interacting entity now resets upon walking.

This commit is contained in:
thispixel
2015-03-02 15:31:32 +00:00
parent ba834e53c3
commit ad7e2de3e5
@@ -36,6 +36,11 @@ public final class WalkMessageHandler extends MessageHandler<WalkMessage> {
player.stopAction();
}
player.getInterfaceSet().close();
if(player.getInteractingMob() != null) {
player.resetInteractingMob();
}
}
}