Reformat with tabs instead of spaces.

This commit is contained in:
lare96
2015-08-29 16:01:07 -04:00
parent c730c4f88c
commit a3ee103ed4
5 changed files with 151 additions and 128 deletions
+22 -14
View File
@@ -40,9 +40,11 @@ import org.apollo.util.NameUtil;
import com.google.common.base.Preconditions;
/**
* The world class is a singleton which contains objects like the {@link MobRepository} for players and NPCs. It should
* only contain things relevant to the in-game world and not classes which deal with I/O and such (these may be better
* off inside some custom {@link Service} or other code, however, the circumstances are rare).
* The world class is a singleton which contains objects like the
* {@link MobRepository} for players and NPCs. It should only contain things
* relevant to the in-game world and not classes which deal with I/O and such
* (these may be better off inside some custom {@link Service} or other code,
* however, the circumstances are rare).
*
* @author Graham
*/
@@ -153,8 +155,8 @@ public final class World {
}
/**
* Gets the {@link Player} with the specified username. Note that this will return {@code null} if the player is
* offline.
* Gets the {@link Player} with the specified username. Note that this will
* return {@code null} if the player is offline.
*
* @param username The username.
* @return The player.
@@ -200,12 +202,14 @@ public final class World {
}
/**
* Initialises the world by loading definitions from the specified file system.
* Initialises the world by loading definitions from the specified file
* system.
*
* @param release The release number.
* @param fs The file system.
* @param manager The plugin manager. TODO move this.
* @throws Exception If any definitions could not be loaded or there was a failure when loading plugins.
* @throws Exception If any definitions could not be loaded or there was a
* failure when loading plugins.
*/
public void init(int release, IndexedFileSystem fs, PluginManager manager) throws Exception {
releaseNumber = release;
@@ -237,7 +241,9 @@ public final class World {
placeEntities(objects);
logger.fine("Loaded " + objects.length + " static objects.");
npcMovement = new NpcMovementTask(regions); // Must be exactly here because of ordering issues.
npcMovement = new NpcMovementTask(regions); // Must be exactly here
// because of ordering
// issues.
scheduler.schedule(npcMovement);
manager.start();
@@ -256,7 +262,8 @@ public final class World {
}
/**
* Adds an {@link EventListener}, listening for an {@link Event} of the specified type.
* Adds an {@link EventListener}, listening for an {@link Event} of the
* specified type.
*
* @param type The type of the Event.
* @param listener The EventListener.
@@ -276,7 +283,8 @@ public final class World {
* Registers the specified npc.
*
* @param npc The npc.
* @return {@code true} if the npc registered successfully, otherwise {@code false}.
* @return {@code true} if the npc registered successfully, otherwise
* {@code false}.
*/
public boolean register(Npc npc) {
boolean success = npcRepository.add(npc);
@@ -319,8 +327,8 @@ public final class World {
}
/**
* Spawns the specified {@link Entity}, which must not be a {@link Player} or an {@link Npc}, which have their own
* register methods.
* Spawns the specified {@link Entity}, which must not be a {@link Player}
* or an {@link Npc}, which have their own register methods.
*
* @param entity The Entity.
*/
@@ -375,12 +383,12 @@ public final class World {
}
/**
* Adds entities to regions in the {@link RegionRepository}. By default, we do not notify listeners.
* Adds entities to regions in the {@link RegionRepository}. By default, we
* do not notify listeners.
*
* @param entities The entities.
*/
private void placeEntities(Entity... entities) {
Arrays.stream(entities).forEach(entity -> regions.fromPosition(entity.getPosition()).addEntity(entity, false));
}
}
@@ -218,7 +218,8 @@ public final class Player extends Mob {
}
/**
* Adds a click, represented by a {@link Point}, to the {@link List} of clicks.
* Adds a click, represented by a {@link Point}, to the {@link List} of
* clicks.
*
* @param point The point.
* @return {@code true} if the point was added successfully.
@@ -246,7 +247,8 @@ public final class Player extends Mob {
}
/**
* Adds the specified {@link DynamicGameObject} to this Player's {@link Set} of visible objects.
* Adds the specified {@link DynamicGameObject} to this Player's {@link Set}
* of visible objects.
*
* @param object The DynamicGameObject.
*/
@@ -289,10 +291,12 @@ public final class Player extends Mob {
}
/**
* Indicates whether this player is friends with the player with the specified username or not.
* Indicates whether this player is friends with the player with the
* specified username or not.
*
* @param username The username of the other player.
