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synced 2026-07-03 08:39:11 +00:00
Cleanup code.
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@@ -10,10 +10,11 @@ HERBLORE_ID = Skill::HERBLORE
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HERBLORE_DIALOGUE = 4429
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HERBLORE_ITEM = {}
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HERBLORE_ITEM_ITEM = {}
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HERBLORE_ITEM_ON_ITEM = {}
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DRINK_ITEM = {}
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# A module which describes an invocable method of the Herblore skill.
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module HerbloreMethod
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def self.new
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@@ -29,12 +30,12 @@ end
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on :event, :item_on_item do |ctx, player, event|
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primary = event.id
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secondary = event.target_id
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hash = HERBLORE_ITEM_ITEM[primary]
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hash = HERBLORE_ITEM_ON_ITEM[primary]
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if hash == nil
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secondary = event.id
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primary = event.target_id
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hash = HERBLORE_ITEM_ITEM[primary]
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hash = HERBLORE_ITEM_ON_ITEM[primary]
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end
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if hash != nil
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@@ -70,11 +71,11 @@ def append_herblore_item(method, key, secondary = -1)
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if secondary == -1
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HERBLORE_ITEM[key] = method
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else
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hash = HERBLORE_ITEM_ITEM[key]
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hash = HERBLORE_ITEM_ON_ITEM[key]
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hash = {} if hash == nil
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hash[secondary] = method
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HERBLORE_ITEM_ITEM[key] = hash
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HERBLORE_ITEM_ON_ITEM[key] = hash
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end
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end
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@@ -88,9 +88,7 @@ class GrindingDialogueListener < DialogueAdapter
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# Called when a button has been clicked whilst the dialogue was opened.
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def buttonClicked(button)
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amount = get_amount(button)
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if amount == 0
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return false
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end
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return false if amount == 0
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interfaces = @player.interface_set
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interfaces.close
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@@ -226,7 +224,7 @@ class GrindingAction < Action
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end
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# Appends a grinded ingredient to the ItemOnItemEvent handler interception.
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def append_grinded(id, raw)
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def append_ground(id, raw)
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grinded = GroundIngredient.new(id, raw)
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append_herblore_item(grinded, PESTLE_MORTAR, raw)
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return grinded
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@@ -251,8 +249,8 @@ YEW_ROOTS = Ingredient.new(6049)
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MAGIC_ROOTS = Ingredient.new(6051)
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# Grinded ingredients
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UNICORN_HORN_DUST = append_grinded(235, 237)
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DRAGON_SCALE_DUST = append_grinded(241, 243)
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CHOCOLATE_DUST = append_grinded(1975, 1973)
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CRUSHED_NEST = append_grinded(6693, 5075)
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GROUND_MUD_RUNE = append_grinded(9594, 4698)
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UNICORN_HORN_DUST = append_ground(235, 237)
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DRAGON_SCALE_DUST = append_ground(241, 243)
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CHOCOLATE_DUST = append_ground(1975, 1973)
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CRUSHED_NEST = append_ground(6693, 5075)
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GROUND_MUD_RUNE = append_ground(9594, 4698)
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