mirror of
https://github.com/2006-Scape/apollo.git
synced 2026-07-03 00:38:21 +00:00
Allow multiple players per test
Refactors the test helpers to use receiver functions so multiple players can exist in the world per test case. The AddFriendsTest is an example of where this is needed. Additionally, Hamcrest has been replaced with AssertJ for fluent assertions.
This commit is contained in:
+1
-3
@@ -33,9 +33,7 @@ dependencies {
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compile group: 'org.jetbrains.kotlin', name: 'kotlin-stdlib-jre8', version: "$kotlinVersion"
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compile group: 'org.jetbrains.kotlin', name: 'kotlin-compiler-embeddable', version: "$kotlinVersion"
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// https://mvnrepository.com/artifact/org.hamcrest/hamcrest-all
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testCompile group: 'org.hamcrest', name: 'hamcrest-all', version: '1.3'
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testCompile "org.jetbrains.kotlin:kotlin-test-junit:$kotlinVersion"
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testCompile group: 'org.assertj', name: 'assertj-core', version: '3.8.0'
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}
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task run(type: JavaExec, dependsOn: classes) {
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@@ -27,7 +27,7 @@ public final class SendFriendMessage extends Message {
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*/
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public SendFriendMessage(String username, int world) {
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this.username = username;
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this.world = world == 0 ? 0 : world + 9;
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this.world = world;
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}
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/**
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@@ -48,4 +48,12 @@ public final class SendFriendMessage extends Message {
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return world;
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}
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/**
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* Gets the encoded world id to be sent to the client.
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*
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* @return The encoded world id.
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*/
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public int getEncodedWorld() {
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return world == 0 ? 0 : world + 9;
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}
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}
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@@ -18,7 +18,7 @@ public final class SendFriendMessageEncoder extends MessageEncoder<SendFriendMes
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public GamePacket encode(SendFriendMessage message) {
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GamePacketBuilder builder = new GamePacketBuilder(50);
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builder.put(DataType.LONG, NameUtil.encodeBase37(message.getUsername()));
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builder.put(DataType.BYTE, message.getWorld());
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builder.put(DataType.BYTE, message.getEncodedWorld());
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return builder.toGamePacket();
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}
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@@ -18,7 +18,7 @@ public final class SendFriendMessageEncoder extends MessageEncoder<SendFriendMes
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public GamePacket encode(SendFriendMessage message) {
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GamePacketBuilder builder = new GamePacketBuilder(78);
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builder.put(DataType.LONG, NameUtil.encodeBase37(message.getUsername()));
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builder.put(DataType.BYTE, message.getWorld());
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builder.put(DataType.BYTE, message.getEncodedWorld());
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return builder.toGamePacket();
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}
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@@ -0,0 +1,34 @@
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package org.apollo.game.plugin.testing
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import org.apollo.game.message.handler.MessageHandlerChainSet
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import org.apollo.game.model.World
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import org.apollo.game.model.entity.Player
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import org.apollo.game.plugin.*
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import org.apollo.game.plugin.testing.fakes.FakePluginContextFactory
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import org.junit.Before
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import org.junit.runner.RunWith
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import org.powermock.api.mockito.PowerMockito
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import org.powermock.core.classloader.annotations.PrepareForTest
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import org.powermock.modules.junit4.PowerMockRunner
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import java.util.*
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@RunWith(PowerMockRunner::class)
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@PrepareForTest(World::class, PluginContext::class, Player::class)
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abstract class KotlinPluginTest: KotlinPluginTestHelpers() {
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override lateinit var world: World
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override lateinit var player: Player
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override lateinit var messageHandlers: MessageHandlerChainSet
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@Before
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fun setup() {
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messageHandlers = MessageHandlerChainSet()
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world = PowerMockito.spy(World())
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val pluginEnvironment = KotlinPluginEnvironment(world)
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pluginEnvironment.setContext(FakePluginContextFactory.create(messageHandlers))
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pluginEnvironment.load(ArrayList<PluginMetaData>())
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player = world.spawnPlayer("testPlayer")
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}
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}
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+111
@@ -0,0 +1,111 @@
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package org.apollo.game.plugin.testing
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import org.apollo.cache.def.ItemDefinition
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import org.apollo.cache.def.NpcDefinition
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import org.apollo.game.action.Action
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import org.apollo.game.message.handler.MessageHandlerChainSet
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import org.apollo.game.message.impl.*
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import org.apollo.game.model.*
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import org.apollo.game.model.entity.*
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import org.apollo.game.model.entity.obj.GameObject
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import org.apollo.game.model.entity.obj.StaticGameObject
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import org.apollo.net.message.Message
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import org.apollo.util.security.PlayerCredentials
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import org.junit.Assert
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import org.mockito.*
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import org.powermock.api.mockito.PowerMockito
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/**
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* A base class containing a set of helper methods to be used within plugin tests.
