Make current skill level updating optional when using ::level.

This commit is contained in:
Major-
2014-02-23 22:48:55 +00:00
parent 6a393ca189
commit 5f4b7055c4
+17 -8
View File
@@ -2,6 +2,7 @@ require 'java'
java_import 'org.apollo.game.model.SkillSet'
java_import 'org.apollo.game.model.Skill'
# Maximises the player's skill set.
on :command, :max, RIGHTS_ADMIN do |player, command|
skills = player.skill_set
(0...skills.size).each do |skill|
@@ -9,24 +10,32 @@ on :command, :max, RIGHTS_ADMIN do |player, command|
end
end
# Levels the specified skill to the specified level, optionally updating the current level as well.
on :command, :level, RIGHTS_ADMIN do |player, command|
args = command.arguments
unless args.length == 2 and (0..20).include? (skill = args[0].to_i) and (1..99).include? (level = args[1].to_i)
player.send_message("Invalid syntax - ::level [skill id] [level]")
unless (2..3).include?(args.length) && (0..20).include?(skill_id = args[0].to_i) && (1..99).include?(level = args[1].to_i)
player.send_message("Invalid syntax - ::level [skill-id] [level]")
return
end
experience = SkillSet.experience_for_level(level)
player.skill_set.set_skill(skill, Skill.new(experience, level, level))
current = level
if args.length == 3 && args[2].to_s == "old"
skill = player.skill_set.skill(skill_id)
current = skill.current_level
end
player.skill_set.set_skill(skill_id, Skill.new(experience, current, level))
end
# Adds the specified amount of experience to the specified skill.
on :command, :xp, RIGHTS_ADMIN do |player, command|
args = command.arguments
unless args.length == 2 and (0..20).include? (skill = args[0].to_i)
player.send_message("Invalid syntax - ::xp [skill id] [experience]")
unless args.length == 2 && (0..20).include?(skill_id = args[0].to_i) && (experience = args[1].to_i) >= 0
player.send_message("Invalid syntax - ::xp [skill-id] [experience]")
return
end
experience = args[1].to_i
player.skill_set.add_experience(skill, experience)
player.skill_set.add_experience(skill_id, experience)
end