mirror of
https://github.com/2006-Scape/Parabot-317-API-Minified.git
synced 2026-07-02 16:49:09 +00:00
[CLEANUP] Removing redundant modifiers in multiple interfaces
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@@ -2,19 +2,19 @@ package org.rev317.min.accessors;
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public interface Character {
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public int getX();
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int getX();
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public int getY();
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int getY();
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public int getAnimation();
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int getAnimation();
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public int getLoopCycleStatus();
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int getLoopCycleStatus();
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public int getCurrentHealth();
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int getCurrentHealth();
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public int getMaxHealth();
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int getMaxHealth();
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public int getInteractingEntity();
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int getInteractingEntity();
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String getName();
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}
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@@ -2,56 +2,56 @@ package org.rev317.min.accessors;
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public interface Client {
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public Scene getScene();
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Scene getScene();
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public Player getMyPlayer();
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Player getMyPlayer();
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public Interface[] getInterfaceCache();
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Interface[] getInterfaceCache();
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public Npc[] getNpcs();
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Npc[] getNpcs();
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public Player[] getPlayers();
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Player[] getPlayers();
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public int getOpenInterfaceId();
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int getOpenInterfaceId();
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public int getBaseX();
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int getBaseX();
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public int getBaseY();
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int getBaseY();
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public void setInterface(int id);
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void setInterface(int id);
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public int[] getCurrentExp();
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int[] getCurrentExp();
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public Deque[][][] getGroundItems();
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Deque[][][] getGroundItems();
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public int getLoopCycle();
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int getLoopCycle();
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public int getBackDialogId();
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int getBackDialogId();
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public int getPlane();
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int getPlane();
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public int[] getMenuActionId();
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int[] getMenuActionId();
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public int[] getMenuAction1();
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int[] getMenuAction1();
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public int[] getMenuAction2();
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int[] getMenuAction2();
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public int[] getMenuAction3();
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int[] getMenuAction3();
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public int[] getMenuAction4();
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int[] getMenuAction4();
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public CollisionMap[] getCollisionMap();
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CollisionMap[] getCollisionMap();
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// args switched
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public boolean walkTo(int clickType, int sizeX, int sizeY, int startX, int startY, int destX, int destY, int type, int face, boolean arbitrary, int rotation);
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boolean walkTo(int clickType, int sizeX, int sizeY, int startX, int startY, int destX, int destY, int type, int face, boolean arbitrary, int rotation);
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public void doAction(int i);
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void doAction(int i);
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public void dropClient();
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void dropClient();
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public int[] getCurrentStats();
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int[] getCurrentStats();
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public int[] getSettings();
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int[] getSettings();
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public boolean isLoggedIn();
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boolean isLoggedIn();
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}
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@@ -3,7 +3,7 @@ package org.rev317.min.accessors;
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public interface CollisionMap {
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public int[][] getFlags();
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int[][] getFlags();
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}
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@@ -2,8 +2,8 @@ package org.rev317.min.accessors;
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public interface Deque {
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public Node getHead();
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Node getHead();
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public Node getCurrent();
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Node getCurrent();
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}
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@@ -2,14 +2,14 @@ package org.rev317.min.accessors;
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public interface Ground {
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public SceneObjectTile getWallObject();
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SceneObjectTile getWallObject();
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public SceneObjectTile getWallDecoration();
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SceneObjectTile getWallDecoration();
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public SceneObjectTile getGroundDecoration();
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SceneObjectTile getGroundDecoration();
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public SceneObjectTile getGroundItem();
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SceneObjectTile getGroundItem();
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public SceneObjectTile[] getInteractiveObjects();
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SceneObjectTile[] getInteractiveObjects();
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}
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@@ -2,17 +2,17 @@ package org.rev317.min.accessors;
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public interface Interface {
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public int[] getItems();
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int[] getItems();
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public int[] getStackSizes();
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int[] getStackSizes();
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/**
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* This is meant for the clients that have a long value as their stacksizes, simply because they have no logic...
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*
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* @return long version of #getStackSizes
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*/
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public long[] getLongStackSizes();
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long[] getLongStackSizes();
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public String getMessage();
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String getMessage();
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}
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@@ -2,7 +2,7 @@ package org.rev317.min.accessors;
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public interface Item {
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public int getId();
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int getId();
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}
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@@ -2,6 +2,6 @@ package org.rev317.min.accessors;
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public interface Node {
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public Node getNext();
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Node getNext();
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}
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@@ -2,6 +2,6 @@ package org.rev317.min.accessors;
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public interface Npc extends Character {
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public NpcDef getDef();
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NpcDef getDef();
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}
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@@ -2,6 +2,6 @@ package org.rev317.min.accessors;
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public interface NpcDef {
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public int getId();
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int getId();
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}
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@@ -2,6 +2,6 @@ package org.rev317.min.accessors;
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public interface Scene {
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public Ground[][][] getGroundArray();
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Ground[][][] getGroundArray();
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}
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@@ -2,6 +2,6 @@ package org.rev317.min.accessors;
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public interface SceneObjectTile {
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public int getHash();
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int getHash();
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}
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