Add support for turning to an entity on login.

This commit is contained in:
Major-
2014-03-06 18:35:11 +00:00
parent 8bca73629f
commit 0fefa940d2
3 changed files with 3 additions and 3 deletions
+1 -1
View File
@@ -224,7 +224,7 @@ public abstract class Mob extends Entity {
*
* @param definition The definition.
*/
public NpcDefinition getNpcDefinition() {
public NpcDefinition getDefinition() {
return definition;
}
@@ -36,7 +36,7 @@ public abstract class SynchronizationBlock {
public static SynchronizationBlock createAppearanceBlock(Player player) {
return new AppearanceBlock(player.getEncodedName(), player.getAppearance(), player.getSkillSet()
.getCombatLevel(), 0, player.getEquipment(), player.getPrayerIcon(), player.getHeadIcon(),
player.getNpcDefinition() == null ? -1 : player.getNpcDefinition().getId());
player.getDefinition() == null ? -1 : player.getDefinition().getId());
}
/**
@@ -77,7 +77,7 @@ public final class NpcSynchronizationTask extends SynchronizationTask {
added++;
npc.turnTo(npc.getFacingPosition());
blockSet = npc.getBlockSet();
segments.add(new AddNpcSegment(blockSet, npc.getIndex(), npc.getPosition(), npc.getNpcDefinition()
segments.add(new AddNpcSegment(blockSet, npc.getIndex(), npc.getPosition(), npc.getDefinition()
.getId()));
}
}