Minified API

This commit is contained in:
Clisprail
2014-03-13 01:12:33 +01:00
parent 18e5b16508
commit ab56f1c536
37 changed files with 2586 additions and 0 deletions
+10
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@@ -9,7 +9,13 @@ import org.parabot.core.asm.ASMClassLoader;
import org.parabot.environment.servers.ServerManifest;
import org.parabot.environment.servers.ServerProvider;
import org.parabot.environment.servers.Type;
import org.rev317.accessors.Client;
/**
*
* @author Everel
*
*/
@ServerManifest(author = "Everel", name = "Local Client", type = Type.INJECTION, version = 0.1)
public class Loader extends ServerProvider {
private Applet applet;
@@ -38,5 +44,9 @@ public class Loader extends ServerProvider {
}
return null;
}
public static Client getClient() {
return (Client) Context.getInstance().getClient();
}
}
+20
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@@ -0,0 +1,20 @@
package org.rev317.accessors;
public interface Character {
public int getX();
public int getY();
public int getAnimation();
public int getLoopCycleStatus();
public int getCurrentHealth();
public int getMaxHealth();
public int getInteractingEntity();
}
+39
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@@ -0,0 +1,39 @@
package org.rev317.accessors;
public interface Client {
public Scene getScene();
public Player getMyPlayer();
public Interface[] getInterfaceCache();
public Npc[] getNpcs();
public Player[] getPlayers();
public int getOpenInterfaceId();
public int getBaseX();
public int getBaseY();
public void setInterface(int id);
public int[] getCurrentExp();
public Deque[][][] getGroundItems();
public int getLoopCycle();
public int getBackDialogId();
public CollisionMap[] getCollisionMap();
// args switched
public boolean walkTo(int clickType, int sizeX, int sizeY, int startX, int startY, int destX, int destY, int type, int face, boolean arbitrary, int rotation);
public void doAction(int i);
}
@@ -0,0 +1,9 @@
package org.rev317.accessors;
public interface CollisionMap {
public int[][] getFlags();
}
+9
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@@ -0,0 +1,9 @@
package org.rev317.accessors;
public interface Deque {
public Node getHead();
public Node getCurrent();
}
+15
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@@ -0,0 +1,15 @@
package org.rev317.accessors;
public interface Ground {
public SceneObjectTile getWallObject();
public SceneObjectTile getWallDecoration();
public SceneObjectTile getGroundDecoration();
public SceneObjectTile getGroundItem();
public SceneObjectTile[] getInteractiveObjects();
}
+9
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@@ -0,0 +1,9 @@
package org.rev317.accessors;
public interface Interface {
public int[] getItems();
public int[] getStackSizes();
}
+8
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@@ -0,0 +1,8 @@
package org.rev317.accessors;
public interface Item {
public int getId();
}
+7
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@@ -0,0 +1,7 @@
package org.rev317.accessors;
public interface Node {
public Node getNext();
}
+7
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@@ -0,0 +1,7 @@
package org.rev317.accessors;
public interface Npc extends Character {
public NpcDef getDef();
}
+7
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@@ -0,0 +1,7 @@
package org.rev317.accessors;
public interface NpcDef {
public int getId();
}
+5
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@@ -0,0 +1,5 @@
package org.rev317.accessors;
public interface Player extends Character {
}
+7
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@@ -0,0 +1,7 @@
package org.rev317.accessors;
public interface Scene {
public Ground[][][] getGroundArray();
}
@@ -0,0 +1,7 @@
package org.rev317.accessors;
public interface SceneObjectTile {
public int getHash();
}
@@ -0,0 +1,24 @@
package org.rev317.api.interfaces;
import org.rev317.api.wrappers.Tile;
/**
*
* @author Everel
*
*/
public interface Locatable {
/**
* Gets location of this locatable instance
* @return location
*/
public Tile getLocation();
/**
* Gets distance to this locatable instance
* @return distance from player to locatable
*/
public int distanceTo();
}
@@ -0,0 +1,18 @@
package org.rev317.api.interfaces;
public interface TileFlags {
public int WALL_NORTHWEST = 0x1;
public int WALL_NORTH = 0x2;
public int WALL_NORTHEAST = 0x4;
public int WALL_EAST = 0x8;
public int WALL_SOUTHEAST = 0x10;
public int WALL_SOUTH = 0x20;
public int WALL_SOUTHWEST = 0x40;
public int WALL_WEST = 0x80;
public int OBJECT_TILE = 0x100;
public int UNKNOWN = 0x80000;
public int BLOCKED_TILE = 0x200000;
public int UNLOADED_TILE = 0x1000000;
}
+293
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@@ -0,0 +1,293 @@
package org.rev317.api.methods;
import java.util.ArrayList;
import org.parabot.environment.api.utils.Filter;
import org.parabot.environment.api.utils.Time;
import org.parabot.environment.input.Keyboard;
import org.rev317.Loader;
import org.rev317.api.wrappers.Item;
import org.rev317.api.wrappers.Npc;
import org.rev317.api.wrappers.SceneObject;
/**
*
* @author Everel
*
*/
public class Bank {
public static final int BANK_INTERFACE = 5292;
public static final int ITEM_INTERFACE = 5382;
public static final int BUTTON_DEPOSIT_ALL = 5386;
public static final int INV_PARENT_ID = 5064;
public static final int[] BANKERS = new int[] { 44, 45, 494, 495, 498, 499,
909, 958, 1036, 2271, 2354, 2355, 3824, 5488, 5901, 4456, 4457,
4458, 4459, 5912, 5913, 6362, 6532, 6533, 6534, 6535, 7605, 8948,
9710, 14367 };
public static final int[] BANKS = new int[] { 782, 2213, 2995, 5276, 6084,
10517, 11402, 11758, 12759, 14367, 19230, 20325, 24914, 25808,
26972, 29085, 52589, 34752, 35647, 36786, 2012, 2015, 2019, 693,
4483, 12308, 20607, 21301, 27663, 42192 };
/**
* Gets nearest banker
*
* @return nearest banker
*/
public static Npc getBanker() {
return Npcs.getNearest(new Filter<Npc>() {
@Override
public boolean accept(Npc f) {
for (int id : BANKERS) {
if (id == f.getDef().getId()) {
return true;
}
}
return false;
}
})[0];
}
/**
* Gets nearest bank booths
*
* @return bank booths
*/
public static SceneObject[] getNearestBanks() {
return SceneObjects.getNearest(BANKS);
}
/**
* Gets nearest bank booths
*
* @return bank booth
*/
public static SceneObject getBank() {
SceneObject[] banks = getNearestBanks();
if (banks != null && banks[0] != null) {
return banks[0];
}
return null;
}
/**
* Opens bank using banker or bank booth
*
* @return <b>true</b> if successfully interacted
*/
public static boolean open() {
if (isOpen()) {
return false;
}
SceneObject bank = getBank();
Npc banker = getBanker();
if (bank != null) {
bank.interact(1);
return true;
} else if (banker != null) {
banker.interact(1);
return true;
}
return false;
}
/**
* Deposits all items
*/
public static void depositAll() {
Menu.clickButton(BUTTON_DEPOSIT_ALL);
}
/**
* Withdraws items at bank based on given parameters
*
* @param id
* @param amount
*/
public static void withdraw(int id, int amount, int sleep) {
if (!isOpen()) {
return;
}
Item b = getItem(id);
if (b == null) {
return;
}
if (amount == 1) {
b.transform(0, INV_PARENT_ID);
} else if (amount == 5) {
b.transform(1, INV_PARENT_ID);
} else if (amount == 10) {
b.transform(2, INV_PARENT_ID);
} else if (amount == 0) {
b.transform(3, INV_PARENT_ID);
} else {
b.transform(4, INV_PARENT_ID);
Time.sleep(1500 + sleep);
Keyboard.getInstance().sendKeys("" + amount);
}
}
/**
* Gets bank item with given id
*
* @param id
* @return bank item
*/
public static Item getItem(int id) {
if (!isOpen()) {
return null;
}
for (Item i : Bank.getBankItems()) {
if (i.getId() == id) {
return i;
}
}
return null;
}
/**
* Counts the amount of items with given id in bank
*
* @param id
* @return count
*/
public static int getCount(int id) {
if (!isOpen()) {
return 0;
}
return getItem(id).getStackSize();
}
/**
* Opens the bank
*
* @param bank
* booth
*/
public static void open(SceneObject bank) {
if (isOpen()) {
return;
}
if (bank.getLocation().distanceTo() > 8) {
bank.getLocation().walkTo();
return;
}
bank.interact(1);
}
/**
* Closes the bank interface
*/
public static void close() {
if (!isOpen()) {
return;
}
//[index: 1, action1: -1, action2: -1, action3: 5384, id: 200]
Menu.sendAction(200, -1, -1, 5384);
}
/**
* Deposits all items except the given ids
*
* @param exceptions
* the item indexes that will be ignored.
