Merge pull request #230 from WizardJesse1/master

Fix some incorrect messages
This commit is contained in:
Major
2016-02-15 17:30:18 +00:00
2 changed files with 5 additions and 6 deletions
@@ -67,6 +67,7 @@ public final class EquipItemHandler extends MessageHandler<ItemOptionMessage> {
int slotsRequired = weapon != null && shield != null ? 1 : 0;
if (inventory.freeSlots() < slotsRequired) {
player.sendMessage("You don't have enough free inventory space to do that.");
message.terminate();
return;
}
@@ -133,13 +134,11 @@ public final class EquipItemHandler extends MessageHandler<ItemOptionMessage> {
if (skills.getMaximumLevel(id) < requirement) {
String name = Skill.getName(id);
player.sendMessage("You need " + LanguageUtil.getIndefiniteArticle(name) + " " + name + " level of " +
requirement + " to equip this item.");
player.sendMessage("You are not a high enough level to use this item.");
player.sendMessage("You need to have " + LanguageUtil.getIndefiniteArticle(name) + " " + name.toLowerCase() + " level of " + requirement + "." );
return false;
}
}
return true;
}
}
@@ -14,12 +14,12 @@ public final class FullInventoryListener extends InventoryAdapter {
/**
* The bank full message.
*/
public static final String FULL_BANK_MESSAGE = "Not enough bank space.";
public static final String FULL_BANK_MESSAGE = "You could not bank all your items.";
/**
* The inventory full message.
*/
public static final String FULL_INVENTORY_MESSAGE = "Not enough inventory space.";
public static final String FULL_INVENTORY_MESSAGE = "You don't have enough inventory space.";
/**
* The message to send when the capacity has been exceeded.