mirror of
https://github.com/2006-Scape/apollo.git
synced 2026-07-03 00:38:21 +00:00
Reformat with tabs instead of spaces.
This commit is contained in:
@@ -40,9 +40,11 @@ import org.apollo.util.NameUtil;
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import com.google.common.base.Preconditions;
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/**
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* The world class is a singleton which contains objects like the {@link MobRepository} for players and NPCs. It should
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* only contain things relevant to the in-game world and not classes which deal with I/O and such (these may be better
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* off inside some custom {@link Service} or other code, however, the circumstances are rare).
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* The world class is a singleton which contains objects like the
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* {@link MobRepository} for players and NPCs. It should only contain things
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* relevant to the in-game world and not classes which deal with I/O and such
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* (these may be better off inside some custom {@link Service} or other code,
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* however, the circumstances are rare).
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*
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* @author Graham
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*/
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@@ -153,8 +155,8 @@ public final class World {
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}
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/**
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* Gets the {@link Player} with the specified username. Note that this will return {@code null} if the player is
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* offline.
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* Gets the {@link Player} with the specified username. Note that this will
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* return {@code null} if the player is offline.
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*
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* @param username The username.
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* @return The player.
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@@ -200,12 +202,14 @@ public final class World {
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}
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/**
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* Initialises the world by loading definitions from the specified file system.
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* Initialises the world by loading definitions from the specified file
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* system.
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*
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* @param release The release number.
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* @param fs The file system.
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* @param manager The plugin manager. TODO move this.
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* @throws Exception If any definitions could not be loaded or there was a failure when loading plugins.
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* @throws Exception If any definitions could not be loaded or there was a
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* failure when loading plugins.
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*/
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public void init(int release, IndexedFileSystem fs, PluginManager manager) throws Exception {
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releaseNumber = release;
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@@ -237,7 +241,9 @@ public final class World {
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placeEntities(objects);
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logger.fine("Loaded " + objects.length + " static objects.");
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npcMovement = new NpcMovementTask(regions); // Must be exactly here because of ordering issues.
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npcMovement = new NpcMovementTask(regions); // Must be exactly here
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// because of ordering
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// issues.
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scheduler.schedule(npcMovement);
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manager.start();
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@@ -256,7 +262,8 @@ public final class World {
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}
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/**
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* Adds an {@link EventListener}, listening for an {@link Event} of the specified type.
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* Adds an {@link EventListener}, listening for an {@link Event} of the
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* specified type.
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*
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* @param type The type of the Event.
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* @param listener The EventListener.
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@@ -276,7 +283,8 @@ public final class World {
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* Registers the specified npc.
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*
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* @param npc The npc.
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* @return {@code true} if the npc registered successfully, otherwise {@code false}.
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* @return {@code true} if the npc registered successfully, otherwise
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* {@code false}.
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*/
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public boolean register(Npc npc) {
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boolean success = npcRepository.add(npc);
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@@ -299,13 +307,13 @@ public final class World {
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*
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* @param player The player.
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*/
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public void register(Player player) {
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public void register(Player player) {
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String username = player.getUsername();
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playerRepository.add(player);
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players.put(NameUtil.encodeBase37(username), player);
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playerRepository.add(player);
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players.put(NameUtil.encodeBase37(username), player);
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logger.info("Registered player: " + player + " [count=" + playerRepository.size() + "]");
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logger.info("Registered player: " + player + " [count=" + playerRepository.size() + "]");
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}
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/**
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@@ -319,8 +327,8 @@ public final class World {
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}
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/**
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* Spawns the specified {@link Entity}, which must not be a {@link Player} or an {@link Npc}, which have their own
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* register methods.
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* Spawns the specified {@link Entity}, which must not be a {@link Player}
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* or an {@link Npc}, which have their own register methods.
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*
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* @param entity The Entity.
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*/
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@@ -375,12 +383,12 @@ public final class World {
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}
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/**
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* Adds entities to regions in the {@link RegionRepository}. By default, we do not notify listeners.
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* Adds entities to regions in the {@link RegionRepository}. By default, we
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* do not notify listeners.
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*
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* @param entities The entities.
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*/
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private void placeEntities(Entity... entities) {
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Arrays.stream(entities).forEach(entity -> regions.fromPosition(entity.getPosition()).addEntity(entity, false));
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}
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}
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@@ -218,7 +218,8 @@ public final class Player extends Mob {
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}
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/**
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* Adds a click, represented by a {@link Point}, to the {@link List} of clicks.