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*/
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abstract class KotlinPluginTestHelpers {
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abstract var world: World
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abstract var player: Player
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abstract var messageHandlers: MessageHandlerChainSet
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/**
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* Waits for an [Action] to complete within a specified number of pulses, and with an optional predicate
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* to test the [Action] against.
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*/
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fun Player.waitForActionCompletion(predicate: (Action<Player>) -> Boolean = { _ -> true }, timeout: Int = 15) {
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val actionCaptor: ArgumentCaptor<Action<*>> = ArgumentCaptor.forClass(Action::class.java)
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Mockito.verify(this).startAction(actionCaptor.capture())
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val action: Action<Player> = actionCaptor.value as Action<Player>
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Assert.assertTrue("Found wrong action type", predicate.invoke(action))
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var pulses = 0
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do {
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action.pulse()
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} while (action.isRunning && pulses++ < timeout)
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Assert.assertFalse("Exceeded timeout waiting for action completion", pulses > timeout)
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}
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/**
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* Spawns a new NPC with the minimum set of dependencies required to function correctly in the world.
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*/
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fun World.spawnNpc(id: Int, position: Position): Npc {
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val definition = NpcDefinition(id)
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val npc = Npc(this, position, definition, arrayOfNulls(4))
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val region = regionRepository.fromPosition(position)
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val npcs = npcRepository
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npcs.add(npc)
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region.addEntity(npc)
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return npc
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}
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/**
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* Spawn a new player stub in the world, with a dummy game session.
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*/
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fun World.spawnPlayer(username: String, position: Position = Position(3200, 3200, 0)): Player {
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val credentials = PlayerCredentials(username, "test", 1, 1, "0.0.0.0")
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val region = regionRepository.fromPosition(position)
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val player = PowerMockito.spy(Player(this, credentials, position))
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register(player)
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region.addEntity(player)
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PowerMockito.doNothing().`when`(player).send(Matchers.any())
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return player
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}
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/**
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* Spawn a new static game object into the world with the given id and position.
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*/
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fun World.spawnObject(id: Int, position: Position): GameObject {
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val obj = StaticGameObject(this, id, position, 0, 0)
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spawn(obj)
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return obj
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}
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/**
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* Fake a client [Message] originating from a player and send it to the relevant
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* message handlers.
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*/
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fun Player.notify(message: Message) {
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messageHandlers.notify(this, message)
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}
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/**
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* Move the player within interaction distance to the given [Entity] and fake an action
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* message.
