Remove attribute decls from incorrect namespace

This commit is contained in:
Gary Tierney
2015-12-24 05:13:34 +00:00
parent 04df65be4c
commit e5a2533a30
+21 -23
View File
@@ -1,29 +1,27 @@
module CombatModule
##
# The delay a <i>Mob</i> must wait before attacking again.
declare_attribute(:attack_delay, 0)
##
# The delay a <i>Mob</i> must wait before attacking again.
declare_attribute(:attack_delay, 0)
##
# A flag indicating whether this <i>Mob</i> is currently in combat.
declare_attribute(:attacking, false)
##
# A flag indicating whether this <i>Mob</i> is currently in combat.
declare_attribute(:attacking, false)
##
# A flag indicating whether our <i>Mob</i> is dead.
declare_attribute(:dead, false)
##
# A flag indicating whether our <i>Mob</i> is dead.
declare_attribute(:dead, false)
##
# The amount of ticks a <i>Player</i> must wait before logging out after combat.
declare_attribute(:logout_timer, Time.now.to_i)
##
# The amount of ticks a <i>Player</i> must wait before logging out after combat.
declare_attribute(:logout_timer, Time.now.to_i)
##
# The <i>CombatStyle</i> offset that a <i>Mob</i> is currently using.
declare_attribute(:combat_style, 0, :persistent)
##
# The <i>CombatStyle</i> offset that a <i>Mob</i> is currently using.
declare_attribute(:combat_style, 0, :persistent)
##
# A flag indicating whether the special bar is flagged for the next attack.
declare_attribute(:using_special, false, :persistent)
##
# A flag indicating whether the special bar is flagged for the next attack.
declare_attribute(:using_special, false, :persistent)
##
# An integer between 0 and 100 indicating the amount of special energy a <i>Player</i> has.
declare_attribute(:special_energy, 100, :persistent)
end
##
# An integer between 0 and 100 indicating the amount of special energy a <i>Player</i> has.
declare_attribute(:special_energy, 100, :persistent)