Merge pull request #25 from thispixel/master.

Fix skull being shown overhead always on 377 revision.
This commit is contained in:
Major-
2014-06-19 00:38:16 +01:00
@@ -120,7 +120,7 @@ public final class PlayerSynchronizationEventEncoder extends EventEncoder<Player
GamePacketBuilder playerProperties = new GamePacketBuilder();
playerProperties.put(DataType.BYTE, appearance.getGender().toInteger());
playerProperties.put(DataType.BYTE, block.isSkulled() ? 1 : 0);
playerProperties.put(DataType.BYTE, block.isSkulled() ? 1 : -1);
playerProperties.put(DataType.BYTE, block.getHeadIcon());
if (block.appearingAsNpc()) {