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* Adds a click, represented by a {@link Point}, to the {@link List} of
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* clicks.
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*
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* @param point The point.
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* @return {@code true} if the point was added successfully.
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@@ -246,7 +247,8 @@ public final class Player extends Mob {
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}
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/**
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* Adds the specified {@link DynamicGameObject} to this Player's {@link Set} of visible objects.
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* Adds the specified {@link DynamicGameObject} to this Player's {@link Set}
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* of visible objects.
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*
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* @param object The DynamicGameObject.
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*/
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@@ -289,10 +291,12 @@ public final class Player extends Mob {
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}
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/**
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* Indicates whether this player is friends with the player with the specified username or not.
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* Indicates whether this player is friends with the player with the
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* specified username or not.
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*
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* @param username The username of the other player.
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* @return {@code true} if the specified username is on this player's friend list, otherwise {@code false}.
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* @return {@code true} if the specified username is on this player's friend
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* list, otherwise {@code false}.
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*/
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public boolean friendsWith(String username) {
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return friends.contains(username.toLowerCase());
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@@ -410,7 +414,8 @@ public final class Player extends Mob {
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/**
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* Gets the last known region.
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*
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* @return The last known region, or {@code null} if the player has never known a region.
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* @return The last known region, or {@code null} if the player has never
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* known a region.
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*/
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public Position getLastKnownRegion() {
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return lastKnownRegion;
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@@ -508,7 +513,8 @@ public final class Player extends Mob {
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}
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/**
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* Indicates whether or not the player with the specified username is on this player's ignore list.
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* Indicates whether or not the player with the specified username is on
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* this player's ignore list.
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*
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* @param username The username of the player.
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* @return {@code true} if the player is ignored, {@code false} if not.
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@@ -541,7 +547,8 @@ public final class Player extends Mob {
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}
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/**
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* Increments this player's viewing distance if it is less than the maximum viewing distance.
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* Increments this player's viewing distance if it is less than the maximum
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* viewing distance.
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*/
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public void incrementViewingDistance() {
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if (viewingDistance < Position.MAX_DISTANCE) {
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@@ -597,29 +604,30 @@ public final class Player extends Mob {
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/**
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* Checks if this player is withdrawing noted items.
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*
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* @return {@code true} if the player is currently withdrawing notes, otherwise {@code false}.
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* @return {@code true} if the player is currently withdrawing notes,
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* otherwise {@code false}.
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*/
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public boolean isWithdrawingNotes() {
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return withdrawingNotes;
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}
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/**
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* Determines the {@link RegistrationStatus} for this player. This method
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* can remain lock-free since writes to the player {@link MobRepository} are
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* only happening on the game thread.
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*
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* @return The status.
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*/
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public RegistrationStatus getRegistrationStatus() {
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MobRepository<Player> repository = world.getPlayerRepository();
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/**
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* Determines the {@link RegistrationStatus} for this player. This method
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* can remain lock-free since writes to the player {@link MobRepository} are
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* only happening on the game thread.
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*
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* @return The status.
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*/
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public RegistrationStatus getRegistrationStatus() {
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MobRepository<Player> repository = world.getPlayerRepository();
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if (world.isPlayerOnline(getUsername())) {
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return RegistrationStatus.ALREADY_ONLINE;
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} else if (repository.capacity() == repository.size()) {
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return RegistrationStatus.WORLD_FULL;
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}
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return RegistrationStatus.OK;
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}
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if (world.isPlayerOnline(getUsername())) {
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return RegistrationStatus.ALREADY_ONLINE;
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} else if (repository.capacity() == repository.size()) {
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return RegistrationStatus.WORLD_FULL;
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}
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return RegistrationStatus.OK;
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}
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/**
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* Logs the player out, if possible.
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@@ -661,7 +669,8 @@ public final class Player extends Mob {
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* Removes the specified username from this player's friend list.
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*
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* @param username The username.
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* @return {@code true} if the player's friend list contained the specified user, {@code false} if not.
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* @return {@code true} if the player's friend list contained the specified
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* user, {@code false} if not.
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*/
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public boolean removeFriend(String username) {
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return friends.remove(username.toLowerCase());
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@@ -671,14 +680,16 @@ public final class Player extends Mob {
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* Removes the specified username from this player's ignore list.
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*
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* @param username The username.
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* @return {@code true} if the player's ignore list contained the specified user, {@code false} if not.