* @return {@code true} if the specified username is on this player's friend list, otherwise {@code false}.
* @return {@code true} if the specified username is on this player's friend
* list, otherwise {@code false}.
*/
public boolean friendsWith(String username) {
return friends.contains(username.toLowerCase());
@@ -410,7 +414,8 @@ public final class Player extends Mob {
/**
* Gets the last known region.
*
* @return The last known region, or {@code null} if the player has never known a region.
* @return The last known region, or {@code null} if the player has never
* known a region.
*/
public Position getLastKnownRegion() {
return lastKnownRegion;
@@ -508,7 +513,8 @@ public final class Player extends Mob {
}
/**
* Indicates whether or not the player with the specified username is on this player's ignore list.
* Indicates whether or not the player with the specified username is on
* this player's ignore list.
*
* @param username The username of the player.
* @return {@code true} if the player is ignored, {@code false} if not.
@@ -541,7 +547,8 @@ public final class Player extends Mob {
}
/**
* Increments this player's viewing distance if it is less than the maximum viewing distance.
* Increments this player's viewing distance if it is less than the maximum
* viewing distance.
*/
public void incrementViewingDistance() {
if (viewingDistance < Position.MAX_DISTANCE) {
@@ -597,7 +604,8 @@ public final class Player extends Mob {
/**
* Checks if this player is withdrawing noted items.
*
* @return {@code true} if the player is currently withdrawing notes, otherwise {@code false}.
* @return {@code true} if the player is currently withdrawing notes,
* otherwise {@code false}.
*/
public boolean isWithdrawingNotes() {
return withdrawingNotes;
@@ -661,7 +669,8 @@ public final class Player extends Mob {
* Removes the specified username from this player's friend list.
*
* @param username The username.
* @return {@code true} if the player's friend list contained the specified user, {@code false} if not.
* @return {@code true} if the player's friend list contained the specified
* user, {@code false} if not.
*/
public boolean removeFriend(String username) {
return friends.remove(username.toLowerCase());
@@ -671,14 +680,16 @@ public final class Player extends Mob {
* Removes the specified username from this player's ignore list.
*
* @param username The username.
* @return {@code true} if the player's ignore list contained the specified user, {@code false} if not.
* @return {@code true} if the player's ignore list contained the specified
* user, {@code false} if not.
*/
public boolean removeIgnore(String username) {
return ignores.remove(username.toLowerCase());
}
/**
* Removes the specified {@link DynamicGameObject} from this Player's {@link Set} of visible objects.
* Removes the specified {@link DynamicGameObject} from this Player's
* {@link Set} of visible objects.
*
* @param object The DynamicGameObject.
*/
@@ -930,7 +941,8 @@ public final class Player extends Mob {
/**
* Sets whether or not the player is withdrawing notes from the bank.
*
* @param withdrawingNotes Whether or not the player is withdrawing noted items.
* @param withdrawingNotes Whether or not the player is withdrawing noted
* items.
*/
public void setWithdrawingNotes(boolean withdrawingNotes) {
this.withdrawingNotes = withdrawingNotes;
@@ -951,8 +963,7 @@ public final class Player extends Mob {
@Override
public String toString() {
return MoreObjects.toStringHelper(this).add("username", getUsername()).add("privilege", privilegeLevel)
.toString();
return MoreObjects.toStringHelper(this).add("username", getUsername()).add("privilege", privilegeLevel).toString();
}
/**
@@ -985,16 +996,13 @@ public final class Player extends Mob {
* Initialises the player's inventories.
*/
private void initInventories() {
InventoryListener fullInventoryListener = new FullInventoryListener(this,
FullInventoryListener.FULL_INVENTORY_MESSAGE);
InventoryListener fullInventoryListener = new FullInventoryListener(this, FullInventoryListener.FULL_INVENTORY_MESSAGE);
InventoryListener fullBankListener = new FullInventoryListener(this, FullInventoryListener.FULL_BANK_MESSAGE);
InventoryListener appearanceListener = new AppearanceInventoryListener(this);
InventoryListener syncInventoryListener = new SynchronizationInventoryListener(this,
SynchronizationInventoryListener.INVENTORY_ID);
InventoryListener syncInventoryListener = new SynchronizationInventoryListener(this, SynchronizationInventoryListener.INVENTORY_ID);
InventoryListener syncBankListener = new SynchronizationInventoryListener(this, BankConstants.BANK_INVENTORY_ID);
InventoryListener syncEquipmentListener = new SynchronizationInventoryListener(this,
SynchronizationInventoryListener.EQUIPMENT_ID);
InventoryListener syncEquipmentListener = new SynchronizationInventoryListener(this, SynchronizationInventoryListener.EQUIPMENT_ID);
inventory.addListener(syncInventoryListener);
inventory.addListener(fullInventoryListener);
@@ -26,15 +26,17 @@ import org.apollo.util.xml.XmlParser;
import org.xml.sax.SAXException;
/**
* The {@link GameService} class schedules and manages the execution of the {@link GamePulseHandler} class.