*/
public static void depositAllExcept(int... exceptions) {
if (Bank.isOpen()) {
final ArrayList<Integer> ignored = new ArrayList<Integer>();
for (int i : exceptions) {
ignored.add(i);
}
for (Item i : Inventory.getItems()) {
if (!ignored.contains(i.getId())) {
while (Bank.isOpen() && Inventory.getCount(i.getId()) > 0) {
i.transform(3, INV_PARENT_ID);
ignored.add(i.getId());
Time.sleep(50);
}
}
}
}
}
/**
* Gets all bank item ids in bank
*
* @return bank items
*/
public static int[] getBankItemIDs() {
if (!isOpen()) {
return null;
}
return Loader.getClient().getInterfaceCache()[5382].getItems();
}
/**
* Gets all stack sizes in bank
*
* @return stack sizes
*/
public static int[] getBankStacks() {
if (!isOpen()) {
return null;
}
return Loader.getClient().getInterfaceCache()[5382].getStackSizes();
}
/**
* Gets all bank items in bank
*
* @return bank items
*/
public static Item[] getBankItems() {
if (!isOpen()) {
return null;
}
ArrayList<Item> items = new ArrayList<Item>();
int[] ids = getBankItemIDs();
int[] stacks = getBankStacks();
for (int i = 0; i < ids.length; i++) {
if (ids[i] > 0) {
items.add(new Item(ids[i], stacks[i], i));
}
}
return (Item[]) items.toArray(new Item[items.size()]);
}
/**
* Counts total amount of items in bank
*
* @return total amount of items
*/
public static int getBankCount() {
if (!isOpen()) {
return 0;
}
return getBankItemIDs().length;
}
/**
* Determines if bank is open
*
* @return <b>true</b> if bank is open
*/
public static boolean isOpen() {
return Loader.getClient().getOpenInterfaceId() == BANK_INTERFACE;
}
}
@@ -0,0 +1,153 @@
package org.rev317.api.methods;
import org.rev317.api.wrappers.Tile;
/**
*
* @author Everel
*
*/
public class Calculations {
/**
* Calculates distance between local player and given tile
*
* @param tile
* @return distance between local player and given tile
*/
public static final double distanceTo(Tile tile) {
return distanceBetween(tile, Players.getMyPlayer().getLocation());
}
/**
* Calculates distance between two given tiles
* @param a
* @param b
* @return distance between a and b
*/
public static final double distanceBetween(Tile a, Tile b) {
int x = b.getX() - a.getX();
int y = b.getY() - a.getY();
return Math.sqrt((x * x) + (y * y));
}
/**
* @param startX the startX (0 < startX < 104)
* @param startY the startY (0 < startY < 104)
* @param destX the destX (0 < destX < 104)
* @param destY the destY (0 < destY < 104)
* @param findAdjacent if it's an object, it will find path which touches it.
* @return The distance of the shortest path to the destination; or -1 if no valid path to the destination was found.
*/
public static int dijkstraDist(final int startX, final int startY, final int destX, final int destY, final boolean findAdjacent) {
try {
final int[][] prev = new int[104][104];
final int[][] dist = new int[104][104];
final int[] path_x = new int[4000];
final int[] path_y = new int[4000];
for (int xx = 0; xx < 104; xx++) {
for (int yy = 0; yy < 104; yy++) {
prev[xx][yy] = 0;
dist[xx][yy] = 99999999;
}
}
int curr_x = startX;
int curr_y = startY;
prev[startX][startY] = 99;
dist[startX][startY] = 0;
int path_ptr = 0;
int step_ptr = 0;
path_x[path_ptr] = startX;
path_y[path_ptr++] = startY;
final int blocks[][] = Game.getCollisionFlags();
final int pathLength = path_x.length;
boolean foundPath = false;
while (step_ptr != path_ptr) {
curr_x = path_x[step_ptr];
curr_y = path_y[step_ptr];
if (Math.abs(curr_x - destX) + Math.abs(curr_y - destY) == (findAdjacent ? 1 : 0)) {
foundPath = true;
break;
}
step_ptr = (step_ptr + 1) % pathLength;
final int cost = dist[curr_x][curr_y] + 1;
// south
if (curr_y > 0 && prev[curr_x][curr_y - 1] == 0 && (blocks[curr_x][curr_y - 1] & 0x1280102) == 0) {
path_x[path_ptr] = curr_x;
path_y[path_ptr] = curr_y - 1;
path_ptr = (path_ptr + 1) % pathLength;
prev[curr_x][curr_y - 1] = 1;
dist[curr_x][curr_y - 1] = cost;
}
// west
if (curr_x > 0 && prev[curr_x - 1][curr_y] == 0 && (blocks[curr_x - 1][curr_y] & 0x1280108) == 0) {
path_x[path_ptr] = curr_x - 1;
path_y[path_ptr] = curr_y;
path_ptr = (path_ptr + 1) % pathLength;
prev[curr_x - 1][curr_y] = 2;
dist[curr_x - 1][curr_y] = cost;
}
// north
if (curr_y < 104 - 1 && prev[curr_x][curr_y + 1] == 0 && (blocks[curr_x][curr_y + 1] &
0x1280120) == 0) {
path_x[path_ptr] = curr_x;
path_y[path_ptr] = curr_y + 1;
path_ptr = (path_ptr + 1) % pathLength;
prev[curr_x][curr_y + 1] = 4;
dist[curr_x][curr_y + 1] = cost;
}
// east
if (curr_x < 104 - 1 && prev[curr_x + 1][curr_y] == 0 && (blocks[curr_x + 1][curr_y] &
0x1280180) == 0) {
path_x[path_ptr] = curr_x + 1;
path_y[path_ptr] = curr_y;
path_ptr = (path_ptr + 1) % pathLength;
prev[curr_x + 1][curr_y] = 8;
dist[curr_x + 1][curr_y] = cost;
}
// south west
if (curr_x > 0 && curr_y > 0 && prev[curr_x - 1][curr_y - 1] == 0 && (blocks[curr_x - 1][curr_y - 1] &
0x128010E) == 0 && (blocks[curr_x - 1][curr_y] & 0x1280108) == 0 && (blocks[curr_x
][curr_y - 1] & 0x1280102) == 0) {
path_x[path_ptr] = curr_x - 1;
path_y[path_ptr] = curr_y - 1;
path_ptr = (path_ptr + 1) % pathLength;
prev[curr_x - 1][curr_y - 1] = 3;
dist[curr_x - 1][curr_y - 1] = cost;
}
// north west
if (curr_x > 0 && curr_y < 104 - 1 && prev[curr_x - 1][curr_y + 1] == 0 && (blocks[curr_x - 1][curr_y + 1] & 0x1280138) == 0 && (blocks[curr_x - 1][curr_y] & 0x1280108) ==
0 && (blocks[curr_x][curr_y + 1] & 0x1280120) == 0) {
