Fix missing rparen in Survival Expert dialogue.

This commit is contained in:
Major-
2015-03-09 08:23:50 +00:00
parent e0d01c970e
commit 021d14472b
@@ -112,22 +112,22 @@ end
def add_survival_items(player)
inventory = player.inventory
unless inventory.contains(BRONZE_AXE)
inventory.add(BRONZE_AXE)
unless inventory.contains(SurvivalConstants::BRONZE_AXE)
inventory.add(SurvivalConstants::BRONZE_AXE)
dialogue = :give_bronze_axe
end
unless inventory.contains(TINDERBOX)
inventory.add(TINDERBOX)
unless inventory.contains(SurvivalConstants::TINDERBOX)
inventory.add(SurvivalConstants::TINDERBOX)
dialogue = (dialogue == :give_bronze_axe) ? :give_axe_and_tinderbox : give_tinderbox
end
send_dialogue(player, get_dialogue(:tutorial_surivival_expert, dialogue)
send_dialogue(player, get_dialogue(:tutorial_surivival_expert, dialogue))
end
# Intercept the FirstObjectActionMessage to send tutorial-only events if the player is chopping down a tree.
on :message, :first_object_action do |ctx, player, message|
if (player.in_tutorial_island && message.id == TREE_ID)
if (player.in_tutorial_island && message.id == SurvivalConstants::TREE_ID)
progress = player.tutorial_island_progress
if (progress < :cut_tree)
# TODO display "You cannot cut down this tree; you must first follow the guide's instructions."
@@ -139,7 +139,7 @@ end
# Intercept the FlashingTabClickedMessage to update the player's progress, if applicable.
on :message, :flashing_tab_clicked do |ctx, player, message|
if (player.in_tutorial_island && message.tab == INVENTORY_TAB_INDEX && player.tutorial_island_progress == :given_axe)
if (player.in_tutorial_island && message.tab == SurvivalConstants::INVENTORY_TAB_INDEX && player.tutorial_island_progress == :given_axe)
player.tutorial_island_progress = :cut_tree
ctx.break_handler_chain()
end