Update plugin test framework to junit5

Updates the testing infrastructure to use the latest relesae of junit and
leverages the new extension mechanism to create an easy to use testing
framework.  Also adds additional test coverage for several plugins.
This commit is contained in:
Gary Tierney
2018-08-19 22:28:41 +01:00
parent e255bd195e
commit 248a7d97d9
56 changed files with 1327 additions and 463 deletions
@@ -90,10 +90,7 @@ class WoodcuttingAction(
wait(tool.pulses)
// Check that the object exists in the world
val obj = target.getObject(mob.world)
if (obj == null) {
stop()
}
val obj = target.getObject(mob.world) ?: stop()
if (mob.inventory.add(target.tree.id)) {
val logName = Definitions.item(target.tree.id)!!.name.toLowerCase()
@@ -105,7 +102,7 @@ class WoodcuttingAction(
// respawn time: http://runescape.wikia.com/wiki/Trees
val respawn = TimeUnit.SECONDS.toMillis(MINIMUM_RESPAWN_TIME + rand(150)) / GameConstants.PULSE_DELAY
mob.world.expireObject(obj!!, target.tree.stump, respawn.toInt())
mob.world.expireObject(obj, target.tree.stump, respawn.toInt())
stop()
}
}
@@ -0,0 +1,72 @@
import org.apollo.cache.def.ItemDefinition
import org.apollo.game.model.entity.Player
import org.apollo.game.model.entity.Skill
import org.apollo.game.plugin.skills.woodcutting.Axe
import org.apollo.game.plugin.testing.junit.ApolloTestingExtension
import org.apollo.game.plugin.testing.junit.api.annotations.ItemDefinitions
import org.apollo.game.plugin.testing.junit.api.annotations.TestMock
import org.junit.jupiter.api.Assertions.assertEquals
import org.junit.jupiter.api.extension.ExtendWith
import org.junit.jupiter.params.ParameterizedTest
import org.junit.jupiter.params.provider.EnumSource
@ExtendWith(ApolloTestingExtension::class)
class AxeTests {
@ItemDefinitions
fun axes() = Axe.values().map {
ItemDefinition(it.id).apply { isStackable = false }
}
@TestMock
lateinit var player: Player
@ParameterizedTest
@EnumSource(Axe::class)
fun `No axe is chosen if none are available`(axe: Axe) {
player.skillSet.setCurrentLevel(Skill.WOODCUTTING, axe.level)
assertEquals(null, Axe.bestFor(player))
}
@ParameterizedTest
@EnumSource(Axe::class)
fun `The highest level axe is chosen when available`(axe: Axe) {
player.skillSet.setCurrentLevel(Skill.WOODCUTTING, axe.level)
player.inventory.add(axe.id)
assertEquals(axe, Axe.bestFor(player))
}
@ParameterizedTest
@EnumSource(Axe::class)
fun `Only axes the player has are chosen`(axe: Axe) {
player.skillSet.setCurrentLevel(Skill.WOODCUTTING, axe.level)
player.inventory.add(Axe.BRONZE.id)
assertEquals(Axe.BRONZE, Axe.bestFor(player))
}
@ParameterizedTest
@EnumSource(Axe::class)
fun `Axes can be chosen from equipment as well as inventory`(axe: Axe) {
player.skillSet.setCurrentLevel(Skill.WOODCUTTING, axe.level)
player.inventory.add(axe.id)
assertEquals(axe, Axe.bestFor(player))
}
@ParameterizedTest
@EnumSource(Axe::class)
fun `Axes with a level requirement higher than the player's are ignored`(axe: Axe) {
player.skillSet.setCurrentLevel(Skill.WOODCUTTING, axe.level)
player.inventory.add(axe.id)
Axe.values()
.filter { it.level > axe.level }
.forEach { player.inventory.add(it.id) }
assertEquals(axe, Axe.bestFor(player))
}
}
@@ -0,0 +1,17 @@
import org.apollo.game.plugin.skills.woodcutting.Tree
import org.junit.jupiter.api.extension.ExtensionContext
import org.junit.jupiter.params.provider.Arguments
import org.junit.jupiter.params.provider.ArgumentsProvider
import java.util.stream.Stream
data class WoodcuttingTestData(val treeId: Int, val stumpId: Int, val tree: Tree)
fun woodcuttingTestData(): Collection<WoodcuttingTestData> = Tree.values()