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*/
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fun Player.interactWith(entity: Entity, option: Int = 1) {
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position = entity.position.step(1, Direction.NORTH)
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when (entity) {
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is GameObject -> notify(ObjectActionMessage(option, entity.id, entity.position))
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is Npc -> notify(NpcActionMessage(option, entity.index))
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is Player -> notify(PlayerActionMessage(option, entity.index))
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}
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}
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}
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+21
@@ -0,0 +1,21 @@
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package org.apollo.game.plugin.testing.fakes
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import org.apollo.game.message.handler.MessageHandler
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import org.apollo.game.message.handler.MessageHandlerChainSet
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import org.apollo.game.plugin.PluginContext
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import org.apollo.net.message.Message
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import org.mockito.invocation.InvocationOnMock
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import org.mockito.stubbing.Answer
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import org.powermock.api.mockito.PowerMockito
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object FakePluginContextFactory {
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fun create(messageHandlers: MessageHandlerChainSet): PluginContext {
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val answer = Answer<Any?> { invocation: InvocationOnMock ->
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messageHandlers.putHandler(
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invocation.arguments[0] as Class<Message>,
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invocation.arguments[1] as MessageHandler<*>)
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}
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return PowerMockito.mock(PluginContext::class.java, answer)
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}
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}
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+25
@@ -0,0 +1,25 @@
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package org.apollo.game.plugin.testing.mockito
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import org.mockito.ArgumentMatcher
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import java.lang.AssertionError
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import java.util.function.Consumer
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class KotlinArgMatcher<T>(val consumer: Consumer<T>) : ArgumentMatcher<T>() {
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private var error: String? = null
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override fun matches(argument: Any?): Boolean {
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try {
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consumer.accept(argument as T)
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return true
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} catch (err: AssertionError) {
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error = err.message
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println(error)
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return false
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}
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}
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override fun toString(): String {
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return error ?: ""
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}
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}
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+14
@@ -0,0 +1,14 @@
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package org.apollo.game.plugin.testing.mockito
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import org.mockito.Mockito
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import java.util.function.Consumer
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object KotlinMockitoExtensions {
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inline fun <reified T> matches(crossinline callback: T.() -> Unit): T {
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val consumer = Consumer<T> { it.callback() }
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val matcher = KotlinArgMatcher(consumer)
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return Mockito.argThat(matcher)
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}
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}
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@@ -1,113 +0,0 @@
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package org.apollo.game.plugins.testing
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import org.apollo.cache.def.NpcDefinition
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import org.apollo.game.action.Action
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import org.apollo.game.message.handler.MessageHandler
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import org.apollo.game.message.handler.MessageHandlerChainSet
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import org.apollo.game.message.impl.*
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import org.apollo.game.model.*
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import org.apollo.game.model.entity.*
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import org.apollo.game.model.entity.obj.GameObject
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import org.apollo.game.model.entity.obj.StaticGameObject
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import org.apollo.game.plugin.*
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import org.apollo.net.message.Message
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import org.apollo.util.security.PlayerCredentials
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import org.junit.Assert
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import org.junit.Before
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import org.junit.runner.RunWith
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import org.mockito.ArgumentCaptor
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import org.mockito.Matchers.any
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import org.mockito.Mockito
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import org.mockito.invocation.InvocationOnMock
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import org.mockito.stubbing.Answer
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import org.powermock.api.mockito.PowerMockito
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import org.powermock.core.classloader.annotations.PrepareForTest
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import org.powermock.modules.junit4.PowerMockRunner
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import java.util.*
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@RunWith(PowerMockRunner::class)
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@PrepareForTest(World::class, PluginContext::class, Player::class)
