Merge pull request #256 from CharlesVaneenoo/remove-useless-if2

Remove a useless if in GameObjectDecoder
This commit is contained in:
Major
2016-02-27 08:21:03 +00:00
@@ -172,11 +172,9 @@ public final class GameObjectDecoder implements Runnable {
block = true; block = true;
} }
if ((attributes & BRIDGE_TILE) != 0) { if ((attributes & BRIDGE_TILE) != 0 && height >0) {
if (height > 0) {
block = true; block = true;
height--; height--;
}
} }
if (block) { if (block) {