Rebase the isaac random algorithm implementation.

This commit is contained in:
atomicint
2015-04-10 15:37:02 -04:00
parent b323a7625b
commit 7a2d933a5f
+145 -163
View File
@@ -31,58 +31,49 @@ public final class IsaacRandom {
private static final int GOLDEN_RATIO = 0x9e3779b9;
/**
* The log of the size of the result and memory arrays.
* The log of the size of the result and state arrays.
*/
private static final int LOG_SIZE = 8;
private static final int LOG_SIZE = Long.BYTES;
/**
* The size of the result and memory arrays.
* The size of the result and states arrays.
*/
private static final int SIZE = 1 << LOG_SIZE;
/**
* A mask for pseudorandom lookup.
* A mask for pseudo-random lookup.
*/
private static int MASK = SIZE - 1 << 2;
/**
* The accumulator.
* The results given to the user.
*/
private int a;
/**
* The last result.
*/
private int b;
/**
* The counter.
*/
private int c;
/**
* The count through the results in the results array.
*/
private int count;
private final int[] results = new int[SIZE];
/**
* The internal state.
*/
private final int[] mem;
private final int[] state = new int[SIZE];
/**
* The results given to the user.
* The count through the results in the results array.
*/
private final int[] rsl;
private int count = SIZE;
/**
* Creates the random number generator without an initial seed.
* The accumulator.
*/
public IsaacRandom() {
mem = new int[SIZE];
rsl = new int[SIZE];
init(false);
}
private int accumulator;
/**
* The last result.
*/
private int last;
/**
* The counter.
*/
private int counter;
/**
* Creates the random number generator with the specified seed.
@@ -90,20 +81,75 @@ public final class IsaacRandom {
* @param seed The seed.
*/
public IsaacRandom(int[] seed) {
mem = new int[SIZE];
rsl = new int[SIZE];
for (int i = 0; i < seed.length; ++i) {
rsl[i] = seed[i];
}
init(true);
int length = Math.min(seed.length, results.length);
System.arraycopy(seed, 0, results, 0, length);
init();
}
/**
* Initialises this random number generator.
*
* @param hasSeed Set to {@code true} if a seed was passed to the constructor.
* Generates 256 results.
*/
private void init(boolean hasSeed) {
private void isaac() {
int i, j, x, y;
last += ++counter;
for (i = 0, j = SIZE / 2; i < SIZE / 2;) {
x = state[i];
accumulator ^= accumulator << 13;
accumulator += state[j++];
state[i] = y = state[(x & MASK) >> 2] + accumulator + last;
results[i++] = last = state[(y >> LOG_SIZE & MASK) >> 2] + x;
x = state[i];
accumulator ^= accumulator >>> 6;
accumulator += state[j++];
state[i] = y = state[(x & MASK) >> 2] + accumulator + last;
results[i++] = last = state[(y >> LOG_SIZE & MASK) >> 2] + x;
x = state[i];
accumulator ^= accumulator << 2;
accumulator += state[j++];
state[i] = y = state[(x & MASK) >> 2] + accumulator + last;
results[i++] = last = state[(y >> LOG_SIZE & MASK) >> 2] + x;
x = state[i];
accumulator ^= accumulator >>> 16;
accumulator += state[j++];
state[i] = y = state[(x & MASK) >> 2] + accumulator + last;
results[i++] = last = state[(y >> LOG_SIZE & MASK) >> 2] + x;
}
for (j = 0; j < SIZE / 2;) {
x = state[i];
accumulator ^= accumulator << 13;
accumulator += state[j++];
state[i] = y = state[(x & MASK) >> 2] + accumulator + last;
results[i++] = last = state[(y >> LOG_SIZE & MASK) >> 2] + x;
x = state[i];
accumulator ^= accumulator >>> 6;
accumulator += state[j++];
state[i] = y = state[(x & MASK) >> 2] + accumulator + last;
results[i++] = last = state[(y >> LOG_SIZE & MASK) >> 2] + x;
x = state[i];
accumulator ^= accumulator << 2;
accumulator += state[j++];
state[i] = y = state[(x & MASK) >> 2] + accumulator + last;
results[i++] = last = state[(y >> LOG_SIZE & MASK) >> 2] + x;
x = state[i];
accumulator ^= accumulator >>> 16;
accumulator += state[j++];
state[i] = y = state[(x & MASK) >> 2] + accumulator + last;
results[i++] = last = state[(y >> LOG_SIZE & MASK) >> 2] + x;
}
}
/**
* Initializes this random number generator.
