Add door plugin. Note that this will need to be revisited when local object synchronization is complete.

This commit is contained in:
shiver474
2015-03-03 12:38:18 -05:00
parent ee7cba054c
commit af911b032d
4 changed files with 184 additions and 0 deletions
+31
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java_import 'org.apollo.game.action.DistancedAction'
# A distanced action which opens a door.
class OpenDoorAction < DistancedAction
include DoorConstants
attr_reader :door_object
def initialize(mob, door_object)
super(0, true, mob, door_object.position, DOOR_SIZE)
@door_object = door_object
end
def executeAction
mob.turn_to @door_object.position
DoorUtil::toggle(@door_object, mob)
stop
end
def equals(other)
return (get_class == other.get_class && @position == other.position)
end
end
# Message handler for opening and closing doors.
on :message, :first_object_action do |ctx, player, message|
if DoorUtil::is_door?(message.id)
door_object = DoorUtil::get_door_object(message.position, message.id)
player.start_action(OpenDoorAction.new(player, door_object)) unless door_object.nil?
end
end