Ported prayer plugin to kotlin

This commit is contained in:
Trevor Flynn
2017-12-29 20:15:42 -10:00
committed by Gary Tierney
parent 9c4eff712e
commit 94783da9e5
3 changed files with 138 additions and 0 deletions
+12
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plugin {
name = "prayer_skill"
packageName = "org.apollo.game.plugin.skills.prayer"
authors = [
"Major",
"010253",
"tlf30"
]
dependencies = [
"util:lookup", "api"
]
}
+78
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import org.apollo.game.message.impl.ConfigMessage
import org.apollo.game.model.Animation
import org.apollo.game.model.entity.Mob
import org.apollo.game.model.entity.Player
val BURY_BONE_ANIMATION = Animation(827)
val PLAYER_PRAYERS = hashMapOf<Player, Prayer?>()
fun Player.getCurrentPrayer(): Prayer? = PLAYER_PRAYERS[this]
fun Player.setCurrentPrayer(prayer: Prayer?) = {PLAYER_PRAYERS[this] = prayer}
enum class Bone(val id: Int, val xp: Double) {
REGULAR_BONES(526, 5.0),
BURNT_BONES(528, 5.0),
BAT_BONES(530, 4.0),
BIG_BONES(532, 45.0),
BABYDRAGON_BONES(534, 30.0),
DRAGON_BONES(536, 72.0),
WOLF_BONES(2859, 14.0),
SHAIKAHAN_BONES(3123, 25.0),
JOGRE_BONES(3125, 15.0),
BURNT_ZOGRE_BONES(3127, 25.0),
MONKEY_BONES_SMALL_0(3179, 14.0),
MONKEY_BONES_MEDIUM(3180, 14.0),
MONKEY_BONES_LARGE_0(3181, 14.0),
MONKEY_BONES_LARGE_1(3182, 14.0),
MONKEY_BONES_SMALL_1(3183, 14.0),
SHAKING_BONES(3187, 14.0),
FAYRG_BONES(4830, 84.0),
RAURG_BONES(4832, 96.0),
OURG_BONES(4834, 140.0);
companion object {
fun findById(id: Int): Bone? = Bone.values().find { bone -> bone.id == id }
}
}
enum class Prayer(val button: Int, val level: Int, val setting: Int, val drain: Double) {
THICK_SKIN(5609, 1, 83, 0.01),
BURST_OF_STRENGHT(5610, 4, 84, 0.01),
CLARITY_OF_THOUGHT(5611, 7, 85, 0.01),
ROCK_SKIN(5612, 10, 86, 0.04),
SUPERHUMAN_STRENGTH(5613, 13, 87, 0.04),
IMPROVED_REFLEXES(5614, 16, 88, 0.04),
RAPID_RESORE(5615, 19, 89, 0.01),
RAPID_HEAL(5615, 22, 90, 0.01),
PROTECT_ITEM(5617, 25, 91, 0.01),
STEEL_SKIN(5618, 28, 92, 0.1),
ULTIMATE_STRENGTH(5619, 31, 93, 0.1),
INCREDIBLE_REFLEXES(5620, 34, 94, 0.1),
PROTECT_FROM_MAGIC(5621, 37, 95, 0.15),
PROTECT_FROM_MISSILES(5622, 40, 96, 0.15),
PROTECT_FROM_MELEE(5623, 43, 97, 0.15),
RETRIBUTION(683, 46, 98, 0.15),
REDEMPTION(684, 49, 99, 0.15),
SMITE(685, 52, 100, 0.2);
companion object {
fun findByButton(button: Int): Prayer? = Prayer.values().find { prayer -> prayer.button == button }
}
}
fun updatePrayer(player: Player, prayer: Prayer?) {
//Clear active prayer
if (prayer != null) {
if (player.getCurrentPrayer() == prayer) {
player.send(ConfigMessage(prayer.setting, 0))
} else if (player.getCurrentPrayer() == null) {
player.send(ConfigMessage(prayer.setting, 1))
} else {
val cprayer: Prayer = player.getCurrentPrayer()!!
player.send(ConfigMessage(cprayer.setting, 0))
player.send(ConfigMessage(prayer.setting, 1))
}
}
player.setCurrentPrayer(prayer)
}
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import org.apollo.game.action.Action
import org.apollo.game.action.ActionBlock
import org.apollo.game.action.AsyncAction
import org.apollo.game.message.impl.ButtonMessage
import org.apollo.game.message.impl.ItemOptionMessage
import org.apollo.game.model.entity.Player
import org.apollo.game.model.event.impl.LogoutEvent
import org.apollo.game.plugin.api.prayer
//Clear the player prayer on logout
on_player_event { LogoutEvent::class }
.then {
PLAYER_PRAYERS[it] = null;
}
on { ButtonMessage::class }
.then {
val prayer = Prayer.findByButton(widgetId) ?: return@then
if (prayer.level > it.prayer.current) {
updatePrayer(it,null)
terminate();
return@then
}
updatePrayer(it, prayer)
terminate()
}
on { ItemOptionMessage::class }
.where { option == 1 }
.then {
val bone = Bone.findById(id) ?: return@then
it.startAction(BuryBoneAction(it, slot, bone))
terminate()
}
class BuryBoneAction(val player: Player, val slot: Int, val bone: Bone): AsyncAction<Player>(0, true, player) {
override fun action(): ActionBlock = {
if (player.inventory.get(slot).id == bone.id) {
player.sendMessage("You dig a hole in the ground...")
player.playAnimation(BURY_BONE_ANIMATION)
wait(1) //Wait for animation
player.inventory.reset(slot)
player.sendMessage("You bury the bones.")
player.prayer.experience += bone.xp
}
stop()
}
}