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abstract class KotlinPluginTest {
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lateinit var world: World
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lateinit var player: Player
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lateinit var messageHandlers: MessageHandlerChainSet
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@Before
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fun setup() {
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messageHandlers = MessageHandlerChainSet()
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world = PowerMockito.spy(World())
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val answer = Answer<Any?> { invocation: InvocationOnMock ->
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messageHandlers.putHandler(
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invocation.arguments[0] as Class<Message>,
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invocation.arguments[1] as MessageHandler<*>)
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}
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val pluginContext = PowerMockito.mock<PluginContext>(PluginContext::class.java, answer)
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val pluginEnvironment = KotlinPluginEnvironment(world)
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pluginEnvironment.setContext(pluginContext)
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pluginEnvironment.load(ArrayList<PluginMetaData>())
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val credentials = PlayerCredentials("test", "test", 1, 1, "0.0.0.0")
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val position = Position(3200, 3200, 0)
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val region = world.regionRepository.fromPosition(position)
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player = PowerMockito.spy(Player(world, credentials, position))
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world.register(player)
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region.addEntity(player)
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PowerMockito.doNothing().`when`(player).send(any())
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}
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fun interactWith(entity: Entity, option: Int = 1) {
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player.position = entity.position.step(1, Direction.NORTH)
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when (entity) {
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is GameObject -> notify(ObjectActionMessage(option, entity.id, entity.position))
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is Npc -> notify(NpcActionMessage(option, entity.index))
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is Player -> notify(PlayerActionMessage(option, entity.index))
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}
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}
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fun spawnNpc(id: Int, position: Position): Npc {
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val definition = NpcDefinition(id)
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val npc = Npc(world, position, definition, arrayOfNulls(4))
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val region = world.regionRepository.fromPosition(position)
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val npcs = world.npcRepository
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npcs.add(npc)
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region.addEntity(npc)
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return npc
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}
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fun spawnObject(id: Int, position: Position): GameObject {
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val obj = StaticGameObject(world, id, position, 0, 0)
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world.spawn(obj)
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return obj
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}
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fun notify(message: Message) {
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messageHandlers.notify(player, message)
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}
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fun waitForActionCompletion(predicate: (Action<Player>) -> Boolean = { _ -> true }, timeout: Int = 15) {
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val actionCaptor: ArgumentCaptor<Action<*>> = ArgumentCaptor.forClass(Action::class.java)
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Mockito.verify(player).startAction(actionCaptor.capture())
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val action: Action<Player> = actionCaptor.value as Action<Player>
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Assert.assertTrue("Found wrong action type", predicate.invoke(action))
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var pulses = 0
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do {
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action.pulse()
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} while (action.isRunning && pulses++ < timeout)
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Assert.assertFalse("Exceeded timeout waiting for action completion", pulses > timeout)
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}
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}
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@@ -1,5 +1,5 @@
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import org.apollo.game.model.Position
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import org.apollo.game.plugins.testing.KotlinPluginTest
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import org.apollo.game.plugin.testing.KotlinPluginTest
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import org.junit.Test
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import org.mockito.Mockito.verify
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@@ -14,21 +14,21 @@ class OpenBankTest() : KotlinPluginTest() {
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@Test
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fun `Interacting with a bank teller should open the players bank`() {
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val bankTeller = spawnNpc(BANK_TELLER_ID, BANK_POSITION)
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val bankTeller = world.spawnNpc(BANK_TELLER_ID, BANK_POSITION)
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// @todo - these option numbers only match by coincidence, we should be looking up the correct ones
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interactWith(bankTeller, option = 2)
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waitForActionCompletion()
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player.interactWith(bankTeller, option = 2)
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player.waitForActionCompletion()
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verify(player).openBank()
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}
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@Test
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fun `Interacting with a bank booth object should open the players bank`() {
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val bankBooth = spawnObject(BANK_BOOTH_ID, BANK_POSITION)
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val bankBooth = world.spawnObject(BANK_BOOTH_ID, BANK_POSITION)
