Fix, format and rebase wilderness and player-action plugins.

This commit is contained in:
Ryley Kimmel
2015-03-03 21:12:32 -05:00
parent 69b79ae1e0
commit 26d1def1c6
2 changed files with 21 additions and 18 deletions
+17 -16
View File
@@ -1,35 +1,35 @@
require 'java'
java_import 'org.apollo.game.model.entity.Player'
java_import 'org.apollo.game.message.impl.OpenOverlayMessage'
java_import 'org.apollo.game.message.impl.SetWidgetTextMessage'
java_import 'org.apollo.game.message.impl.OpenOverlayMessage'
# Constants constants related to the wilderness
module WildernessConstants
private
# The wilderness level overlay interface id
OVERLAY_INTERFACE_ID = 197
MIN_X = 2945
MIN_Y = 3522
MAX_X = 3390
MAX_Y = 3972
# The wilderness level string id
LEVEL_STRING_ID = 199
OVERLAY_INTERFACE_ID = 197
LEVEL_STRING_ID = 199
end
declare_attribute(:wilderness_level, 0, :transient)
# Determines the wilderness level for the specified player's position
def wilderness_level(player)
return (player.position.y - (MIN_Y - 1) / 8).ceil
return ((player.position.y - 3520) / 8).ceil
end
area_action :wilderness_level do
on_entry do |player|
player.wilderness_level = wilderness_level(player)
player.interface_set.open_overlay(OVERLAY_INTERFACE_ID)
player.send(SetWidgetTextMessage.new(LEVEL_STRING_ID, "Level: #{player.wilderness_level}"))
show_action(ATTACK_ACTION)
player.interface_set.open_overlay(WildernessConstants::OVERLAY_INTERFACE_ID)
player.send(SetWidgetTextMessage.new(WildernessConstants::LEVEL_STRING_ID, "Level: #{player.wilderness_level}"))
show_action(player, ATTACK_ACTION)
end
while_in do |player|
@@ -37,16 +37,17 @@ area_action :wilderness_level do
updated = wilderness_level(player)
if (current != updated)
player.wilderness_level = updated
player.send(SetWidgetTextMessage.new(LEVEL_STRING_ID, "Level: #{player.wilderness_level}"))
player.send(SetWidgetTextMessage.new(WildernessConstants::LEVEL_STRING_ID, "Level: #{player.wilderness_level}"))
end
end
on_exit do |player|
player.wilderness_level = 0
player.interface_set.close() # TODO: Will this cause issues with other potentially open interfaces?
hide_action(ATTACK_ACTION)
player.interface_set.close()
player.send(OpenOverlayMessage.new(-1))
hide_action(player, ATTACK_ACTION)
end
end
area :name => :wilderness, :coordinates => [ MIN_X, MIN_Y, MAX_X, MAX_Y, 0 ], :actions => :wilderness_level
area :name => :wilderness, :coordinates => [ 2945, 3522, 3390, 3972, 0 ], :actions => :wilderness_level
+4 -2
View File
@@ -3,6 +3,8 @@ require 'java'
java_import 'org.apollo.game.message.impl.SetPlayerActionMessage'
java_import 'org.apollo.game.model.entity.Player'
class PlayerAction
attr_reader :slot, :primary, :name
@@ -24,7 +26,7 @@ FOLLOW_ACTION = PlayerAction.new(:fifth, true, 'Follow')
# Shows multiple context menu action for the specified player
def show_actions(player, *actions)
raise 'Must specify at least one action to show' if actions.nil?
raise 'Must specify at least one action' if actions.nil?
actions.each do |action|
player.add_action(action)
@@ -39,7 +41,7 @@ end
# Hides a context menu action for the specified player
def hide_action(player, action)
show_action(player, PlayerAction.new('null', action.slot, action.primary))
show_action(player, PlayerAction.new(action.slot, action.primary, 'null'))
end
class Player