Remove attribute decls from incorrect namespace

This commit is contained in:
Gary Tierney
2015-12-24 05:13:34 +00:00
parent 04df65be4c
commit e5a2533a30
+21 -23
View File
@@ -1,29 +1,27 @@
module CombatModule ##
## # The delay a <i>Mob</i> must wait before attacking again.
# The delay a <i>Mob</i> must wait before attacking again. declare_attribute(:attack_delay, 0)
declare_attribute(:attack_delay, 0)
## ##
# A flag indicating whether this <i>Mob</i> is currently in combat. # A flag indicating whether this <i>Mob</i> is currently in combat.
declare_attribute(:attacking, false) declare_attribute(:attacking, false)
## ##
# A flag indicating whether our <i>Mob</i> is dead. # A flag indicating whether our <i>Mob</i> is dead.
declare_attribute(:dead, false) declare_attribute(:dead, false)
## ##
# The amount of ticks a <i>Player</i> must wait before logging out after combat. # The amount of ticks a <i>Player</i> must wait before logging out after combat.
declare_attribute(:logout_timer, Time.now.to_i) declare_attribute(:logout_timer, Time.now.to_i)
## ##
# The <i>CombatStyle</i> offset that a <i>Mob</i> is currently using. # The <i>CombatStyle</i> offset that a <i>Mob</i> is currently using.
declare_attribute(:combat_style, 0, :persistent) declare_attribute(:combat_style, 0, :persistent)
## ##
# A flag indicating whether the special bar is flagged for the next attack. # A flag indicating whether the special bar is flagged for the next attack.
declare_attribute(:using_special, false, :persistent) declare_attribute(:using_special, false, :persistent)
## ##
# An integer between 0 and 100 indicating the amount of special energy a <i>Player</i> has. # An integer between 0 and 100 indicating the amount of special energy a <i>Player</i> has.
declare_attribute(:special_energy, 100, :persistent) declare_attribute(:special_energy, 100, :persistent)
end