Files
2006Scape/2006Redone Server/src/com/rebotted/game/content/randomevents/EvilChicken.java
T
Mr Extremez d876a923b9 Cleanup part 1 (#213)
* Clean up part 1

- Removed lots of dead code
- Removed unncessary files not in use
- Cleaned up small bits of code
- Removed a few warnings
- Server.java ---> GameEngine.java
- Constants.java ---> GameConstants.java

* Cape Dye

Rewrote cape dying

* Packaging

- redone ----> com.rebotted

* PacketSender/clean up

- ActionSender ---> PacketSender
- Moved many more packets to packetsender
- Cleaned up more dead code

* Merge Client/Player

- Merged Client.java with Player.java (both were doing same thing so redundant to have both)
- Removed some more dead code
- Tidy a few small things up

* Quests/more clean up

- Removed more dead code
- Made quests static in order to clean them up a bit

* More cleanup

- Removed some more of the dead quest code
- Correcting naming of some of the shop variables
2019-11-25 12:08:56 -05:00

27 lines
938 B
Java

package com.rebotted.game.content.randomevents;
import com.rebotted.game.npcs.NpcHandler;
import com.rebotted.game.players.Player;
import com.rebotted.util.Misc;
public class EvilChicken {
// min cmb, maxcmb, npcid, maxhit, attack, defence
private static int[][] chicken = { { 3, 10, 2463, 19, 1, 10, 10 },
{ 11, 20, 2464, 40, 1, 30, 30 }, { 21, 40, 2465, 60, 2, 60, 60 },
{ 41, 60, 2466, 80, 3, 80, 80 },
{ 61, 90, 2467, 105, 4, 100, 100 },
{ 91, 138, 2468, 120, 5, 120, 120 }, };
public static void spawnChicken(Player c) {
for (int[] aChicken : chicken) {
if (c.chickenSpawned == false) {
if (c.combatLevel >= aChicken[0] && c.combatLevel <= aChicken[1]) {
NpcHandler.spawnNpc(c, aChicken[2], c.absX + Misc.random(1), c.absY + Misc.random(1), c.heightLevel, 0, aChicken[3], aChicken[4], aChicken[5], aChicken[6], true, false);
c.chickenSpawned = true;
c.randomActions = 0;
}
}
}
}
}