* Added Player death Sound Added a ton of Level Up Sounds (Some I do not know) * Added command to play "quicksongs" * adjusted chat message to properly name the command * Added Camera functionality for cutscenes Added Camera shake functionality for cutscenes/barrows/anything else Added Camera reset functionality to return the player to the normal player view Added some details on what each added method does Refactored some of the method names for uniformity * Added some commands to test the cutscene/camera features that were added in PlayerAssistant.java Co-authored-by: Qweqker <qweqker@mail.com> Co-authored-by: Daniel Ginovker <dcress01@uoguelph.ca>
2006rebotted - an open source, actively developed emulation server. Pull requests welcome!
Discord Link: https://discord.gg/hZ6VfWG
How to Play
Client (non-bottable download): https://github.com/dginovker/2006rebotted/releases/
Parabot client (recommended): https://www.parabot.org/community/
Rune-Server project thread: Project thread
How to Develop for 2006rebotted
Step 1: Register a GitHub account
Step 2: Install IntelliJ Community Edition: https://www.jetbrains.com/idea/download/
Step 3: Fork this repository (Image)
Step 4: Open IntelliJ and click "File > New > New Project from Version Control"
Step 5: Enter the URL of your forked Github repository, and hit "Clone" (Image)
Step 6: Right click gradle.build > Import Gradle Project (Image)
Step 7: Select Auto-import (Image)
Step 7: Start the FileServer (Image)
Step 8: Start the GameEngine (Image)
Step 9: Start the Client (Image)
How to get your code onto this project page
See this forum post.
Our 2.0 Client
We're working on a new client, rather than the one in the Client/ directory. The reason for this is refactoring the client breaks Parabot, and the new client is much more refactored and in a better place to expand. You can find our new client repo Here!
Using Parabot with your local server:
- 1: Download the latest
localhost_2006rebotted.jarfrom here (or, if testing server changes, compile it yourself like this) - 2: Download the latest
Provider-version.jarfile from here - 3: Create a file called
localhost.jsonin{user}\Documents\Parabot\servers - 4: Put the following in the file
{
"name": "localhost",
"author": "RedSparr0w",
"version": 1.0,
"client-class": "LocalGame",
"locations":{
"provider": "pathToYourJar/Provider-1.21.5.jar",
"server": "pathToYourJar/localhost_2006rebotted.jar",
"hooks": "http://bdn.parabot.org/data/hooks/carmeuses/2006rebotted_hooks.xml"
}
}
(you will need to put the path to the jar files yourself)
- 5: Run the parabot client with the following args:
java -jar Client-2.8.1.jar -login username password -loadlocal -v -clearcache
- 6: ???
- 7: PROFIT
Server source layout
-
2006Redone Servercontains all the server code; marksrcas the Sources directory -
2006Redone Clientcontains all the client code; likewise marksrc- If more than 2 arguments are passed in (can be anything), the client runs locally
-
2006Redone file_servercontains the file server code that is required to be running before a client can connect to a server. It must be running locally before a client can connect.srcis the Sources directory -
CompiledServer/contains the compiled class code and artifacts.