mirror of
https://github.com/2006-Scape/apollo.git
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Merge branch 'pathfinding'.
This commit is contained in:
@@ -120,6 +120,8 @@ public final class ObjectDefinitionDecoder {
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data.get();
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} else if (opcode >= 70 && opcode <= 72) {
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data.getShort();
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} else if (opcode == 73) {
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definition.setObstructive(true);
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} else if (opcode == 75) {
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data.get();
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} else {
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@@ -82,6 +82,11 @@ public final class ObjectDefinition {
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*/
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private boolean interactive;
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/**
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* Denotes whether or not this object obstructs the ground.
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*/
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private boolean obstructive;
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/**
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* This object's length.
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*/
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@@ -173,7 +178,8 @@ public final class ObjectDefinition {
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/**
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* Indicates the impenetrability of this object.
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*
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* @return {@code true} if this object is impenetrable, otherwise {@code false}.
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* @return {@code true} if this object is impenetrable, otherwise
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* {@code false}.
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*/
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public boolean isImpenetrable() {
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return impenetrable;
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@@ -182,12 +188,23 @@ public final class ObjectDefinition {
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/**
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* Indicates the interactivity of this object.
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*
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* @return {@code true} if the object is interactive, otherwise {@code false}.
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* @return {@code true} if the object is interactive, otherwise
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* {@code false}.
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*/
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public boolean isInteractive() {
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return interactive;
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}
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/**
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* Indicates whether or not this object obstructs the ground.
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*
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* @return {@code true} if the object obstructs the ground otherwise
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* {@code false}.
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*/
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public boolean isObstructive() {
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return obstructive;
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}
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/**
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* Indicates the solidity of this object.
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*
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@@ -269,4 +286,13 @@ public final class ObjectDefinition {
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this.width = width;
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}
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/**
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* Sets whether or not this object is obstructive to the ground.
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*
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* @param obstructive Whether or not this object obstructs the ground.
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*/
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public void setObstructive(boolean obstructive) {
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this.obstructive = obstructive;
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}
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}
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@@ -71,7 +71,7 @@ final class AStarPathfindingAlgorithm extends PathfindingAlgorithm {
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Position adjacent = new Position(nextX, nextY);
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if (traversable(adjacent)) {
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Node node = createIfAbsent(adjacent, nodes);
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Node node = nodes.computeIfAbsent(adjacent, Node::new);
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compare(active, node, open, sorted, heuristic);
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}
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}
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@@ -118,24 +118,6 @@ final class AStarPathfindingAlgorithm extends PathfindingAlgorithm {
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}
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}
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/**
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* Creates a {@link Node} and inserts it into the specified {@link Map} if one does not already exist, then returns
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* that node.
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*
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* @param position The {@link Position}.
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* @param nodes The map of positions to nodes.
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* @return The node.
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*/
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private Node createIfAbsent(Position position, Map<Position, Node> nodes) {
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Node existing = nodes.get(position);
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if (existing == null) {
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existing = new Node(position);
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nodes.put(position, existing);
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}
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return existing;
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}
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/**
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* Gets the cheapest open {@link Node} from the {@link Queue}.
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*
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@@ -5,6 +5,8 @@ import java.util.Optional;
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import org.apollo.game.model.Position;
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import com.google.common.base.MoreObjects;
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/**
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* A node representing a weighted {@link Position}.
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*
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@@ -100,7 +102,7 @@ final class Node {
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@Override
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public int hashCode() {
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return position.getX() * 31 + position.getY();
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return position.hashCode();
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}
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/**
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@@ -141,8 +143,7 @@ final class Node {
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@Override
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public String toString() {
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return Node.class.getSimpleName() + " [x=" + position.getX() + ", y=" + position.getY() + ", open=" + open + ", cost="
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+ cost + "]";
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return MoreObjects.toStringHelper(this).add("position", position).add("open", open).add("cost", cost).toString();
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}
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}
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@@ -8,7 +8,7 @@ import org.apollo.game.model.Position;
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/**
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* A very simple pathfinding algorithm that simply walks in the direction of the target until it either reaches it or is
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* blocked. TODO diagonal movement support.
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* blocked.
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*
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* @author Major
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*/
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