mirror of
https://github.com/2006-Scape/apollo.git
synced 2026-07-06 00:38:18 +00:00
Port Area plugin to Kotlin
This commit is contained in:
@@ -0,0 +1,94 @@
|
||||
package org.apollo.game.plugins.area
|
||||
|
||||
import org.apollo.game.model.Position
|
||||
import org.apollo.game.model.entity.Player
|
||||
import org.apollo.game.plugins.api.component1
|
||||
import org.apollo.game.plugins.api.component2
|
||||
import org.apollo.game.plugins.api.component3
|
||||
|
||||
/**
|
||||
* An area in the game world.
|
||||
*/
|
||||
interface Area {
|
||||
|
||||
/**
|
||||
* Returns whether or not the specified [Position] is inside this [Area].
|
||||
*/
|
||||
operator fun contains(position: Position): Boolean
|
||||
|
||||
}
|
||||
|
||||
private class RectangularArea(val x: IntRange, val y: IntRange, val height: Int) : Area {
|
||||
|
||||
override operator fun contains(position: Position): Boolean {
|
||||
val (x, y, z) = position
|
||||
return x in this.x && y in this.y && z == height
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* A typealias for a function that is invoked when a player enters, moves inside of, or exits an [Area].
|
||||
*/
|
||||
internal typealias AreaListener = Player.(Position) -> Unit
|
||||
|
||||
/**
|
||||
* A builder for ([Area], [AreaAction]) [Pair]s.
|
||||
*/
|
||||
class ActionBuilder {
|
||||
|
||||
private var area: Area? = null
|
||||
|
||||
private var entrance: AreaListener = { }
|
||||
|
||||
private var inside: AreaListener = { }
|
||||
|
||||
private var exit: AreaListener = { }
|
||||
|
||||
/**
|
||||
* Places the contents of this builder into an ([Area], [AreaAction]) [Pair].
|
||||
*/
|
||||
fun build(): Pair<Area, AreaAction> {
|
||||
val area = area ?: throw UnsupportedOperationException("Area must be specified.")
|
||||
return Pair(area, AreaAction(entrance, inside, exit))
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the [Area] to listen for movement in.
|
||||
*/
|
||||
fun area(contains: (Position) -> Boolean) {
|
||||
this.area = object : Area {
|
||||
override fun contains(position: Position): Boolean = contains.invoke(position)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the [Area] to listen for movement in. Note that [IntRange]s are (inclusive, _exclusive_), i.e. the upper
|
||||
* bound is exclusive.
|
||||
*/
|
||||
fun area(x: IntRange, y: IntRange, height: Int = 0) {
|
||||
this.area = RectangularArea(x, y, height)
|
||||
}
|
||||
|
||||
/**
|
||||
* Executes the specified [listener] when a player enters the related [Area].
|
||||
*/
|
||||
fun entrance(listener: AreaListener) {
|
||||
this.entrance = listener
|
||||
}
|
||||
|
||||
/**
|
||||
* Executes the specified [listener] when a player moves around inside the related [Area].
|
||||
*/
|
||||
fun inside(listener: AreaListener) {
|
||||
this.inside = listener
|
||||
}
|
||||
|
||||
/**
|
||||
* Executes the specified [listener] when a player moves exits the related [Area].
|
||||
*/
|
||||
fun exit(listener: AreaListener) {
|
||||
this.exit = listener
|
||||
}
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user