mirror of
https://github.com/2006-Scape/apollo.git
synced 2026-07-03 08:39:11 +00:00
Build a framework for a maintainable combat plugin
* Uses a hierarchy of WeaponClasses -> Weapons for performing attacks, with WeaponClass having a set of styles and associated Attacks for those styles. Weapons and their classes are built with an easy to use and clean DSL. * Adds a BonusContainer mixin, so that Equipment, Weapons, and WeaponClasses can all have their own set of bonuses which apply to the player. * Allows attacks to be queued to the Mobs CombatState instance from external code, allowing e.g., NPCs or auto-cast to queue attacks to be executed.
This commit is contained in:
@@ -0,0 +1,20 @@
|
||||
BOW_WIDGET_ID = 10
|
||||
BOW_SPECIAL_BAR_ID = 10
|
||||
#
|
||||
# create_weapon_class :longbow, widget: BOW_WIDGET_ID do
|
||||
# special_bar = BOW_SPECIAL_BAR_ID
|
||||
#
|
||||
#
|
||||
# add_style :accurate, speed: 6, range: 7
|
||||
# add_style :rapid, speed: 6, range: 7
|
||||
# add_style :long_range, speed: 6, range: 9
|
||||
# end
|
||||
#
|
||||
# create_weapon_class :shortbow, widget: BOW_WIDGET_ID do
|
||||
# special_bar = BOW_SPECIAL_BAR_ID
|
||||
#
|
||||
# add_style :accurate, speed: 4, range: 7
|
||||
# add_style :rapid, speed: 3, range: 7
|
||||
# add_style :long_range, speed: 4, range: 9
|
||||
# end
|
||||
#
|
||||
@@ -0,0 +1,50 @@
|
||||
SCIMITAR_WIDGET_ID = 81
|
||||
SCIMITAR_SPECIAL_BAR_ID = 21
|
||||
|
||||
create_weapon_class :scimitar, widget: SCIMITAR_WIDGET_ID do
|
||||
default_speed 4
|
||||
special_bar SCIMITAR_SPECIAL_BAR_ID
|
||||
|
||||
attack_bonuses crush: -2
|
||||
defence_bonuses slash: -1
|
||||
|
||||
add_style :accurate, attack_type: :slash, animation: 390
|
||||
add_style :aggressive, attack_type: :slash, animation: 390
|
||||
add_style :alt_aggressive, attack_type: :stab, animation: 391
|
||||
add_style :defensive, attack_type: :slash, animation: 390
|
||||
end
|
||||
|
||||
create_weapon :iron_scimitar do
|
||||
attack_bonuses stab: 2, slash: 10
|
||||
other_bonuses melee_strength: 9
|
||||
end
|
||||
|
||||
create_weapon :steel_scimitar do
|
||||
attack_bonuses stab: 3, slash: 15
|
||||
other_bonuses melee_strength: 14
|
||||
end
|
||||
|
||||
create_weapon /(black|white) scimitar/ do
|
||||
attack_bonuses stab: 4, slash: 19
|
||||
other_bonuses melee_strength: 14
|
||||
end
|
||||
|
||||
create_weapon :mithril_scimitar do
|
||||
attack_bonuses stab: 5, slash: 21
|
||||
other_bonuses melee_strength: 20
|
||||
end
|
||||
|
||||
create_weapon :adamant_scimitar do
|
||||
attack_bonuses stab: 6, slash: 29
|
||||
other_bonuses melee_strength: 28
|
||||
end
|
||||
|
||||
create_weapon :rune_scimitar do
|
||||
attack_bonuses stab: 7, slash: 45
|
||||
other_bonuses melee_strength: 44
|
||||
end
|
||||
|
||||
create_weapon :dragon_scimitar do
|
||||
attack_bonuses :stab => 8, slash: 67
|
||||
other_bonuses melee_strength: 66
|
||||
end
|
||||
@@ -0,0 +1,52 @@
|
||||
TWO_HANDED_SWORD_WIDGET_ID = 82
|
||||
TWO_HANDED_SWORD_SPECIAL_ID = 12
|
||||
|
||||
create_weapon_class :two_handed_sword, widget: TWO_HANDED_SWORD_WIDGET_ID do
|
||||
default_speed 7
|
||||
special_bar TWO_HANDED_SWORD_SPECIAL_ID
|
||||
|
||||
animations stand: 7047, walk: 7046, run: 7039, idle_turn: 7044, turn_around: 7044, turn_left: 7043, turn_right: 7044
|
||||
|
||||
attack_bonuses stab: -4, magic: -4
|
||||
defence_bonuses range: -1
|
||||
|
||||
add_style :accurate, attack_type: :slash, animation: 7041
|
||||
add_style :aggressive, attack_type: :crush, animation: 7041
|
||||
add_style :alt_aggressive, attack_type: :crush, animation: 7048
|
||||
add_style :defensive, attack_type: :slash, animation: 7049
|
||||
end
|
||||
|
||||
create_weapon :iron_2h_sword do
|
||||
attack_bonuses slash: 13, crush: 10
|
||||
other_bonuses melee_strength: 14
|
||||
end
|
||||
|
||||
create_weapon :steel_2h_sword do
|
||||
attack_bonuses slash: 21, crush: 16
|
||||
other_bonuses melee_strength: 22
|
||||
end
|
||||
|
||||
create_weapon /(?:black|white) 2h sword/ do
|
||||
attack_bonuses slash: 27, crush: 21
|
||||
other_bonuses melee_strength: 26
|
||||
end
|
||||
|
||||
create_weapon :mithril_2h_sword do
|
||||
attack_bonuses slash: 30, crush: 24
|
||||
other_bonuses melee_strength: 26
|
||||
end
|
||||
|
||||
create_weapon :adamant_2h_sword do
|
||||
attack_bonuses slash: 43, crush: 30
|
||||
other_bonuses melee_strength: 31
|
||||
end
|
||||
|
||||
create_weapon :rune_2h_sword do
|
||||
attack_bonuses slash: 69, crush: 50
|
||||
other_bonuses melee_strength: 70
|
||||
end
|
||||
|
||||
create_weapon :dragon_2h_sword do
|
||||
attack_bonuses slash: 92, crush: 80
|
||||
other_bonuses melee_strength: 70
|
||||
end
|
||||
@@ -0,0 +1,11 @@
|
||||
create_weapon_class :unarmed, widget: -1 do
|
||||
default_speed 4
|
||||
|
||||
add_style :accurate, animation: 422, block_animation: 424
|
||||
add_style :aggressive, animation: 423, block_animation: 424
|
||||
add_style :defensive, animation: 422, block_animation: 424
|
||||
end
|
||||
|
||||
create_weapon :no_weapon, :unarmed, named: true do
|
||||
# Todo factor out empty blocks
|
||||
end
|
||||
Reference in New Issue
Block a user