Update lookup plugin to use entity-spawning plugin instead of duplicating code.

This commit is contained in:
Major-
2014-02-14 23:10:01 +00:00
parent 75c6ffcfc7
commit b75a782343
2 changed files with 10 additions and 19 deletions
+7 -18
View File
@@ -8,21 +8,21 @@ java_import 'org.apollo.game.model.def.ObjectDefinition'
on :command, :lookup, RIGHTS_ADMIN do |player, command|
args = command.arguments.to_a
unless args.length > 1
player.send_message("Invalid syntax - ::lookup [npc/object/item] [name]")
player.send_message('Invalid syntax - ::lookup [npc/object/item] [name]')
return
end
type = args.shift.downcase
name = args.join(" ").downcase
name = args.join(' ').downcase
if ['npc', 'object', 'item'].index(type) == nil
player.send_message("Invalid syntax - ::lookup [npc/object/item] [name]")
player.send_message('Invalid syntax - ::lookup [npc/object/item] [name]')
return
end
ids = locate_entity(type, name).join(" ")
ids = locate_entity(type, name).join(", ")
message = ids.empty? ? "Could not find an #{type} called #{name}." : "Possible ids are: #{ids}"
message = ids.empty? ? "Could not find an #{type} called #{name}." : "Possible ids are: #{ids}."
player.send_message(message)
end
@@ -30,14 +30,14 @@ end
on :command, :iteminfo, RIGHTS_ADMIN do |player, command|
args = command.arguments
unless args.length == 1
player.send_message("Invalid syntax - ::iteminfo [item id]")
player.send_message('Invalid syntax - ::iteminfo [item id]')
return
end
id = args[0].to_i
definition = ItemDefinition.lookup(id)
members = definition.is_members_only ? "members" : "not members"
members = definition.is_members_only ? 'members' : 'not members'
player.send_message("Item #{id} is called #{definition.name}, is #{members} only, and has a team of #{definition.team}.")
player.send_message("Its description is \"#{definition.description}\".")
end
@@ -56,15 +56,4 @@ on :command, :npcinfo, RIGHTS_ADMIN do |player, command|
is_combative = definition.has_combat_level ? "has a combat level of #{definition.combat_level}" : "does not have a combat level"
player.send_message("Npc #{id} is called #{definition.name} and #{is_combative}.")
player.send_message("Its description is \"#{definition.description}\".")
end
# Locates an entity with the specified type (e.g. npc) and name, returning possible ids as an array.
def locate_entity(type, name, limit=5)
ids = []
name.downcase!
Kernel.const_get("#{type.capitalize}Definition").definitions.each do |definition|
break if ids.length == limit
ids << definition.id.to_i if definition.name.to_s.downcase == name
end
return ids
end
+3 -1
View File
@@ -10,5 +10,7 @@
<scripts>
<script>lookup.rb</script>
</scripts>
<dependencies />
<dependencies>
<dependency>entity-spawning</dependency>
</dependencies>
</plugin>