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* @return {@code true} if the player's ignore list contained the specified
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* user, {@code false} if not.
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*/
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public boolean removeIgnore(String username) {
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return ignores.remove(username.toLowerCase());
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}
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/**
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* Removes the specified {@link DynamicGameObject} from this Player's {@link Set} of visible objects.
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* Removes the specified {@link DynamicGameObject} from this Player's
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* {@link Set} of visible objects.
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*
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* @param object The DynamicGameObject.
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*/
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@@ -930,7 +941,8 @@ public final class Player extends Mob {
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/**
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* Sets whether or not the player is withdrawing notes from the bank.
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*
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* @param withdrawingNotes Whether or not the player is withdrawing noted items.
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* @param withdrawingNotes Whether or not the player is withdrawing noted
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* items.
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*/
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public void setWithdrawingNotes(boolean withdrawingNotes) {
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this.withdrawingNotes = withdrawingNotes;
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@@ -951,8 +963,7 @@ public final class Player extends Mob {
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@Override
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public String toString() {
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return MoreObjects.toStringHelper(this).add("username", getUsername()).add("privilege", privilegeLevel)
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.toString();
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return MoreObjects.toStringHelper(this).add("username", getUsername()).add("privilege", privilegeLevel).toString();
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}
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/**
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@@ -985,16 +996,13 @@ public final class Player extends Mob {
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* Initialises the player's inventories.
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*/
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private void initInventories() {
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InventoryListener fullInventoryListener = new FullInventoryListener(this,
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FullInventoryListener.FULL_INVENTORY_MESSAGE);
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InventoryListener fullInventoryListener = new FullInventoryListener(this, FullInventoryListener.FULL_INVENTORY_MESSAGE);
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InventoryListener fullBankListener = new FullInventoryListener(this, FullInventoryListener.FULL_BANK_MESSAGE);
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InventoryListener appearanceListener = new AppearanceInventoryListener(this);
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InventoryListener syncInventoryListener = new SynchronizationInventoryListener(this,
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SynchronizationInventoryListener.INVENTORY_ID);
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InventoryListener syncInventoryListener = new SynchronizationInventoryListener(this, SynchronizationInventoryListener.INVENTORY_ID);
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InventoryListener syncBankListener = new SynchronizationInventoryListener(this, BankConstants.BANK_INVENTORY_ID);
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InventoryListener syncEquipmentListener = new SynchronizationInventoryListener(this,
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SynchronizationInventoryListener.EQUIPMENT_ID);
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InventoryListener syncEquipmentListener = new SynchronizationInventoryListener(this, SynchronizationInventoryListener.EQUIPMENT_ID);
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inventory.addListener(syncInventoryListener);
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inventory.addListener(fullInventoryListener);
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@@ -26,22 +26,24 @@ import org.apollo.util.xml.XmlParser;
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import org.xml.sax.SAXException;
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/**
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* The {@link GameService} class schedules and manages the execution of the {@link GamePulseHandler} class.
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* The {@link GameService} class schedules and manages the execution of the
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* {@link GamePulseHandler} class.
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*
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* @author Graham
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*/
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public final class GameService extends Service {
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/**
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* The number of times to unregister players per cycle. This is to ensure the saving threads don't get swamped with
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* requests and slow everything down.
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* The number of times to unregister players per cycle. This is to ensure
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* the saving threads don't get swamped with requests and slow everything
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* down.
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*/
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private static final int UNREGISTERS_PER_CYCLE = 50;
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/**
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* The number of times to register players per cycle.
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*/
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private static final int REGISTERS_PER_CYCLE = 25;
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* The number of times to register players per cycle.
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*/
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private static final int REGISTERS_PER_CYCLE = 25;
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/**
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* The World this Service is for.
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@@ -52,17 +54,16 @@ public final class GameService extends Service {
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* A queue of players to remove.
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*/
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private final Queue<Player> oldPlayers = new ConcurrentLinkedQueue<>();
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/**
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* A queue of players to add.
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*/
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private final Queue<Player> newPlayers = new ConcurrentLinkedQueue<>();
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/**
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* A queue of players to add.
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*/
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private final Queue<Player> newPlayers = new ConcurrentLinkedQueue<>();
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/**
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* The scheduled executor service.
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*/
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private final ScheduledExecutorService scheduledExecutor = Executors.newSingleThreadScheduledExecutor(ThreadUtil
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.create("GameService"));
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private final ScheduledExecutorService scheduledExecutor = Executors.newSingleThreadScheduledExecutor(ThreadUtil.create("GameService"));
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/**
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* The {@link MessageHandlerChainSet}.
