mirror of
https://github.com/2006-Scape/apollo.git
synced 2026-07-03 00:38:21 +00:00
Add CollisionMatrix and CollisionFlag.
This commit is contained in:
@@ -8,7 +8,9 @@ import java.util.Map;
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import java.util.Set;
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import java.util.stream.Collectors;
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import org.apollo.game.model.Direction;
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import org.apollo.game.model.Position;
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import org.apollo.game.model.area.collision.CollisionMatrix;
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import org.apollo.game.model.entity.Entity;
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import org.apollo.game.model.entity.Entity.EntityType;
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@@ -23,7 +25,7 @@ import com.google.common.collect.ImmutableSet;
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public final class Sector {
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/**
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* The width and length of a sector, in tiles.
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* The width and length of a Sector, in tiles.
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*/
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public static final int SECTOR_SIZE = 8;
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@@ -33,20 +35,25 @@ public final class Sector {
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private static final int DEFAULT_SET_SIZE = 2;
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/**
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* The sector coordinates of this sector.
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* The SectorCoordinates of this Sector.
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*/
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private final SectorCoordinates coordinates;
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/**
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* A map of positions to entities in that position.
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* The Map of Positions to Entities in that Position.
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*/
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private final Map<Position, Set<Entity>> entities = new HashMap<>();
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/**
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* A list of listeners registered to this sector.
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* A List of SectorListeners registered to this Sector.
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*/
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private final List<SectorListener> listeners = new ArrayList<>();
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/**
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* The CollisionMatrix.
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*/
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private final CollisionMatrix matrix = new CollisionMatrix(SECTOR_SIZE, SECTOR_SIZE);
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/**
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* Creates a new sector.
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*
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@@ -67,28 +74,29 @@ public final class Sector {
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}
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/**
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* Adds a {@link Entity} from to sector. Note that this does not spawn the entity, or do any other action other than
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* Adds a {@link Entity} from to sector. Note that this does not spawn the Entity, or do any other action other than
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* register it to this sector.
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*
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* @param entity The entity.
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* @throws IllegalArgumentException If the entity does not belong in this sector.
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* @param entity The Entity.
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* @throws IllegalArgumentException If the Entity does not belong in this sector.
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*/
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public void addEntity(Entity entity) {
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Position position = entity.getPosition();
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checkPosition(position);
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Set<Entity> local = entities.computeIfAbsent(position, key -> new HashSet<>(DEFAULT_SET_SIZE));
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Set<Entity> local = entities.computeIfAbsent(position, key -> new HashSet<>(DEFAULT_SET_SIZE));
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local.add(entity);
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notifyListeners(entity, SectorOperation.ADD);
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}
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/**
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* Checks if this sector contains the specified entity.
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* Checks if this sector contains the specified Entity.
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* <p>
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* This method operates in constant time.
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*
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* @param entity The entity.
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* @return {@code true} if this sector contains the entity, otherwise {@code false}.
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* @param entity The Entity.
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* @return {@code true} if this sector contains the Entity, otherwise {@code false}.
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*/
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public boolean contains(Entity entity) {
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Position position = entity.getPosition();
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@@ -114,12 +122,13 @@ public final class Sector {
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* @return The list.
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*/
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public Set<Entity> getEntities(Position position) {
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return ImmutableSet.copyOf(entities.computeIfAbsent(position, key -> new HashSet<>(DEFAULT_SET_SIZE)));
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Set<Entity> set = entities.get(position);
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return (set == null) ? ImmutableSet.of() : ImmutableSet.copyOf(set);
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}
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/**
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* Gets a shallow copy of the {@link Set} of {@link Entity}s with the specified {@link EntityType}. The returned
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* type will be immutable. Type will be inferred from the call, so ensure that the entity type and the reference
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* type will be immutable. Type will be inferred from the call, so ensure that the Entity type and the reference
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* correspond, or this method will fail at runtime.