path_x[path_ptr] = curr_x - 1;
path_y[path_ptr] = curr_y + 1;
path_ptr = (path_ptr + 1) % pathLength;
prev[curr_x - 1][curr_y + 1] = 6;
dist[curr_x - 1][curr_y + 1] = cost;
}
// south east
if (curr_x < 104 - 1 && curr_y > 0 && prev[curr_x + 1][curr_y - 1] == 0 && (blocks[curr_x +
1][curr_y - 1] & 0x1280183) == 0 && (blocks[curr_x + 1][curr_y] & 0x1280180) == 0 && (blocks[curr_x][curr_y - 1] & 0x1280102) == 0) {
path_x[path_ptr] = curr_x + 1;
path_y[path_ptr] = curr_y - 1;
path_ptr = (path_ptr + 1) % pathLength;
prev[curr_x + 1][curr_y - 1] = 9;
dist[curr_x + 1][curr_y - 1] = cost;
}
// north east
if (curr_x < 104 - 1 && curr_y < 104 - 1 && prev[curr_x + 1][curr_y + 1] == 0 && (blocks[curr_x
+ 1][curr_y + 1] & 0x12801E0) == 0 && (blocks[curr_x + 1][curr_y] & 0x1280180) == 0 && (blocks[curr_x][curr_y + 1] & 0x1280120) == 0) {
path_x[path_ptr] = curr_x + 1;
path_y[path_ptr] = curr_y + 1;
path_ptr = (path_ptr + 1) % pathLength;
prev[curr_x + 1][curr_y + 1] = 12;
dist[curr_x + 1][curr_y + 1] = cost;
}
}
return foundPath ? dist[curr_x][curr_y] : -1;
} catch (Exception e) {
return -1;
}
}
}
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@@ -0,0 +1,60 @@
package org.rev317.api.methods;
import org.rev317.Loader;
/**
*
* @author Everel
*
*/
public class Game {
/**
* Gets BaseX
* @return baseX
*/
public static int getBaseX() {
return Loader.getClient().getBaseX();
}
/**
* Gets BaseY
* @return baseY
*/
public static int getBaseY() {
return Loader.getClient().getBaseY();
}
/**
* Gets open interface id
* @return interface id
*/
public static int getOpenInterfaceId() {
return Loader.getClient().getOpenInterfaceId();
}
/**
* Get open back dialog id
* @return back dialog id
*/
public static int getOpenBackDialogId() {
return Loader.getClient().getBackDialogId();
}
/**
* Gets loop cycle
* @return loop cycle
*/
public static int getLoopCycle() {
return Loader.getClient().getLoopCycle();
}
/**
* Get collision flags
* @return collision flags
*/
public static int[][] getCollisionFlags() {
return Loader.getClient().getCollisionMap()[0].getFlags();
}
}
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@@ -0,0 +1,155 @@
package org.rev317.api.methods;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Comparator;
import org.parabot.environment.api.utils.Filter;
import org.rev317.Loader;
import org.rev317.accessors.Client;
import org.rev317.accessors.Deque;
import org.rev317.accessors.Node;
import org.rev317.api.wrappers.GroundItem;
/**
*
* @author Everel
*
*/
public class GroundItems {
private static Client client;
private static final Comparator<GroundItem> NEAREST_SORTER = new Comparator<GroundItem>() {
@Override
public int compare(GroundItem n1, GroundItem n2) {
return n1.distanceTo() - n2.distanceTo();
}
};
private static final Filter<GroundItem> ALL_FILTER = new Filter<GroundItem>() {
@Override
public boolean accept(GroundItem item) {
return true;
}
};
/**
* Gets all loaded ground items
*
* @return ground item array
*/
public final static GroundItem[] getGroundItems(
final Filter<GroundItem> filter) {
if (client == null) {
client = Loader.getClient();
}
final ArrayList<GroundItem> items = new ArrayList<GroundItem>();
for (int x = 0; x < 104; x++) {
for (int y = 0; y < 104; y++) {
final GroundItem[] groundItemsAtTile = getGroundItemsAt(x, y);
if (groundItemsAtTile != null) {
for (final GroundItem item : groundItemsAtTile) {
if (filter.accept(item)) {
items.add(item);
}
}
}
}
}
return items.toArray(new GroundItem[items.size()]);
}
/**
* Gets a ground item
*
* @param x
* - local region x
* @param y
* - local region y
* @return ground item array
*/
public static final GroundItem[] getGroundItemsAt(final int x, final int y) {
try {
if (client == null) {
client = Loader.getClient();
}
final Deque deque = client.getGroundItems()[0][x][y];
if (deque == null) {
return null;
}
ArrayList<GroundItem> list = null;
final Node holder = deque.getHead();
Node curNode = holder.getNext();
while (curNode != null && curNode != holder
&& curNode != deque.getHead()) {
if (list == null) {
list = new ArrayList<GroundItem>();
}
final org.rev317.accessors.Item groundItem = (org.rev317.accessors.Item) curNode;
list.add(new GroundItem(groundItem, x, y));
curNode = curNode.getNext();
}
return list.toArray(new GroundItem[list.size()]);
} catch (Exception e) {
e.printStackTrace();
}
return null;
}
/**
* Gets all ground items in game
*
* @return ground items
*/
public static final GroundItem[] getGroundItems() {
return getGroundItems(ALL_FILTER);
}
/**
* Returns array of GroundItems with the first index to be the nearest
*
* @param filter
* @return GroundItems
*/
public static final GroundItem[] getNearest(Filter<GroundItem> filter) {
final GroundItem[] objects = getGroundItems(filter);
Arrays.sort(objects, NEAREST_SORTER);
return objects;
}
/**
* Returns array of GroundItems with the first index to be the nearest
*
* @return GroundItems
*/
public static final GroundItem[] getNearest() {
return getNearest(ALL_FILTER);
}
/**
* Returns nearest ground items with given id
*
* @param ids
* @return GroundItems
*/
public static final GroundItem[] getNearest(final int... ids) {
return getNearest(new Filter<GroundItem>() {
@Override
public boolean accept(GroundItem object) {
for (final int id : ids) {
if (id == object.getId()) {
return true;
}
}
return false;
}
});
}
}