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@@ -93,20 +94,20 @@ public final class GameService extends Service {
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public synchronized void finalizePlayerUnregistration(Player player) {
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world.unregister(player);
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}
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/**
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* Finalizes the registration of a player.
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*
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* @param player The player.
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*/
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public void finalizePlayerRegistration(Player player) {
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world.register(player);
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Region region = world.getRegionRepository().fromPosition(player.getPosition());
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region.addEntity(player);
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if (player.getSession().isReconnecting()) {
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player.sendInitialMessages();
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}
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/**
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* Finalizes the registration of a player.
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*
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* @param player The player.
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*/
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public void finalizePlayerRegistration(Player player) {
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world.register(player);
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Region region = world.getRegionRepository().fromPosition(player.getPosition());
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region.addEntity(player);
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|
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if (player.getSession().isReconnecting()) {
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player.sendInitialMessages();
|
||||
}
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||||
}
|
||||
|
||||
/**
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@@ -121,8 +122,8 @@ public final class GameService extends Service {
|
||||
/**
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||||
* Called every pulse.
|
||||
*/
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||||
public void pulse() {
|
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finalizeRegistrations();
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public void pulse() {
|
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finalizeRegistrations();
|
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finalizeUnregistrations();
|
||||
|
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MobRepository<Player> players = world.getPlayerRepository();
|
||||
@@ -144,32 +145,35 @@ public final class GameService extends Service {
|
||||
*/
|
||||
public void shutdown(boolean natural) {
|
||||
scheduledExecutor.shutdownNow();
|
||||
// TODO: Other events that should happen upon natural or unexpected shutdown.
|
||||
// TODO: Other events that should happen upon natural or unexpected
|
||||
// shutdown.
|
||||
}
|
||||
|
||||
@Override
|
||||
public void start() {
|
||||
scheduledExecutor.scheduleAtFixedRate(new GamePulseHandler(this), GameConstants.PULSE_DELAY,
|
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GameConstants.PULSE_DELAY, TimeUnit.MILLISECONDS);
|
||||
scheduledExecutor.scheduleAtFixedRate(new GamePulseHandler(this), GameConstants.PULSE_DELAY, GameConstants.PULSE_DELAY,
|
||||
TimeUnit.MILLISECONDS);
|
||||
}
|
||||
|
||||
/**
|
||||
* Unregisters a player. Returns immediately. The player is unregistered at the start of the next cycle.
|
||||
* Unregisters a player. Returns immediately. The player is unregistered at
|
||||
* the start of the next cycle.
|
||||
*
|
||||
* @param player The player.
|
||||
*/
|
||||
public void unregisterPlayer(Player player) {
|
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oldPlayers.add(player);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Registers a player. Returns immediately. The player is registered at the start of the next cycle.
|
||||
*
|
||||
* @param player The player.
|
||||
*/
|
||||
public void registerPlayer(Player player) {
|
||||
newPlayers.add(player);
|
||||
}
|
||||
* Registers a player. Returns immediately. The player is registered at the
|
||||
* start of the next cycle.
|
||||
*
|
||||
* @param player The player.
|
||||
*/
|
||||
public void registerPlayer(Player player) {
|
||||
newPlayers.add(player);
|
||||
}
|
||||
|
||||
/**
|
||||
* Finalizes the unregistration of Player's queued to be unregistered.
|
||||
@@ -186,27 +190,28 @@ public final class GameService extends Service {
|
||||
loginService.submitSaveRequest(player.getSession(), player);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Finalizes the registration of Player's queued to be registered.
|
||||
*/
|
||||
private void finalizeRegistrations() {
|
||||
for (int count = 0; count < REGISTERS_PER_CYCLE; count++) {
|
||||
Player player = newPlayers.poll();
|
||||
if (player == null) {
|
||||
break;
|
||||
}
|
||||
|
||||
finalizePlayerRegistration(player);
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Finalizes the registration of Player's queued to be registered.
|
||||
*/
|
||||
private void finalizeRegistrations() {
|
||||
for (int count = 0; count < REGISTERS_PER_CYCLE; count++) {
|
||||
Player player = newPlayers.poll();
|
||||
if (player == null) {
|
||||
break;
|
||||
}
|
||||
|
||||
finalizePlayerRegistration(player);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Initializes the game service.
