mirror of
https://github.com/2006-Scape/Script-Factory.git
synced 2026-07-02 16:49:10 +00:00
Replaced Cow Killer Banking Script With Cow Killer Bone Burying Script
We don't have the command to teleport to home anymore
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@@ -2,7 +2,7 @@ package scriptfactory.AdvancedGui.ScriptFactorySDN;
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import org.parabot.core.desc.ScriptDescription;
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import org.parabot.environment.scripts.Category;
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import scriptfactory.AdvancedGui.ScriptFactorySDN.Scripts.Combat.CowkillerBanking;
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import scriptfactory.AdvancedGui.ScriptFactorySDN.Scripts.Combat.CowkillerBones;
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import scriptfactory.AdvancedGui.ScriptFactorySDN.Scripts.Combat.CowkillerPower;
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import scriptfactory.AdvancedGui.ScriptFactorySDN.Scripts.Deps.Walktocows;
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import scriptfactory.AdvancedGui.ScriptFactorySDN.Scripts.Thieving.ArdyCakesBanking;
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@@ -27,8 +27,8 @@ public class ScriptFactoryScript extends ScriptDescription {
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public static ScriptFactoryScript[] getDescriptions() {
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return new ScriptFactoryScript[]{
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//Scripts
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new ArdyCakesBanking(),
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new CowkillerBanking(),
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new ArdyCakesBanking(), //TODO Untested?
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new CowkillerBones(),
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new CowkillerPower(),
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//Deps
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-42
@@ -1,42 +0,0 @@
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package scriptfactory.AdvancedGui.ScriptFactorySDN.Scripts.Combat;
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import scriptfactory.AdvancedGui.ScriptFactorySDN.ScriptFactoryScript;
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import org.parabot.environment.scripts.Category;
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public class CowkillerBanking extends ScriptFactoryScript {
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public CowkillerBanking() {
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super(
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"Cow killer (with banking)",
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"Red Bracket",
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Category.COMBAT,
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1.2,
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"Kills Cows In Lumbridge And Banks In The Castle \n Can Be Started Anywhere",
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"IfNot In-Combat()\n" +
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"If Entity-is-around(81,397,1767,1768)\n" +
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"Take-Ground-item(2132)\n" +
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"Take-Ground-item(526)\n" +
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"Take-Ground-item(1739)\n" +
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"If Inventory-slots-used(28)\n" +
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"Run-subscript(Openlummybank)\n" +
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"Bank-all-except-IDs()\n" +
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"IfNot Inventory-slots-used(28)\n" +
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"Run-subscript(Walktocows)\n" +
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"Endif\n" +
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"Endif\n" +
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"Interact-with-entity-by-ID(81,397,1767,1768,1)\n" +
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"Sleep(600)\n" +
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"Endif\n" +
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"IfNot Entity-is-around(81,397,1767,1768)\n" +
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"If Inventory-slots-used(28)\n" +
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"Run-subscript(Openlummybank)\n" +
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"Bank-all-except-IDs()\n" +
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"IfNot Inventory-slots-used(28)\n" +
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"Run-subscript(Walktocows)\n" +
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"Endif\n" +
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"Endif\n" +
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"Endif\n" +
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"Endif\n",
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new String[]{"Walktocows", "Openlummybank"}
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);
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}
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}
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+28
@@ -0,0 +1,28 @@
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package scriptfactory.AdvancedGui.ScriptFactorySDN.Scripts.Combat;
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import org.parabot.environment.scripts.Category;
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import scriptfactory.AdvancedGui.ScriptFactorySDN.ScriptFactoryScript;
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public class CowkillerBones extends ScriptFactoryScript {
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public CowkillerBones() {
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super(
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"Cow killer (with bone burying)",
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"Dark98",
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Category.COMBAT,
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1.0,
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"Kills Cows And Buries The Bones \n Start Near Cows.",
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"IfNot In-Combat()\n" +
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"If Entity-is-around(81,397,1767,1768)\n" +
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"Take-Ground-item(526)\n" +
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"Sleep(600)\n" +
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"If Item-is-in-Inventory(527,1)\n" +
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"Inventory-item-interact(527,2)\n" +
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"Endif\n" +
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"Interact-with-entity-by-ID(81,397,1767,1768,1)\n" +
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"Sleep(600)\n" +
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"Endif\n" +
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"Endif",
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new String[]{}
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);
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}
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}
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