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package org.rev317.api.methods;
import java.util.ArrayList;
import org.parabot.environment.api.utils.Filter;
import org.parabot.environment.api.utils.Time;
import org.rev317.Loader;
import org.rev317.accessors.Interface;
import org.rev317.api.wrappers.Item;
/**
*
* @author Everel
*
*/
public class Inventory {
public static final int INVENTORY_INDEX = 3214;
private static final Filter<Item> ALL_FILTER = new Filter<Item>() {
@Override
public boolean accept(Item i) {
return true;
}
};
/**
* Clears the inventory
*/
public static void clear() {
for(Item item : Inventory.getItems()) {
item.drop();
Time.sleep(60, 80);
}
}
/**
* Gets inventory interface
* @return interface of inventory
*/
public static Interface getInterface() {
return Loader.getClient().getInterfaceCache()[INVENTORY_INDEX];
}
/**
* Gets the amount of items in inventory, excludes the stack sizes
* @return amount of items
*/
public static final int getCount() {
return getCount(false);
}
/**
* Gets the amount of items with given ids in inventory, excludes the stack sizes
* @param ids
* @return amount of items
*/
public static final int getCount(int... ids) {
return getCount(false, ids);
}
/**
* Gets the amount of items in inventory
* @param includeStack - true for including stack sizes to the counting
* @return amount of items
*/
public static final int getCount(final boolean includeStack) {
final Interface inventory = getInterface();
if(inventory == null) {
return -1;
}
int count = 0;
final int[] items = inventory.getItems();
final int[] stackSizes = includeStack ? inventory.getStackSizes() : null;
for(int i = 0; i < items.length; i++) {
if(items[i] > 0) {
count += includeStack ? stackSizes[i] : 1;
}
}
return count;
}
/**
* Gets the amount of items with given ids in inventory
* @param includeStack - true for including stack sizes to the counting
* @param ids
* @return amount of items
*/
public static final int getCount(final boolean includeStack, int... ids) {
final Interface inventory = getInterface();
if(inventory == null) {
return -1;
}
int count = 0;
final int[] items = inventory.getItems();
final int[] stackSizes = includeStack ? inventory.getStackSizes() : null;
for(int i = 0; i < items.length; i++) {
final int itemId = items[i];
if(itemId > 0) {
for(final int id : ids) {
if(id == itemId) {
count += includeStack ? stackSizes[i] : 1;
break;
}
}
}
}
return count;
}
/**
* Gets every item in inventory
* @return items
*/
public static final Item[] getItems() {
return getItems(ALL_FILTER);
}
/**
* Gets all items with given ids
* @param ids
* @return items
*/
public static final Item[] getItems(final int... ids) {
return getItems(new Filter<Item>() {
@Override
public boolean accept(Item e) {
for(int id : ids) {
if(e.getId() == id) {
return true;
}
}
return false;
}
});
}
/**
* Gets all items accepted by filter
* @param filter
* @return items
*/
public static final Item[] getItems(final Filter<Item> filter) {
final Interface inventory = getInterface();
if(inventory == null) {
return null;
}
final int[] items = inventory.getItems();
final int[] stackSizes = inventory.getStackSizes();
final ArrayList<Item> invItems = new ArrayList<Item>(28);
for(int i = 0; i < items.length; i++) {
final int itemId = items[i];
if(itemId < 1) {
continue;
}
final int stackSize = stackSizes[i];
final Item item = new Item(itemId, stackSize, i);
if(filter.accept(item)) {
invItems.add(item);
}
}
return invItems.toArray(new Item[invItems.size()]);
}
/**
* Determines if inventory is full
* @return <b>true</b> if inventory is full, otherwise <b>false</b>
*/
public static final boolean isFull() {
return Inventory.getCount() == 28;
}
/**
* Determines if inventory is empty
* @return <b>true</b> if inventory is empty, otherwise <b>false</b>
*/
public static final boolean isEmpty() {
return Inventory.getCount() == 0;
}
}
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package org.rev317.api.methods;
import java.util.HashMap;
import org.parabot.core.Context;
import org.rev317.Loader;
import org.rev317.accessors.Client;
import org.rev317.api.wrappers.Character;
import org.rev317.api.wrappers.GroundItem;
import org.rev317.api.wrappers.Item;
import org.rev317.api.wrappers.SceneObject;
/**
*
* @author Everel
*
*/
public class Menu {
public static final int ACTION_CLICK_BUTTON = 646;
public static final int ACTION_DROP_ITEM = 847;
public static final int ACTION_TAKE_ITEM = 234;
private static HashMap<String, String> constants;
/**
* Interacts with a sceneobject
* @param object
* @param actionIndex
*/
public static void interact(SceneObject object, int actionIndex) {
/*int actionId = 502;
switch (actionIndex) {
case 0:
actionId = 502;
break;
case 1:
actionId = 900;
break;
case 2:
actionId = 113;
break;
case 3:
actionId = 872;
break;
case 4:
actionId = 1062;
break;
}*/
// TODO : send Action
}
/**
* Interacts with a character
* @param character
* @param actionIndex
*/
public static void interact(Character character, int actionIndex) {
int actionId = 20;
switch (actionIndex) {
case 0:
actionId = 20;
break;
case 1:
actionId = 412;
break;
case 2:
actionId = 225;
break;
case 3:
actionId = 965;
break;
case 4:
actionId = 478;
break;
}
sendAction(actionId, character.getIndex(), 0, 0);
}
/**
* Interacts with an item when it has the following menu
* Transform-1
* Transform-5
* Transform-10
* etc..