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*
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* @param position The {@link Position} containing the entities.
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@@ -127,21 +136,24 @@ public final class Sector {
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* @return The set of entities.
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*/
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public <T extends Entity> Set<T> getEntities(Position position, EntityType type) {
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Set<Entity> local = entities.computeIfAbsent(position, key -> new HashSet<>(DEFAULT_SET_SIZE));
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Set<Entity> local = entities.get(position);
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if (local == null) {
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return ImmutableSet.of();
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}
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@SuppressWarnings("unchecked")
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Set<T> filtered = (Set<T>) local.stream().filter(entity -> entity.getEntityType() == type).collect(Collectors.toSet());
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Set<T> filtered = (Set<T>) local.stream().filter(Entity -> Entity.getEntityType() == type).collect(Collectors.toSet());
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return ImmutableSet.copyOf(filtered);
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}
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/**
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* Moves the {@link Entity} that was in the specified {@code old} {@link Position}, to the current position of the
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* entity.
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* Entity.
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* <p>
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* Both the {@code old} and current positions of the entity must belong to this sector.
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* Both the {@code old} and current positions of the Entity must belong to this sector.
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*
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* @param old The old position of the entity.
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* @param entity The entity to move.
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* @param old The old position of the Entity.
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* @param entity The Entity to move.
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* @throws IllegalArgumentException If either of the positions do not belong to this sector.
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*/
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public void moveEntity(Position old, Entity entity) {
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@@ -175,8 +187,8 @@ public final class Sector {
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/**
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* Removes a {@link Entity} from this sector.
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*
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* @param entity The entity.
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* @throws IllegalArgumentException If the entity does not belong in this sector, or if it was never added.
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* @param entity The Entity.
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* @throws IllegalArgumentException If the Entity does not belong in this sector, or if it was never added.
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*/
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public void removeEntity(Entity entity) {
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Position position = entity.getPosition();
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@@ -191,6 +203,20 @@ public final class Sector {
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notifyListeners(entity, SectorOperation.REMOVE);
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}
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/**
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* Returns whether or not an Entity of the specified {@link EntityType type} can traverse the tile at the specified
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* coordinate pair.
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*
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* @param x The x coordinate.
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* @param y The y coordinate.
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* @param entity The {@link EntityType}.
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* @param direction The {@link Direction} the Entity is approaching from.
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* @return {@code true} if the tile at the specified coordinate pair is traversable, {@code false} if not.
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*/
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public boolean traversable(int x, int y, EntityType entity, Direction direction) {
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return matrix.traversable(x, y, entity, direction);
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}
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/**
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* Checks that the specified {@link Position} is included in this sector.
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*
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@@ -0,0 +1,100 @@
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package org.apollo.game.model.area.collision;
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/**
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* A type of flag in a {@link CollisionMatrix}.
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*
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* @author Major
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*/
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public enum CollisionFlag {
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/**
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* The walk north flag.
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*/
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MOB_NORTH(0),
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/**
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* The walk east flag.
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*/
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MOB_EAST(1),
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/**
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* The walk south flag.
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*/
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MOB_SOUTH(2),
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/**
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* The walk west flag.
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*/
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MOB_WEST(3),
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/**
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* The projectile north flag.
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*/
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PROJECTILE_NORTH(4),
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/**
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* The projectile east flag.
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*/
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PROJECTILE_EAST(5),
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/**
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* The projectile south flag.
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*/
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PROJECTILE_SOUTH(6),
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/**
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* The projectile west flag.
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*/
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PROJECTILE_WEST(7);
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/**
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* Returns an array of CollisionFlags that indicate if a Mob can traverse over a tile.
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*
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* @return The array of CollisionFlags.
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*/
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public static CollisionFlag[] mobs() {
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return new CollisionFlag[] { MOB_NORTH, MOB_EAST, MOB_SOUTH, MOB_WEST };
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}
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/**
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* Returns an array of CollisionFlags that indicate if a Projectile can traverse over a tile.
