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6deaa4162a
* - Marked As Deprecated - Reorganized DialogueOptions.java so that option buttons are grouped with each interface - Added temporary Dialogue Executor to make new Dialogue System function - Remove Man, Woman, and Banker Dialogue and Dialogue Options * - Refactored Dialogue.java into DialoguePacket.java - Moved DialoguePacket.java into impl packets package - Added Astraeus dialogue executor * - Removed useless file - Reorganized the Misc.java file * - Ported Astraeus Dialogue System - Rewrote Man, Woman, and Banker Dialogues - Added line splitter in AstraeusDialogueFactory.java * - Renamed Astraeus* classes to *Plugin - Fixed an issue where the Dialogue Option buttons were not executed through the Kotlin file
55 lines
1012 B
Java
55 lines
1012 B
Java
package com.rs2.game.dialogues;
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/**
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* ChatEmotes.java
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* @author Andrew (Mr Extremez)
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*/
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/**
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* Contains a List of Chat Head Emotes NPCs and Players can use during Dialogues
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* @Deprecated Consider using {@link ExpressionPlugin} instead to add Chat Head Animations to Dialogues.
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*
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*/
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@Deprecated
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public enum ChatEmotes {
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HAPPY_JOYFUL(588),
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CALM_TALK1(589),
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CALM_TALK2(590),
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DEFAULT(591),
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EVIL1(592),
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EVIL2(593),
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EVIL3(594),
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ANNOYED(595),
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DISTRESSED(596),
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DISTRESSED2(597),
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ALMOST_CRYING(598),
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BOWS_HEAD_SAD(598),
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DRUNK_LEFT(600),
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DRUNK_RIGHT(601),
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NOT_INTERESTED(602),
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SLEEPY(603),
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PLAIN_EVIL(604),
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LAUGH1(605),
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LAUGH2(606),
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LAUGH3(607),
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LAUGH4(608),
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EVIL_LAUGH(609),
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SAD(610),
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MORE_SAD(611),
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ON_ONE_HAND(612),
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NEARLY_CRYING(613),
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ANGRY1(614),
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ANGRY2(615),
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ANGRY3(616),
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ANGRY4(617);
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private ChatEmotes(int animId) {
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this.animId = animId;
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}
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private int animId;
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static int getAnimId(ChatEmotes ce) {
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return ce.animId;
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}
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} |