* @param item
* @param actionIndex
* @param interfaceParentId
*/
public static void transformItem(Item item, int actionIndex,
int interfaceParentId) {
int actionId = 632;
switch (actionIndex) {
case 0:
actionId = 632;
break;
case 1:
actionId = 78;
break;
case 2:
actionId = 867;
break;
case 3:
actionId = 431;
break;
case 4:
actionId = 53;
break;
}
sendAction(actionId, (int) item.getId() - 1, item.getSlot(),
interfaceParentId);
}
/**
* Takes grounditem from the ground
* @param item
*/
public static void take(GroundItem item) {
sendAction(ACTION_TAKE_ITEM, item.getId(), item.getX(), item.getY());
}
/**
* Interacts with a ground item
* @param item
* @param action
*/
public static void interact(GroundItem item, int action) {
int actionId = 652;
switch (action) {
case 0:
actionId = 652;
break;
case 1:
actionId = 567;
break;
case 2:
actionId = 234;
break;
case 3:
actionId = 244;
break;
case 4:
actionId = 213;
break;
}
sendAction(actionId, item.getId(), item.getX(), item.getY());
}
/**
* Drops an item
* @param item
*/
public static void drop(Item item) {
sendAction(ACTION_DROP_ITEM, (int) item.getId() - 1, item.getSlot(),
Inventory.INVENTORY_INDEX);
}
/**
* Clicks a button
* @param id
*/
public static void clickButton(int id) {
sendAction(ACTION_CLICK_BUTTON, 0, 0, id);
}
/**
* Sends an action the client
* @param action
* @param cmd1
* @param cmd2
* @param cmd3
*/
public static void sendAction(int action, int cmd1, int cmd2, int cmd3) {
if (constants == null) {
constants = Context.getInstance().getHookParser().getConstants();
}
int index = 0;
Client client = Loader.getClient();
// TODO : set action
client.doAction(index);
}
}
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package org.rev317.api.methods;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Comparator;
import org.parabot.environment.api.utils.Filter;
import org.rev317.Loader;
import org.rev317.accessors.Client;
import org.rev317.api.wrappers.Npc;
/**
*
* @author Everel
*
*/
public class Npcs {
private static final Comparator<Npc> NEAREST_SORTER = new Comparator<Npc>() {
@Override
public int compare(Npc n1, Npc n2) {
return n1.distanceTo() - n2.distanceTo();
}
};
private static final Filter<Npc> ALL_FILTER = new Filter<Npc>() {
@Override
public boolean accept(Npc n) {
return true;
}
};
/**
* Gets all Npcs except local Npc
*
* @param filter
* @return all Npcs
*/
public static final Npc[] getNpcs(final Filter<Npc> filter) {
final Client client = Loader.getClient();
ArrayList<Npc> npcList = new ArrayList<Npc>();
final org.rev317.accessors.Npc[] accNpcs = client.getNpcs();
for (int i = 0; i < accNpcs.length; i++) {
if(accNpcs[i] == null) {
continue;
}
final Npc npc = new Npc(accNpcs[i], i);
if (filter.accept(npc)) {
npcList.add(npc);
}
}
return npcList.toArray(new Npc[npcList.size()]);
}
/**
* Gets all Npcs
*
* @return all Npcs
*/
public static final Npc[] getNpcs() {
return getNpcs(ALL_FILTER);
}
/**
* Returns array with the first index to be the nearest Npc
*
* @param filter
* @return nearest Npcs
*/
public static final Npc[] getNearest(final Filter<Npc> filter) {
final Npc[] npcs = getNpcs(filter);
Arrays.sort(npcs, NEAREST_SORTER);
return npcs;
}
/**
* Gets nearest npcs which hold given id(s)
*
* @param ids
* @return array of npcs with the first index to be the nearest
*/
public static final Npc[] getNearest(final int... ids) {
final Npc[] npcs = getNpcs(new Filter<Npc>() {
@Override
public boolean accept(Npc npc) {
for (final int id : ids) {
if (id == npc.getDef().getId()) {
return true;
}
}
return false;
}
});
Arrays.sort(npcs, NEAREST_SORTER);
return npcs;
}
/**
* Returns array with the first index to be the nearest Npc
*
* @return nearest Npcs
*/
public static final Npc[] getNearest() {
return getNearest(ALL_FILTER);
}
}
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package org.rev317.api.methods;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Comparator;
import org.parabot.environment.api.utils.Filter;
import org.rev317.Loader;
import org.rev317.accessors.Client;
import org.rev317.api.wrappers.Player;
/**
*
* @author Everel
*
*/
public class Players {
private static final Comparator<Player> NEAREST_SORTER = new Comparator<Player>() {
@Override
public int compare(Player p1, Player p2) {
return p1.distanceTo() - p2.distanceTo();
}
};
private static final Filter<Player> ALL_FILTER = new Filter<Player>() {
@Override
public boolean accept(Player p) {
return true;
}
};
/**
* Gets all players except local player
* @param filter
* @return all players
*/
public static final Player[] getPlayers(final Filter<Player> filter) {
final Client client = Loader.getClient();
ArrayList<Player> playerList = new ArrayList<Player>();
final org.rev317.accessors.Player[] accPlayers = client.getPlayers();
for(int i = 0; i < accPlayers.length; i++) {
if(accPlayers[i] == null) {
continue;
}
final Player player = new Player(accPlayers[i], i);
if(filter.accept(player)) {
playerList.add(player);
}
}
return playerList.toArray(new Player[playerList.size()]);
}
/**
* Gets all players except local player
* @return all players
*/
public static final Player[] getPlayers() {
return getPlayers(ALL_FILTER);
}
/**
* Returns array with the first index to be the nearest player
* @param filter
* @return nearest players
*/
public static final Player[] getNearest(final Filter<Player> filter) {
final Player[] players = getPlayers(filter);
Arrays.sort(players, NEAREST_SORTER);
return players;
}
/**
* Returns array with the first index to be the nearest player
* @return nearest players
*/
public static final Player[] getNearest() {
return getNearest(ALL_FILTER);
}
/**
* Gets local player
* @return local player
*/
public static Player getMyPlayer() {
return new Player(Loader.getClient().getMyPlayer(), -1);
}
}
@@ -0,0 +1,219 @@
package org.rev317.api.methods;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collection;
import java.util.Comparator;
import org.parabot.environment.api.utils.Filter;
import org.rev317.Loader;
import org.rev317.accessors.Ground;
import org.rev317.accessors.SceneObjectTile;
import org.rev317.api.wrappers.SceneObject;
/**
*
* @author Everel
*
*/
public class SceneObjects {
private static final Comparator<SceneObject> NEAREST_SORTER = new Comparator<SceneObject>() {
@Override
public int compare(SceneObject n1,SceneObject n2) {
return n1.distanceTo() - n2.distanceTo();
}
};
private static final Filter<SceneObject> ALL_FILTER = new Filter<SceneObject>() {
@Override
public boolean accept(SceneObject object) {
return true;
}
};
/**
* Gets the most important scene objects in game which can be interacted with, filters out: 'walls, wall decorations, ground decorations'
* @return scene objects
*/
public static final SceneObject[] getSceneObjects(Filter<SceneObject> filter) {
ArrayList<SceneObject> sceneObjects = new ArrayList<SceneObject>();
for(int x = 0; x < 104; x++) {
for(int y = 0; y < 104; y++) {
final SceneObject sceneObjectAtTile = getSceneObjectAtTile(x, y, true);
if(sceneObjectAtTile != null && filter.accept(sceneObjectAtTile)) {
sceneObjects.add(sceneObjectAtTile);
}
}
}
return sceneObjects.toArray(new SceneObject[sceneObjects.size()]);
}
/**
* Gets the most important scene objects in game which can be interacted with
* @return scene objects
*/
public static final SceneObject[] getSceneObjects() {
return getSceneObjects(ALL_FILTER);
}
/**
* Returns array of sceneobjects with the first index to be the nearest
* @param filter
* @return sceneobjects
*/
public static final SceneObject[] getNearest(Filter<SceneObject> filter) {
