Rename 'p' to 'other' in PlayerSynchronizationTask.

This commit is contained in:
Major-
2015-02-25 16:36:41 +00:00
parent a089569606
commit 341ea1e422
@@ -69,13 +69,13 @@ public final class PlayerSynchronizationTask extends SynchronizationTask {
List<SynchronizationSegment> segments = new ArrayList<>();
for (Iterator<Player> it = localPlayers.iterator(); it.hasNext();) {
Player p = it.next();
if (!p.isActive() || p.isTeleporting()
|| p.getPosition().getLongestDelta(player.getPosition()) > player.getViewingDistance()) {
Player other = it.next();
if (!other.isActive() || other.isTeleporting()
|| other.getPosition().getLongestDelta(player.getPosition()) > player.getViewingDistance()) {
it.remove();
segments.add(new RemoveMobSegment());
} else {
segments.add(new MovementSegment(p.getBlockSet(), p.getDirections()));
segments.add(new MovementSegment(other.getBlockSet(), other.getDirections()));
}
}
@@ -83,7 +83,7 @@ public final class PlayerSynchronizationTask extends SynchronizationTask {
MobRepository<Player> repository = World.getWorld().getPlayerRepository();
for (Iterator<Player> it = repository.iterator(); it.hasNext();) {
Player p = it.next();
Player other = it.next();
if (localPlayers.size() >= 255) {
player.flagExcessivePlayers();
break;
@@ -91,19 +91,19 @@ public final class PlayerSynchronizationTask extends SynchronizationTask {
break;
}
if (p != player && p.getPosition().isWithinDistance(player.getPosition(), player.getViewingDistance())
&& !localPlayers.contains(p)) {
localPlayers.add(p);
if (other != player && other.getPosition().isWithinDistance(player.getPosition(), player.getViewingDistance())
&& !localPlayers.contains(other)) {
localPlayers.add(other);
added++;
blockSet = p.getBlockSet();
blockSet = other.getBlockSet();
if (!blockSet.contains(AppearanceBlock.class)) {
// TODO check if client has cached appearance
blockSet = blockSet.clone();
blockSet.add(SynchronizationBlock.createAppearanceBlock(p));
blockSet.add(SynchronizationBlock.createAppearanceBlock(other));
}
segments.add(new AddPlayerSegment(blockSet, p.getIndex(), p.getPosition()));
segments.add(new AddPlayerSegment(blockSet, other.getIndex(), other.getPosition()));
}
}