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*
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* @return The array of CollisionFlags.
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*/
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public static CollisionFlag[] projectiles() {
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return new CollisionFlag[] { PROJECTILE_NORTH, PROJECTILE_EAST, PROJECTILE_SOUTH, PROJECTILE_WEST };
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}
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/**
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* The index of the bit this flag is stored in.
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*/
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private final int bit;
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/**
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* Creates the CollisionFlag.
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*
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* @param bit The index of the bit this flag is stored in.
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*/
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private CollisionFlag(int bit) {
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this.bit = bit;
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}
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/**
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* Gets this CollisionFlag, as a {@code byte}.
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*
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* @return The value, as a {@code byte}.
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*/
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public byte asByte() {
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return (byte) (1 << bit);
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}
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/**
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* Gets the index of the bit this flag is stored in.
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*
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* @return The index of the bit.
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*/
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public int getBit() {
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return bit;
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}
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}
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@@ -0,0 +1,227 @@
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package org.apollo.game.model.area.collision;
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import java.util.Arrays;
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import org.apollo.game.model.Direction;
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import org.apollo.game.model.entity.Entity.EntityType;
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import com.google.common.base.MoreObjects;
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import com.google.common.base.Preconditions;
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/**
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* A 2-dimensional adjacency matrix containing tile collision data.
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*
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* @author Major
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*/
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public final class CollisionMatrix {
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/**
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* Indicates that all types of traversal are allowed.
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*/
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private static final byte ALL_ALLOWED = 0b0000_0000;
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/**
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* Indicates that no types of traversal are allowed.
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*/
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private static final byte ALL_BLOCKED = (byte) 0b1111_1111;
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/**
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* The length of the matrix.
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*/
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private final int length;
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/**
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* The collision matrix, as a {@code byte} array.
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*/
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private final byte[] matrix;
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/**
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* The width of the matrix.
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*/
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private final int width;
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/**
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* Creates the CollisionMatrix.
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*
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* @param width The width of the matrix.
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* @param length The length of the matrix.
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*/
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public CollisionMatrix(int width, int length) {
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this.width = width;
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this.length = length;
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matrix = new byte[width * length];
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}
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/**
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* Returns whether or not <strong>all</strong> of the specified {@link CollisionFlag}s are set for the specified
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* coordinate pair.
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*
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* @param x The x coordinate.
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* @param y The y coordinate.
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* @param flags The CollisionFlags.
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* @return {@code true} if all of the CollisionFlags are set, otherwise {@code false}.
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*/
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public boolean all(int x, int y, CollisionFlag... flags) {
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for (CollisionFlag flag : flags) {
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if ((get(x, y) & flag.asByte()) == 0) {
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return false;
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}
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}
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return true;
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}
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/**
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* Returns whether or not <strong>any</strong> of the specified {@link CollisionFlag}s are set for the specified
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* coordinate pair.
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*
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* @param x The x coordinate.
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* @param y The y coordinate.
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* @param flags The CollisionFlags.
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* @return {@code true} if any of the CollisionFlags are set, otherwise {@code false}.
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*/
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public boolean any(int x, int y, CollisionFlag... flags) {
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for (CollisionFlag flag : flags) {
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if ((get(x, y) & flag.asByte()) != 0) {
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return true;
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}
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}
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return false;
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}
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/**
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* Completely blocks the tile at the specified coordinate pair.
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*
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* @param x The x coordinate.
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* @param y The y coordinate.
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*/
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public void block(int x, int y) {
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set(x, y, ALL_BLOCKED);
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}
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/**
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* Clears (i.e. sets to {@code false}) the value of the specified {@link CollisionFlag} for the specified coordinate
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* pair.
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*
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* @param x The x coordinate.
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* @param y The y coordinate.
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* @param flag The CollisionFlag.