final SceneObject[] objects = getSceneObjects(filter);
Arrays.sort(objects, NEAREST_SORTER);
return objects;
}
/**
* Returns array of sceneobjects with the first index to be the nearest
* @return sceneobjects
*/
public static final SceneObject[] getNearest() {
return getNearest(ALL_FILTER);
}
/**
* Returns nearest objects with given id
* @param ids
* @return sceneobjects
*/
public static final SceneObject[] getNearest(final int... ids) {
return getNearest(new Filter<SceneObject>() {
@Override
public boolean accept(SceneObject object) {
for(final int id : ids) {
if(id == object.getId()) {
return true;
}
}
return false;
}
});
}
public static final SceneObject getClosest(final int... ids) {
SceneObject[] nearestObjects = getNearest(new Filter<SceneObject>() {
@Override
public boolean accept(SceneObject object) {
for(final int id : ids) {
if(id == object.getId()) {
return true;
}
}
return false;
}
});
if(nearestObjects == null || nearestObjects.length == 0) {
return null;
}
return nearestObjects[0];
}
private static SceneObject getSceneObjectAtTile(int x, int y, boolean useCached) {
Ground sceneTile = Loader.getClient().getScene().getGroundArray()[0][x][y];
if(sceneTile == null) {
return null;
}
final SceneObjectTile[] interactiveObjects = sceneTile.getInteractiveObjects();
if(interactiveObjects != null) {
for(final SceneObjectTile interactiveObject : interactiveObjects) {
// get top
if(interactiveObject != null) {
return new SceneObject(interactiveObject, SceneObject.TYPE_INTERACTIVE);
}
}
}
SceneObjectTile sceneObjectTile = sceneTile.getWallObject();
if(sceneObjectTile != null) {
return new SceneObject(sceneObjectTile, SceneObject.TYPE_WALL);
}
return null;
}
/**
* Gets every loaded scene object in game
* @return every loaded scene object in game
*/
public static final SceneObject[] getAllSceneObjects() {
ArrayList<SceneObject> sceneObjects = new ArrayList<SceneObject>();
for(int x = 0; x < 104; x++) {
for(int y = 0; y < 104; y++) {
final Collection<SceneObject> sceneObjectsAtTile = getSceneObjectsAtTile(x, y, true);
if(sceneObjectsAtTile != null && !sceneObjectsAtTile.isEmpty()) {
sceneObjects.addAll(sceneObjectsAtTile);
}
}
}
return sceneObjects.toArray(new SceneObject[sceneObjects.size()]);
}
/**
* Gets all sceneobjects at a tile
* @param x
* @param y
* @param useCached
* @return array of sceneobjects, or null if there aren't any
*/
public static final Collection<SceneObject> getSceneObjectsAtTile(int x, int y, boolean useCached) {
Ground sceneTile = Loader.getClient().getScene().getGroundArray()[0][x][y];
ArrayList<SceneObject> sceneObjects = null;
final SceneObjectTile[] interactiveObjects = sceneTile.getInteractiveObjects();
if(interactiveObjects != null) {
for(final SceneObjectTile interactiveObject : interactiveObjects) {
if(interactiveObject != null) {
if(sceneObjects == null) {
sceneObjects = new ArrayList<SceneObject>();
}
sceneObjects.add(new SceneObject(interactiveObject, SceneObject.TYPE_INTERACTIVE));
}
}
}
SceneObjectTile sceneObjectTile = sceneTile.getWallObject();
if(sceneObjectTile != null) {
if(sceneObjects == null) {
sceneObjects = new ArrayList<SceneObject>();
}
sceneObjects.add(new SceneObject(sceneObjectTile, SceneObject.TYPE_WALL));
}
sceneObjectTile = sceneTile.getWallDecoration();
if(sceneObjectTile != null) {
if(sceneObjects == null) {
sceneObjects = new ArrayList<SceneObject>();
}
sceneObjects.add(new SceneObject(sceneObjectTile, SceneObject.TYPE_WALLDECORATION));
}
sceneObjectTile = sceneTile.getGroundDecoration();
if(sceneObjectTile != null) {
if(sceneObjects == null) {
sceneObjects = new ArrayList<SceneObject>();
}
sceneObjects.add(new SceneObject(sceneObjectTile, SceneObject.TYPE_GROUNDDECORATION));
}
sceneObjectTile = sceneTile.getGroundItem();
if(sceneObjectTile != null) {
if(sceneObjects == null) {
sceneObjects = new ArrayList<SceneObject>();
}
sceneObjects.add(new SceneObject(sceneObjectTile, SceneObject.TYPE_GROUNDITEM));
}
return sceneObjects;
}
}
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package org.rev317.api.methods;
import org.rev317.Loader;
/**
*
* @author Dane
*
*/
public enum Skill {
ATTACK(0), DEFENSE(1), STRENGTH(2), HITPOINTS(3), CONSTITUTION(3), RANGE(4), PRAYER(
5), MAGIC(6), COOKING(7), WOODCUTTING(8), FLETCHING(9), FISHING(10), FIREMAKING(
11), CRAFTING(12), SMITHING(13), MINING(14), HERBLORE(15), HERBLAW(
15), AGILITY(16), THIEVING(17), SLAYER(18), FARMING(19), RUNECRAFTING(
20), HUNTER(21), CONSTRUCTION(22), SUMMONING(23), DUNGEONEERING(24);
private static final int[] EXPERIENCE = { 0, 0, 83, 174, 276, 388, 512,
650, 801, 969, 1154, 1358, 1584, 1833, 2107, 2411, 2746, 3115,
3523, 3973, 4470, 5018, 5624, 6291, 7028, 7842, 8740, 9730, 10824,
12031, 13363, 14833, 16456, 18247, 20224, 22406, 24815, 27473,
30408, 33648, 37224, 41171, 45529, 50339, 55649, 61512, 67983,
75127, 83014, 91721, 101333, 111945, 123660, 136594, 150872,
166636, 184040, 203254, 224466, 247886, 273742, 302288, 333804,
368599, 407015, 449428, 496254, 547953, 605032, 668051, 737627,
814445, 899257, 992895, 1096278, 1210421, 1336443, 1475581,
1629200, 1798808, 1986068, 2192818, 2421087, 2673114, 2951373,
3258594, 3597792, 3972294, 4385776, 4842295, 5346332, 5902831,
6517253, 7195629, 7944614, 8771558, 9684577, 10692629, 11805606,
13034431, 14391160, 15889109, 17542976, 19368992, 21385073,
23611006, 26068632, 28782069, 31777943, 35085654, 38737661,
42769801, 47221641, 52136869, 57563718, 63555443, 70170840,
77474828, 85539082, 94442737, 104273167 };
private int index;
private Skill(int index) {
this.index = index;
}
/**
* Returns the skill's index.
*/
public int getIndex() {
return this.index;
}
/**
* Returns the name of the skill.
*/
public final String getName() {
return Character.toUpperCase(name().charAt(0))
+ name().toLowerCase().substring(1);
}
/**
* Returns the current experience.
*/
public final int getExperience() {
return Skill.getCurrentExperience(this.getIndex());
}
/**
* Returns the real level.
*/
public final int getRealLevel() {
return Skill.getRealLevel(this.getIndex());
}
public final int getLevel() {
return Skill.getRealLevel(this.getIndex());
}
/**
* Returns the remaining experience until the next level.
*/
public final int getRemaining() {
return Skill.getRemainingExperience(this.getIndex());
}
/**
* Returns the percentage until the next level.
*/
public final int getPercentage() {
return Skill.getPercentToNextLevel(this.getIndex());
}
/**
* Returns '[Name, Level / RealLevel]'
*/
@Override
public final String toString() {
return "Skill: [" + this.getName() + ": " + this.getLevel() + " / "
+ this.getRealLevel() + "]";
}
/**
* Returns the experience of the provided skill.
*
* @param index
* the skill index.
* @return the experience.
*/
public static final int getCurrentExperience(int index) {
return Loader.getClient().getCurrentExp()[index];
}
/**
* Returns the real level of the provided skill.
*
* @param index
* the skill index.
* @return the real skill level.
*/
public static final int getRealLevel(int index) {
return getLevelByExperience(getCurrentExperience(index));
}
/**
* Returns the exact experience at the provided level.
*
* @param level
* the level.
* @return the experience at the provided level.
*/
public static final int getExperienceByLevel(int level) {
if (level > 99 || level < 1) {
return 0;
}
return EXPERIENCE[level];
}
/**
* Returns the exact level with the provided experience.
*
* @param experience
* the experience.
* @return the level at the provided experience.