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interactWith(bankBooth, option = 2)
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waitForActionCompletion()
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player.interactWith(bankBooth, option = 2)
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player.waitForActionCompletion()
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verify(player).openBank()
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}
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@@ -3,21 +3,19 @@ import org.apollo.game.message.impl.SendFriendMessage
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import org.apollo.game.model.entity.setting.PrivacyState
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on { AddFriendMessage::class }
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.then {
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it.addFriend(username)
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.then {
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it.addFriend(username)
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val playerUsername = it.username
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val friend = it.world.getPlayer(username)
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val friend = it.world.getPlayer(username)
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if (friend == null) {
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it.send(SendFriendMessage(username, 0))
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} else if (friend.friendsWith(playerUsername) || friend.friendPrivacy == PrivacyState.ON) {
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if (it.friendPrivacy != PrivacyState.OFF) {
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friend.send(SendFriendMessage(playerUsername, it.worldId))
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}
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if (friend.friendPrivacy != PrivacyState.OFF) {
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it.send(SendFriendMessage(username, friend.worldId))
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}
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}
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if (friend == null || friend.friendPrivacy == PrivacyState.OFF) {
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it.send(SendFriendMessage(username, 0))
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return@then
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} else {
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it.send(SendFriendMessage(username, friend.worldId))
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}
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if (friend.friendsWith(it.username) && it.friendPrivacy != PrivacyState.OFF) {
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friend.send(SendFriendMessage(it.username, it.worldId))
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}
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}
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@@ -1,10 +1,10 @@
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import org.apollo.game.model.Position
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import org.apollo.game.model.entity.Skill
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import org.apollo.game.plugins.testing.KotlinPluginTest
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import org.hamcrest.Matchers.*
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import org.junit.Assert.*
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import org.apollo.game.plugin.testing.*
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import org.assertj.core.api.Assertions.assertThat
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import org.junit.Test
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||||
import org.mockito.Mockito.*
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import org.mockito.Mockito.contains
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import org.mockito.Mockito.verify
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||||
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||||
class TrainingDummyTest : KotlinPluginTest() {
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||||
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||||
@@ -14,30 +14,30 @@ class TrainingDummyTest : KotlinPluginTest() {
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||||
}
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||||
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||||
@Test fun `Hitting the training dummy should give the player attack experience`() {
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val dummy = spawnObject(DUMMY_ID, DUMMY_POSITION)
|
||||
val dummy = world.spawnObject(DUMMY_ID, DUMMY_POSITION)
|
||||
val skills = player.skillSet
|
||||
val beforeExp = skills.getExperience(Skill.ATTACK)
|
||||
|
||||
interactWith(dummy, option = 2)
|
||||
waitForActionCompletion()
|
||||
player.interactWith(dummy, option = 2)
|
||||
player.waitForActionCompletion()
|
||||
|
||||
val afterExp = skills.getExperience(Skill.ATTACK)
|
||||
assertThat(afterExp, greaterThan(beforeExp))
|
||||
assertThat(afterExp).isGreaterThan(beforeExp)
|
||||
}
|
||||
|
||||
@Test fun `The player should stop getting attack experience from the training dummy at level 8`() {
|
||||
val dummy = spawnObject(DUMMY_ID, DUMMY_POSITION)
|
||||
val dummy = world.spawnObject(DUMMY_ID, DUMMY_POSITION)
|
||||
val skills = player.skillSet
|
||||
skills.setMaximumLevel(Skill.ATTACK, 8)
|
||||
val beforeExp = skills.getExperience(Skill.ATTACK)
|
||||
|
||||
interactWith(dummy, option = 2)
|
||||
waitForActionCompletion()
|
||||
player.interactWith(dummy, option = 2)
|
||||
player.waitForActionCompletion()
|
||||
|
||||
val afterExp = skills.getExperience(Skill.ATTACK)
|
||||
|
||||
verify(player).sendMessage(contains("nothing more you can learn"))
|
||||
assertThat(afterExp, equalTo(beforeExp))
|
||||
assertThat(afterExp).isEqualTo(beforeExp)
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,29 +0,0 @@
|
||||
/**
|
||||
* NOTE: This file is a stub, intended only for use within an IDE. It should be updated
|
||||
* each time [org.apollo.game.plugin.kotlin.KotlinPluginScript] has a new method added to it.
|
||||
*
|
||||
* Until IntelliJ IDEA starts to support ScriptTemplateDefinitions this is
|
||||
* required to resolve references within plugin code.
|
||||
*/
|
||||
|
||||
import org.apollo.game.model.World
|
||||
import org.apollo.game.plugin.PluginContext
|
||||
import org.apollo.game.plugin.kotlin.*
|
||||
import org.apollo.net.message.Message
|
||||
import kotlin.reflect.KClass
|
||||
|
||||
fun <T : Message> on(type: () -> KClass<T>): KotlinMessageHandler<T> {
|
||||
null!!
|
||||
}
|
||||
|
||||
fun on_command(command: String, privileges: PrivilegeLevel): KotlinCommandHandler {
|
||||
null!!
|
||||
}
|
||||
|
||||
fun start(callback: (World) -> Unit) {
|
||||
|
||||
}
|
||||
|
||||
fun stop(callback: (World) -> Unit) {
|
||||
|
||||
}
|
||||
@@ -1,14 +1,15 @@
|
||||
import org.apollo.cache.def.ItemDefinition
|
||||
import org.apollo.game.plugin.testing.*
|
||||
import org.assertj.core.api.Assertions.assertThat
|
||||
import org.junit.Test
|
||||
import kotlin.test.assertEquals
|
||||
|
||||
class LookupTests {
|
||||
class LookupTests : KotlinPluginTest() {
|
||||
@Test fun itemLookup() {
|
||||
val testItem = ItemDefinition(0)
|
||||
testItem.name = "sword"
|
||||
|
||||
ItemDefinition.init(arrayOf(testItem))
|
||||
|
||||
assertEquals(testItem, lookup_item("sword"))
|
||||
assertThat(lookup_item("sword")).isEqualTo(testItem);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user