Synchronization not needed

* Update apollo-core.jar

* Better performance.

* Commit pre PR

* Update apollo-core.jar

* Fixup Port Binding Based On World

* Apollo files

* Additional Commit

---------

Co-authored-by: Dark98 <darkaidz98@gmail.com>

* Redo StaticNpcList constants (#553)

* Redo StaticNpcList constants

* Added items and objects

* Update NpcAggressive.java

* Bump netty-all from 4.0.34.Final to 4.1.42.Final in /2006Scape Server (#555)

Bumps [netty-all](https://github.com/netty/netty) from 4.0.34.Final to 4.1.42.Final.
- [Release notes](https://github.com/netty/netty/releases)
- [Commits](https://github.com/netty/netty/compare/netty-4.0.34.Final...netty-4.1.42.Final)

---
updated-dependencies:
- dependency-name: io.netty:netty-all
  dependency-type: direct:production
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>

* Converted FarmingTask to CycleEvent

* Removed redundant tick system.

---------

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: Josh Shippam <darkaidz98@gmail.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2023-02-01 02:43:30 +00:00
2023-02-01 02:43:30 +00:00
2021-12-31 03:47:48 +00:00
2021-08-27 12:04:20 -04:00

2006Scape - an open source, actively developed emulation server. Pull requests welcome! Gameplay Image

How to Play

Client/Launcher Download: https://2006Scape.org/

Rune-Server project thread: Project thread

Installation + Running (Developers)

  1. Import Project in IntelliJ

  2. Hit File > Project Settings > Set SDK to Java 8 (Download Java 8 SDK if you don't have one already)

  3. Navigate to 2006Scape Server > src > main > java > com.rs2, right click GameEngine and hit Run Image

    (You Can Also Run The Server With The -c/-config Argument)

  4. Navigate to 2006Scape Client > src > main > java, right click Client and hit Run Image

Advanced

To compile any module from the command line, run mvn clean install

Using Parabot with your local server:

  • 1: Download the latest Parabot Client from here
  • 2: Run the parabot client with the following arg:
java -jar Parabot.jar -local
  • 3: ???
  • 4: PROFIT

Server source layout

  • 2006Scape Server contains all the server code; mark src as the Sources directory
  • 2006Scape Client contains all the client code; likewise mark src
    • If more than 2 arguments are passed in (can be anything), the client runs locally

Building from command line

Run mvn -B clean install

S
Description
A 2006 Runescape Emulation Server
Readme GPL-3.0 127 MiB
Latest
2020-08-04 22:50:08 +00:00
Languages
Java 100%