*/
public static final int getLevelByExperience(int experience) {
for (int i = EXPERIENCE.length - 1; i > 0; i--) {
if (experience > EXPERIENCE[i]) {
return i;
}
}
return 1;
}
/**
* Returns the remaining experience for the provided skill to level up.
*
* @param index
* the skill index.
* @return the remaining experience.
*/
public static final int getRemainingExperience(int index) {
int level = getLevelByExperience(getCurrentExperience(index));
if (level >= 99 || level < 1) {
return 0;
}
return EXPERIENCE[(level + 1)] - getCurrentExperience(index);
}
/**
* Returns the percentage to the next level for the provided skill.
*
* @param index
* the skill index.
* @return the remaining percentage.
*/
public static final int getPercentToNextLevel(int index) {
int currentLevel = getLevelByExperience(getCurrentExperience(index));
int nextLevel = currentLevel + 1;
if (currentLevel == 99 || nextLevel > 99 || currentLevel < 1
|| nextLevel < 1) {
return 0;
}
return (int) (100f * ((float) getCurrentExperience(index) / (float) EXPERIENCE[nextLevel]));
}
}
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package org.rev317.api.methods;
import org.rev317.Loader;
import org.rev317.api.wrappers.Tile;
import org.rev317.api.wrappers.TilePath;
/**
*
* @author Everel
*
*/
public class Walking {
public static void walkTo(Tile from, Tile to) {
Loader.getClient().walkTo(0, 0, 0, 0, from.getRegionY(), 0, 0, to.getRegionY(), from.getRegionX(), true, to.getRegionX());
}
/**
*
* @param tilePath
* @return <b>true</b> if destination reached, otherwise <b>false</b>
*/
public static boolean walkDown(TilePath tilePath) {
if(tilePath.hasReached()) {
return true;
}
tilePath.traverse();
return false;
}
}
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package org.rev317.api.wrappers;
import org.rev317.Loader;
import org.rev317.api.interfaces.Locatable;
import org.rev317.api.methods.Calculations;
import org.rev317.api.methods.Game;
import org.rev317.api.methods.Menu;
import org.rev317.api.methods.Players;
/**
*
* @author Everel
*
*/
public class Character implements Locatable {
private org.rev317.accessors.Character accessor;
private int index;
public Character(org.rev317.accessors.Character accessor, int index) {
this.index = index;
}
/**
* Gets local region x
*
* @return x
*/
public int getX() {
return accessor.getX() >> 7;
}
/**
* Gets local region y
*
* @return y
*/
public int getY() {
return accessor.getY() >> 7;
}
/**
* Index of the character array
*
* @return index
*/
public int getIndex() {
return this.index;
}
/**
* Animation of this character
*
* @return animation
*/
public int getAnimation() {
return accessor.getAnimation();
}
/**
* Location of this character
*
* @return location
*/
public Tile getLocation() {
return new Tile(Game.getBaseX() + getX(), Game.getBaseY() + getY());
}
/**
* Distance to this character
*
* @return distance
*/
public int distanceTo() {
return (int) Calculations.distanceTo(getLocation());
}
/**
* Interacts with this character
*
* @param i
*/
public void interact(int i) {
Menu.interact(this, i);
}
/**
* Gets current health
*
* @return health
*/
public final int getHealth() {
return this.accessor.getCurrentHealth();
}
/**
* Gets maximum health of this character
*
* @return max health
*/
public final int getMaxHealth() {
return this.accessor.getMaxHealth();
}
/**
* Fetches loop cycle status
*
* @return loop cycle status
*/
public final int getLoopCycleStatus() {
return this.accessor.getLoopCycleStatus();
}
/**
* Determines if entity is in combat
*
* @return <b>true</b> if entity is in combat
*/
public boolean isInCombat() {
return accessor.getLoopCycleStatus() > Loader.getClient()
.getLoopCycle();
}
/**
* Returns the character this character is interacting with
*
* @return interacting character
*/
public final Character getInteractingCharacter() {
int index = this.accessor.getInteractingEntity();
if (index != -1 && index < 32768) {
return new Npc(Loader.getClient().getNpcs()[index], index);
} else if (index >= 32768) {
index -= 32768;
try {
if (Loader.getClient().getPlayers()[index] == null) {
return Players.getMyPlayer();
}
return new Player(Loader.getClient().getPlayers()[index], index);
} catch (Throwable t) {
return Players.getMyPlayer();
}
}
return null;
}
@Override
public int hashCode() {
final int prime = 31;
int result = 1;
result = prime * result
+ ((accessor == null) ? 0 : accessor.hashCode());
result = prime * result + index;
return result;
}
@Override
public boolean equals(Object obj) {
if (this == obj)
return true;
if (obj == null)
return false;
if (getClass() != obj.getClass())
return false;
Character other = (Character) obj;
if (accessor == null) {
if (other.accessor != null)
return false;
} else if (!accessor.equals(other.accessor))
return false;
if (index != other.index)
return false;
return true;
}
}
@@ -0,0 +1,79 @@
package org.rev317.api.wrappers;
import org.rev317.api.interfaces.Locatable;
import org.rev317.api.methods.Calculations;
import org.rev317.api.methods.Game;
import org.rev317.api.methods.Menu;
/**
*
* @author Everel
*
*/
public class GroundItem implements Locatable {
private org.rev317.accessors.Item accessor;
private int x;
private int y;
public GroundItem(org.rev317.accessors.Item accessor, int x, int y) {
this.accessor = accessor;
this.x = x;
this.y = y;
}
/**
* Gets location of this ground item
* @return location
*/
public Tile getLocation() {
return new Tile(Game.getBaseX() + x, Game.getBaseY() + y);
}
/**
* Gets region X
* @return x
*/
public int getX() {
return x;
}
/**
* Gets region Y
* @return y
*/
public int getY() {
return y;
}
/**
* Interacts with this ground item
* @param actionIndex
*/
public void interact(int actionIndex) {
Menu.interact(this, actionIndex);
}
/**
* Takes this item from the ground
*/
public void take() {
Menu.take(this);
}
/**
* Gets distance between you and this ground item
* @return distance
*/
public int distanceTo() {
return (int) Calculations.distanceTo(getLocation());
}
/**
* Get's ID of this item
* @return ID
*/
public int getId() {
return accessor.getId();
}
}
+63
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@@ -0,0 +1,63 @@
package org.rev317.api.wrappers;
import org.rev317.api.methods.Menu;
/**
*
* @author Everel
*
*/
public class Item {
private int id, stackSize;
private int slot;
public Item(int id, int stackSize, int slot) {
this.id = id;
this.stackSize = stackSize;
this.slot = slot;
}
/**
* Get id of this item
* @return id
*/
public int getId() {
return id;
}
/**
* Gets quantity of this item
* @return stack size
*/
public int getStackSize() {
return stackSize;
}
/**
* Item slot
* @return slot
*/
public int getSlot() {
return slot;
}
/**
* Drops this item
*/
public void drop() {
Menu.drop(this);
}
/**
* Interacts with this item
* @param i
*/
public void interact(int i) {
// TODO
}
public void transform(int actionIndex, int interfaceParentId) {
Menu.transformItem(this, actionIndex, interfaceParentId);
}
}
+25