|
||||
*
|
||||
* @throws IOException If there is an error accessing the file.
|
||||
* @throws SAXException If there is an error parsing the file.
|
||||
* @throws ReflectiveOperationException If a MessageHandler could not be created.
|
||||
* @throws ReflectiveOperationException If a MessageHandler could not be
|
||||
* created.
|
||||
*/
|
||||
private void init() throws IOException, SAXException, ReflectiveOperationException {
|
||||
try (InputStream input = new FileInputStream("data/messages.xml")) {
|
||||
|
||||
@@ -42,7 +42,7 @@ public final class GameSession extends Session {
|
||||
* The player.
|
||||
*/
|
||||
private final Player player;
|
||||
|
||||
|
||||
/**
|
||||
* If the player was reconnecting.
|
||||
*/
|
||||
@@ -56,11 +56,11 @@ public final class GameSession extends Session {
|
||||
* @param player The player.
|
||||
* @param reconnecting If the player was reconnecting.
|
||||
*/
|
||||
public GameSession(Channel channel, ServerContext context, Player player, boolean reconnecting) {
|
||||
public GameSession(Channel channel, ServerContext context, Player player, boolean reconnecting) {
|
||||
super(channel);
|
||||
this.context = context;
|
||||
this.player = player;
|
||||
this.reconnecting = reconnecting;
|
||||
this.reconnecting = reconnecting;
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -118,13 +118,13 @@ public final class GameSession extends Session {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines if this player is reconnecting.
|
||||
*
|
||||
* @return {@code true} if reconnecting, {@code false} otherwise.
|
||||
*/
|
||||
public boolean isReconnecting() {
|
||||
return reconnecting;
|
||||
}
|
||||
/**
|
||||
* Determines if this player is reconnecting.
|
||||
*
|
||||
* @return {@code true} if reconnecting, {@code false} otherwise.
|
||||
*/
|
||||
public boolean isReconnecting() {
|
||||
return reconnecting;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -80,17 +80,18 @@ public final class LoginSession extends Session {
|
||||
Player player = optional.get();
|
||||
rights = player.getPrivilegeLevel().toInteger();
|
||||
|
||||
RegistrationStatus registration = player.getRegistrationStatus();
|
||||
RegistrationStatus registration = player.getRegistrationStatus();
|
||||
|
||||
if (registration != RegistrationStatus.OK) {
|
||||
optional = Optional.empty();
|
||||
rights = 0;
|
||||
|
||||
status = registration == RegistrationStatus.ALREADY_ONLINE ? LoginConstants.STATUS_ACCOUNT_ONLINE : LoginConstants.STATUS_SERVER_FULL;
|
||||
} else {
|
||||
GameSession session = new GameSession(channel, context, player, request.isReconnecting());
|
||||
channel.attr(ApolloHandler.SESSION_KEY).set(session);
|
||||
player.setSession(session);
|
||||
status = registration == RegistrationStatus.ALREADY_ONLINE ? LoginConstants.STATUS_ACCOUNT_ONLINE
|
||||
: LoginConstants.STATUS_SERVER_FULL;
|
||||
} else {
|
||||
GameSession session = new GameSession(channel, context, player, request.isReconnecting());
|
||||
channel.attr(ApolloHandler.SESSION_KEY).set(session);
|
||||
player.setSession(session);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -105,12 +106,13 @@ public final class LoginSession extends Session {
|
||||
channel.pipeline().addFirst("messageEncoder", new GameMessageEncoder(release));
|
||||
channel.pipeline().addBefore("messageEncoder", "gameEncoder", new GamePacketEncoder(randomPair.getEncodingRandom()));
|
||||
|
||||
channel.pipeline().addBefore("handler", "gameDecoder", new GamePacketDecoder(randomPair.getDecodingRandom(), context.getRelease()));
|
||||
channel.pipeline().addBefore("handler", "gameDecoder",
|
||||
new GamePacketDecoder(randomPair.getDecodingRandom(), context.getRelease()));
|
||||
channel.pipeline().addAfter("gameDecoder", "messageDecoder", new GameMessageDecoder(release));
|
||||
|
||||
channel.pipeline().remove("loginDecoder");
|
||||
channel.pipeline().remove("loginEncoder");
|
||||
service.registerPlayer(optional.get());
|
||||
service.registerPlayer(optional.get());
|
||||
} else {
|
||||
future.addListener(ChannelFutureListener.CLOSE);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user