* The {@link GameService} class schedules and manages the execution of the
* {@link GamePulseHandler} class.
*
* @author Graham
*/
public final class GameService extends Service {
/**
* The number of times to unregister players per cycle. This is to ensure the saving threads don't get swamped with
* requests and slow everything down.
* The number of times to unregister players per cycle. This is to ensure
* the saving threads don't get swamped with requests and slow everything
* down.
*/
private static final int UNREGISTERS_PER_CYCLE = 50;
@@ -61,8 +63,7 @@ public final class GameService extends Service {
/**
* The scheduled executor service.
*/
private final ScheduledExecutorService scheduledExecutor = Executors.newSingleThreadScheduledExecutor(ThreadUtil
.create("GameService"));
private final ScheduledExecutorService scheduledExecutor = Executors.newSingleThreadScheduledExecutor(ThreadUtil.create("GameService"));
/**
* The {@link MessageHandlerChainSet}.
@@ -144,17 +145,19 @@ public final class GameService extends Service {
*/
public void shutdown(boolean natural) {
scheduledExecutor.shutdownNow();
// TODO: Other events that should happen upon natural or unexpected shutdown.
// TODO: Other events that should happen upon natural or unexpected
// shutdown.
}
@Override
public void start() {
scheduledExecutor.scheduleAtFixedRate(new GamePulseHandler(this), GameConstants.PULSE_DELAY,
GameConstants.PULSE_DELAY, TimeUnit.MILLISECONDS);
scheduledExecutor.scheduleAtFixedRate(new GamePulseHandler(this), GameConstants.PULSE_DELAY, GameConstants.PULSE_DELAY,
TimeUnit.MILLISECONDS);
}
/**
* Unregisters a player. Returns immediately. The player is unregistered at the start of the next cycle.
* Unregisters a player. Returns immediately. The player is unregistered at
* the start of the next cycle.
*
* @param player The player.
*/
@@ -163,7 +166,8 @@ public final class GameService extends Service {
}
/**
* Registers a player. Returns immediately. The player is registered at the start of the next cycle.
* Registers a player. Returns immediately. The player is registered at the
* start of the next cycle.
*
* @param player The player.
*/
@@ -206,7 +210,8 @@ public final class GameService extends Service {
*
* @throws IOException If there is an error accessing the file.
* @throws SAXException If there is an error parsing the file.
* @throws ReflectiveOperationException If a MessageHandler could not be created.
* @throws ReflectiveOperationException If a MessageHandler could not be
* created.
*/
private void init() throws IOException, SAXException, ReflectiveOperationException {
try (InputStream input = new FileInputStream("data/messages.xml")) {
@@ -86,7 +86,8 @@ public final class LoginSession extends Session {
optional = Optional.empty();
rights = 0;
status = registration == RegistrationStatus.ALREADY_ONLINE ? LoginConstants.STATUS_ACCOUNT_ONLINE : LoginConstants.STATUS_SERVER_FULL;
status = registration == RegistrationStatus.ALREADY_ONLINE ? LoginConstants.STATUS_ACCOUNT_ONLINE
: LoginConstants.STATUS_SERVER_FULL;
} else {
GameSession session = new GameSession(channel, context, player, request.isReconnecting());
channel.attr(ApolloHandler.SESSION_KEY).set(session);
@@ -105,7 +106,8 @@ public final class LoginSession extends Session {
channel.pipeline().addFirst("messageEncoder", new GameMessageEncoder(release));
channel.pipeline().addBefore("messageEncoder", "gameEncoder", new GamePacketEncoder(randomPair.getEncodingRandom()));
channel.pipeline().addBefore("handler", "gameDecoder", new GamePacketDecoder(randomPair.getDecodingRandom(), context.getRelease()));
channel.pipeline().addBefore("handler", "gameDecoder",
new GamePacketDecoder(randomPair.getDecodingRandom(), context.getRelease()));
channel.pipeline().addAfter("gameDecoder", "messageDecoder", new GameMessageDecoder(release));
channel.pipeline().remove("loginDecoder");