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@@ -0,0 +1,25 @@
package org.rev317.api.wrappers;
/**
*
* @author Everel
*
*/
public final class Npc extends Character {
private org.rev317.accessors.Npc accessor;
public Npc(org.rev317.accessors.Npc accessor, int index) {
super(accessor, index);
this.accessor = accessor;
}
/**
* Gets the definition of this npc
* @return npc definitions
*/
public final NpcDef getDef() {
return new NpcDef(this.accessor.getDef());
}
}
+24
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@@ -0,0 +1,24 @@
package org.rev317.api.wrappers;
/**
*
* @author Everel
*
*/
public class NpcDef {
private org.rev317.accessors.NpcDef accessor;
public NpcDef(org.rev317.accessors.NpcDef accessor) {
this.accessor = accessor;
}
/**
* Gets id of this item
* @return id of this item
*/
public int getId() {
return accessor.getId();
}
}
+13
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@@ -0,0 +1,13 @@
package org.rev317.api.wrappers;
/**
*
* @author Everel
*
*/
public class Player extends Character {
public Player(org.rev317.accessors.Player accessor, int index) {
super(accessor, index);
}
}
@@ -0,0 +1,102 @@
package org.rev317.api.wrappers;
import org.rev317.accessors.SceneObjectTile;
import org.rev317.api.interfaces.Locatable;
import org.rev317.api.methods.Calculations;
import org.rev317.api.methods.Game;
import org.rev317.api.methods.Menu;
/**
*
* @author Everel
*
*/
public class SceneObject implements Locatable {
public static final int TYPE_WALL = 0; // object1
public static final int TYPE_WALLDECORATION = 1; // object2
public static final int TYPE_GROUNDDECORATION = 2; // object3
public static final int TYPE_GROUNDITEM = 3; // object4
public static final int TYPE_INTERACTIVE = 4; // object5
public SceneObjectTile accessor;
private int type;
public SceneObject(SceneObjectTile accessor, int type) {
this.accessor = accessor;
this.type = type;
}
/**
* Gets this object's hash
*
* @return hash
*/
public final int getHash() {
return accessor.getHash();
}
/**
* Gets location of this tile
* @return location
*/
public final Tile getLocation() {
return new Tile(Game.getBaseX() + getLocalRegionX(), Game.getBaseY() + getLocalRegionY());
}
/**
* Gets region X
* @return region X
*/
public final int getLocalRegionX() {
return accessor.getHash() & 0x7f;
}
/**
* Gets region Y
* @return region Y
*/
public final int getLocalRegionY() {
return accessor.getHash() >> 7 & 0x7f;
}
/**
* Gets this object's id
*
* @return object id
*/
public final int getId() {
// TODO
return -1;
}
/**
* Gets this object's type
*
* @return type of object
*/
public final int getType() {
return type;
}
/**
* Calculates distance to this object
* @return distance
*/
public final int distanceTo() {
return (int) Calculations.distanceTo(getLocation());
}
/**
* Interacts with this object
* @param actionIndex
*/
public void interact(int actionIndex) {
Menu.interact(this, actionIndex);
}
@Override
public String toString() {
return String.format("[ID: %d, X: %d, Y: %d]", getId(), getLocalRegionX(), getLocalRegionY());
}
}
+141
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@@ -0,0 +1,141 @@
package org.rev317.api.wrappers;
import org.rev317.api.interfaces.TileFlags;
import org.rev317.api.methods.Calculations;
import org.rev317.api.methods.Game;
import org.rev317.api.methods.Players;
import org.rev317.api.methods.Walking;
/**
*
* Class which holds a world location
*
* @author Everel
*
*/
public final class Tile implements TileFlags {
private int x;
private int y;
private int z;
public Tile(int x, int y) {
this.x = x;
this.y = y;
}
public Tile(int x, int y, int z) {
this.x = x;
this.y = y;
this.z = z;
}
/**
* Gets x
*
* @return x
*/
public final int getX() {
return x;
}
/**
* Gets y
*
* @return y
*/
public final int getY() {
return y;
}
public final int getRegionX() {
return x - Game.getBaseX();
}
public final int getRegionY() {
return y - Game.getBaseY();
}
/**
* Gets z/plane
*
* @return plane
*/
public final int getPlane() {
return z;
}
public final int distanceTo() {
return (int) Calculations.distanceTo(this);
}
/**
* Determines if this tile is on minimap
*
* @return whether this tile is on minimap
*/
public final boolean isOnMinimap() {
return distanceTo() < 16;
}
@Override
public String toString() {
return "Tile: [" + getX() + ", " + getY() + "]";
}
@Override
public boolean equals(Object obj) {
if (obj == null || obj.getClass() != this.getClass()) {
return false;
}
if (obj == this) {
return true;
}
final Tile t = (Tile) obj;
return t.getX() == this.getX() && t.getY() == this.getY()
&& t.getPlane() == this.getPlane();
}
@Override
public int hashCode() {
int hash = 7;
hash = 31 * hash + this.x;
hash = 31 * hash + this.y;
hash = 31 * hash + this.z;
return hash;
}
/**
* Walks to this tile
*/
public void walkTo() {
Walking.walkTo(Players.getMyPlayer().getLocation(), this);
}
/**
* Determines if this tile is walkable
* @return <b>true</b> if this tile is walkable, otherwise <b>false</b>.
*/
public boolean isWalkable() {
return (Game.getCollisionFlags()[getRegionX()][getRegionY()] & 256) == 0;
}
/**
*
* @param isObject
* @return
*/
public boolean isReachable(boolean isObject) {
Tile current = Players.getMyPlayer().getLocation();
return Calculations.dijkstraDist(current.getRegionX(), current.getRegionY(), getRegionX(), getRegionY(), isObjectTile()) > -1;
}
public boolean isReachable() {
return isReachable(isObjectTile());
}
public boolean isObjectTile() {
return (Game.getCollisionFlags()[getRegionX()][getRegionY()] & OBJECT_TILE) != 0;
}
}
+82
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@@ -0,0 +1,82 @@
package org.rev317.api.wrappers;
/**
*
* @author Everel
*
*/
public class TilePath {
private Tile[] tiles;
public TilePath(Tile[] tiles) {
this.tiles = tiles;
}
/**
* Gets this path's tiles
*
* @return path tiles
*/
public final Tile[] getTiles() {
return tiles;
}
/**
* Gets next tile to walk to
*
* @return tile
*/
public final Tile getNextTile() {
Tile next = null;
for (int x = 0; x < tiles.length; x++) {
if (tiles[x].isOnMinimap()) {
next = tiles[x];
}
}
return next;
}
/**
* Determines if this path can be walked down
*
* @return <b>true</b> if path is valid
*/
public final boolean isValid() {
return getNextTile() != null;
}
/**
* Determines if player has reached end of path
*
* @return <b>true</b> if player has reached end of path
*/
public final boolean hasReached() {
return tiles[tiles.length - 1].distanceTo() < 5;
}
/**
* Walks down the path
*/
public final void traverse() {
final Tile next = getNextTile();
if (next == null) {
return;
}
next.walkTo();
}
/**
* Reverses the current path
*
* @return The reversed path
*/
public final TilePath reverse() {
Tile[] newTiles = new Tile[tiles.length];
for (int i = 0; i < tiles.length; i++)
newTiles[i] = tiles[tiles.length - i - 1];
return new TilePath(newTiles);
}
}
+10
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@@ -0,0 +1,10 @@
package org.rev317.callback;
/**
*
* @author Everel
*
*/
public class MenuAction {
}