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*/
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public void clear(int x, int y, CollisionFlag flag) {
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set(x, y, (byte) ~flag.asByte());
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}
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/**
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* Returns whether or not the specified {@link CollisionFlag} is set for the specified coordinate pair.
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*
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* @param x The x coordinate.
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* @param y The y coordinate.
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* @param flag The CollisionFlag.
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* @return {@code true} if the CollisionFlag is set, {@code false} if not.
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*/
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public boolean flagged(int x, int y, CollisionFlag flag) {
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return (get(x, y) & flag.asByte()) != 0;
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}
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/**
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* Gets the value of the specified tile.
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*
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* @param x The x coordinate of the tile.
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* @param y The y coordinate of the tile.
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* @return The value.
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*/
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public int get(int x, int y) {
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return matrix[indexOf(x, y)] & 0xFF;
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}
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/**
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* Resets the cell of the specified coordinate pair.
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*
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* @param x The x coordinate.
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* @param y The y coordinate.
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*/
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public void reset(int x, int y) {
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set(x, y, ALL_ALLOWED);
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}
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/**
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* Sets (i.e. sets to {@code true}) the value of the specified {@link CollisionFlag} for the specified coordinate
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* pair.
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*
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* @param x The x coordinate.
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* @param y The y coordinate.
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* @param flag The CollisionFlag.
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*/
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public void set(int x, int y, CollisionFlag flag) {
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set(x, y, flag.asByte());
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}
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@Override
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public String toString() {
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return MoreObjects.toStringHelper(this).add("width", width).add("length", length).add("matrix", Arrays.toString(matrix))
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.toString();
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}
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/**
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* Returns whether or not an Entity of the specified {@link EntityType type} can traverse the tile at the specified
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* coordinate pair.
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*
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* @param x The x coordinate.
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* @param y The y coordinate.
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* @param entity The {@link EntityType}.
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* @param direction The {@link Direction} the Entity is approaching from.
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* @return {@code true} if the tile at the specified coordinate pair is traversable, {@code false} if not.
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*/
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public boolean traversable(int x, int y, EntityType entity, Direction direction) {
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CollisionFlag[] flags = (entity == EntityType.PROJECTILE) ? CollisionFlag.projectiles() : CollisionFlag.mobs();
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int north = 0, east = 1, south = 2, west = 3;
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switch (direction) {
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case NORTH_WEST:
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return any(x, y, flags[south], flags[east]);
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case NORTH:
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return flagged(x, y, flags[south]);
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case NORTH_EAST:
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return any(x, y, flags[south], flags[west]);
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case EAST:
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return flagged(x, y, flags[west]);
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case SOUTH_EAST:
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return any(x, y, flags[north], flags[west]);
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case SOUTH:
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return flagged(x, y, flags[north]);
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case SOUTH_WEST:
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return any(x, y, flags[north], flags[east]);
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case WEST:
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return flagged(x, y, flags[east]);
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}
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throw new IllegalArgumentException("Unrecognised direction " + direction + ".");
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}
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/**
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* Gets the index in the matrix for the specified coordinate pair.
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*
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* @param x The x coordinate.
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* @param y The y coordinate.
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* @return The index.
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* @throws ArrayIndexOutOfBoundsException If the specified coordinate pair does not fit in this matrix.
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*/
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private int indexOf(int x, int y) {
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int index = y * width + x;
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Preconditions.checkElementIndex(index, matrix.length, "Index out of bounds.");
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return index;
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}
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/**
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* Sets the appropriate index for the specified coordinate pair to the specified value.
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*
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* @param x The x coordinate.
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* @param y The y coordinate.
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* @param value The value.
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*/
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private void set(int x, int y, byte value) {
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matrix[indexOf(x, y)] = value;
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}
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}
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@@ -0,0 +1,4 @@
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/**
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* Contains classes related to tile collision data.
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*/
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package org.apollo.game.model.area.collision;
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