*/
private void init() {
int i;
int a, b, c, d, e, f, g, h;
a = b = c = d = e = f = g = h = GOLDEN_RATIO;
@@ -136,16 +182,15 @@ public final class IsaacRandom {
}
for (i = 0; i < SIZE; i += 8) { /* fill in mem[] with messy stuff */
if (hasSeed) {
a += rsl[i];
b += rsl[i + 1];
c += rsl[i + 2];
d += rsl[i + 3];
e += rsl[i + 4];
f += rsl[i + 5];
g += rsl[i + 6];
h += rsl[i + 7];
}
a += results[i];
b += results[i + 1];
c += results[i + 2];
d += results[i + 3];
e += results[i + 4];
f += results[i + 5];
g += results[i + 6];
h += results[i + 7];
a ^= b << 11;
d += a;
b += c;
@@ -170,123 +215,60 @@ public final class IsaacRandom {
h ^= a >>> 9;
c += h;
a += b;
mem[i] = a;
mem[i + 1] = b;
mem[i + 2] = c;
mem[i + 3] = d;
mem[i + 4] = e;
mem[i + 5] = f;
mem[i + 6] = g;
mem[i + 7] = h;
state[i] = a;
state[i + 1] = b;
state[i + 2] = c;
state[i + 3] = d;
state[i + 4] = e;
state[i + 5] = f;
state[i + 6] = g;
state[i + 7] = h;
}
if (hasSeed) { /* second pass makes all of seed affect all of mem */
for (i = 0; i < SIZE; i += 8) {
a += mem[i];
b += mem[i + 1];
c += mem[i + 2];
d += mem[i + 3];
e += mem[i + 4];
f += mem[i + 5];
g += mem[i + 6];
h += mem[i + 7];
a ^= b << 11;
d += a;
b += c;
b ^= c >>> 2;
e += b;
c += d;
c ^= d << 8;
f += c;
d += e;
d ^= e >>> 16;
g += d;
e += f;
e ^= f << 10;
h += e;
f += g;
f ^= g >>> 4;
a += f;
g += h;
g ^= h << 8;
b += g;
h += a;
h ^= a >>> 9;
c += h;
a += b;
mem[i] = a;
mem[i + 1] = b;
mem[i + 2] = c;
mem[i + 3] = d;
mem[i + 4] = e;
mem[i + 5] = f;
mem[i + 6] = g;
mem[i + 7] = h;
}
for (i = 0; i < SIZE; i += 8) {
a += state[i];
b += state[i + 1];
c += state[i + 2];
d += state[i + 3];
e += state[i + 4];
f += state[i + 5];
g += state[i + 6];
h += state[i + 7];
a ^= b << 11;
d += a;
b += c;
b ^= c >>> 2;
e += b;
c += d;
c ^= d << 8;
f += c;
d += e;
d ^= e >>> 16;
g += d;
e += f;
e ^= f << 10;
h += e;
f += g;
f ^= g >>> 4;
a += f;
g += h;
g ^= h << 8;
b += g;
h += a;
h ^= a >>> 9;
c += h;
a += b;
state[i] = a;
state[i + 1] = b;
state[i + 2] = c;
state[i + 3] = d;
state[i + 4] = e;
state[i + 5] = f;
state[i + 6] = g;
state[i + 7] = h;
}
isaac();
count = SIZE;
}
/**
* Generates 256 results.
*/
private void isaac() {
int i, j, x, y;
b += ++c;
for (i = 0, j = SIZE / 2; i < SIZE / 2;) {
x = mem[i];
a ^= a << 13;
a += mem[j++];
mem[i] = y = mem[(x & MASK) >> 2] + a + b;
rsl[i++] = b = mem[(y >> LOG_SIZE & MASK) >> 2] + x;
x = mem[i];
a ^= a >>> 6;
a += mem[j++];
mem[i] = y = mem[(x & MASK) >> 2] + a + b;
rsl[i++] = b = mem[(y >> LOG_SIZE & MASK) >> 2] + x;
x = mem[i];
a ^= a << 2;
a += mem[j++];
mem[i] = y = mem[(x & MASK) >> 2] + a + b;
rsl[i++] = b = mem[(y >> LOG_SIZE & MASK) >> 2] + x;
x = mem[i];
a ^= a >>> 16;
a += mem[j++];
mem[i] = y = mem[(x & MASK) >> 2] + a + b;
rsl[i++] = b = mem[(y >> LOG_SIZE & MASK) >> 2] + x;
}
for (j = 0; j < SIZE / 2;) {
x = mem[i];
a ^= a << 13;
a += mem[j++];
mem[i] = y = mem[(x & MASK) >> 2] + a + b;
rsl[i++] = b = mem[(y >> LOG_SIZE & MASK) >> 2] + x;
x = mem[i];
a ^= a >>> 6;
a += mem[j++];
mem[i] = y = mem[(x & MASK) >> 2] + a + b;
rsl[i++] = b = mem[(y >> LOG_SIZE & MASK) >> 2] + x;
x = mem[i];
a ^= a << 2;
a += mem[j++];
mem[i] = y = mem[(x & MASK) >> 2] + a + b;
rsl[i++] = b = mem[(y >> LOG_SIZE & MASK) >> 2] + x;
x = mem[i];
a ^= a >>> 16;
a += mem[j++];
mem[i] = y = mem[(x & MASK) >> 2] + a + b;
rsl[i++] = b = mem[(y >> LOG_SIZE & MASK) >> 2] + x;
}
}
/**
@@ -299,7 +281,7 @@ public final class IsaacRandom {
isaac();
count = SIZE - 1;
}
return rsl[count];
return results[count];
}
}