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Merge pull request #115 from WizardJesse1/patch-2
Fixed Wilderness level 0
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@@ -19,7 +19,7 @@ end
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# Determines the wilderness level for the specified player's position
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def wilderness_level(player)
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((player.position.y - 3520) / 8).ceil
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((player.position.y - 3520) / 8).ceil + 1
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end
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area_action :wilderness_level do
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