.flatMap { tree -> tree.objects.map { WoodcuttingTestData(it, tree.stump, tree) } }
.toList()
class WoodcuttingTestDataProvider : ArgumentsProvider {
override fun provideArguments(context: ExtensionContext?): Stream<out Arguments> {
return woodcuttingTestData().map { Arguments { arrayOf(it) } }.stream()
}
}
@@ -0,0 +1,88 @@
import io.mockk.every
import io.mockk.mockk
import io.mockk.verify
import org.apollo.cache.def.ItemDefinition
import org.apollo.game.model.entity.Player
import org.apollo.game.model.entity.Skill
import org.apollo.game.plugin.skills.woodcutting.Axe
import org.apollo.game.plugin.testing.assertions.after
import org.apollo.game.plugin.testing.assertions.contains
import org.apollo.game.plugin.testing.assertions.verifyAfter
import org.apollo.game.plugin.testing.junit.ApolloTestingExtension
import org.apollo.game.plugin.testing.junit.api.ActionCapture
import org.apollo.game.plugin.testing.junit.api.annotations.ItemDefinitions
import org.apollo.game.plugin.testing.junit.api.annotations.TestMock
import org.apollo.game.plugin.testing.junit.api.interactions.interactWithObject
import org.junit.jupiter.api.Assertions.assertEquals
import org.junit.jupiter.api.Assumptions.assumeTrue
import org.junit.jupiter.api.Disabled
import org.junit.jupiter.api.extension.ExtendWith
import org.junit.jupiter.params.ParameterizedTest
import org.junit.jupiter.params.provider.ArgumentsSource
import java.util.*
@ExtendWith(ApolloTestingExtension::class)
class WoodcuttingTests {
@ItemDefinitions
fun logs() = woodcuttingTestData().map {
ItemDefinition(it.tree.id).also { it.name = "<tree_type>" }
}
@ItemDefinitions
fun tools() = listOf(ItemDefinition(Axe.BRONZE.id))
@TestMock
lateinit var action: ActionCapture
@TestMock
lateinit var player: Player
@ParameterizedTest
@ArgumentsSource(WoodcuttingTestDataProvider::class)
fun `Attempting to cut a tree when the player has no axe should send a message`(data: WoodcuttingTestData) {
player.interactWithObject(data.treeId, 1)
verify { player.sendMessage(contains("do not have an axe")) }
}
@ParameterizedTest
@ArgumentsSource(WoodcuttingTestDataProvider::class)
fun `Attempting to cut a tree when the player is too low levelled should send a message`(data: WoodcuttingTestData) {
assumeTrue(data.tree.level > 1, "Normal trees are covered by axe requirements")
player.inventory.add(Axe.BRONZE.id)
player.skillSet.setCurrentLevel(Skill.WOODCUTTING, data.tree.level - 1)
player.interactWithObject(data.treeId, 1)
verifyAfter(action.complete()) { player.sendMessage(contains("do not have the required level")) }
}
@Disabled("Mocking constructors is not supported in mockk. Update WoodcuttingAction to pass a chance value")
@ParameterizedTest
@ArgumentsSource(WoodcuttingTestDataProvider::class)
fun `Cutting a tree we have the skill to cut should eventually reward logs and experience`(
data: WoodcuttingTestData
) {
// Mock RNG instances used by mining internally to determine success
// @todo - improve this so we don't have to mock Random
val rng = mockk<Random>()
every { rng.nextInt(100) } answers { 0 }
player.inventory.add(Axe.BRONZE.id)
player.skillSet.setCurrentLevel(Skill.WOODCUTTING, data.tree.level)
player.interactWithObject(data.treeId, 1)
verifyAfter(action.ticks(1)) { player.sendMessage(contains("You swing your axe")) }
after(action.ticks(Axe.BRONZE.pulses)) {
// @todo - cummulative ticks() calls?
verify { player.sendMessage("You manage to cut some <tree_type>") }
assertEquals(data.tree.exp, player.skillSet.getExperience(Skill.WOODCUTTING))
assertEquals(1, player.inventory.getAmount(data.tree.id))
}
}
}