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Adding support for mining skill
This commit is contained in:
committed by
Gary Tierney
parent
cf0e3331e0
commit
e61f4ef95a
@@ -0,0 +1,14 @@
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name = "Mining Skill"
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package = "org.apollo.game.plugin.skills.mining"
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authors = [
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"Graham",
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"Mikey`",
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"WH:II:DOW",
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"Requa",
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"Clifton",
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"tlf30"
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]
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[config]
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srcDir = "src/"
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testDir = "test/"
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@@ -0,0 +1,10 @@
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data class Gem(id: Int, chance: Int)
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val GEMS = Array(
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Gem(1623, 0), // uncut sapphire
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Gem(1605, 0), // uncut emerald
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Gem(1619, 0), // uncut ruby
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Gem(1617, 0) // uncut diamond
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)
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@@ -0,0 +1,5 @@
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import org.apollo.game.action.DistancedAction
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import org.apollo.game.model.entity.EquipmentConstants
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import org.apollo.game.model.entity.Skill
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@@ -0,0 +1,144 @@
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/*
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Thanks to Mikey` <http://www.rune-server.org/members/mikey%60/> for helping
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to find some of the item/object IDs, minimum levels and experiences.
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Thanks to Clifton <http://www.rune-server.org/members/clifton/> for helping
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to find some of the expired object IDs.
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*/
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data class Ore(id: Int, objects: Map<Int, Int>, level: Int, exp: Float, respawn: Int)
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val ORE_OBJECTS = Array(
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Ore(434, CLAY_OBJECTS, 1, 5, 3), // clay
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Ore(436, COPPER_OBJECTS, 1, 17.5, 6), // copper
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Ore(438, TIN_OBJECTS, 1, 17.5, 6), // tin
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Ore(440, IRON_OBJECTS, 15, 35, 16), // iron
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Ore(453, COAL_OBJECTS, 30, 50, 100), // coal
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Ore(444, GOLD_OBJECTS, 40, 65, 200), // gold
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Ore(442, SILVER_OBJECTS, 20, 40, 200), // silver
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Ore(447, MITHRIL_OBJECTS, 55, 80, 400), // mithril
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Ore(449, ADAMANT_OBJECTS, 70, 95, 800), // adamant
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Ore(451, RUNITE_OBJECTS, 85, 125, 2500) // runite
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)
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val ORES = asMap()
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val EXPIRED_ORES = asMap()
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for (ore in ORE_OBJECTS) {
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for (key in ore.objects.keys) {
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ORES.put(key, ore)
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EXPIRED_ORES.put(ore.objects.(get), true)
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}
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}
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val CLAY_OBJECTS = mapOf(
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2180 to 450,
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2109 to 451,
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14904 to 14896,
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14905 to 14897
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)
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val COPPER_OBJECTS = mapOf(
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11960 to 11555,
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11961 to 11556,
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11962 to 11557,
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11936 to 11552,
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11937 to 11553,
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11938 to 11554,
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2090 to 450,
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2091 to 451,
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14906 to 14898,
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14907 to 14899,
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14856 to 14832,
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14857 to 14833,
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14858 to 14834
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)
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val TIN_OBJECTS = mapOf(
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11597 to 11555,
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11958 to 11556,
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11959 to 11557,
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11933 to 11552,
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11934 to 11553,
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11935 to 11554,
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2094 to 450,
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2095 to 451,
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14092 to 14894,
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14903 to 14895
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)
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val IRON_OBJECTS = mapOf(
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11954 to 11555,
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11955 to 11556,
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11956 to 11557,
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2092 to 450,
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2093 to 451,
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14900 to 14892,
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14901 to 14893,
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14913 to 14915,
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14914 to 14916
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)
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val COAL_OBJECTS = mapOf(
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11963 to 11555,
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11964 to 11556,
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11965 to 11557,
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11930 to 11552,
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11931 to 11553,
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11932 to 11554,
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2096 to 450,
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2097 to 451,
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14850 to 14832,
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14851 to 14833,
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14852 to 14834
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)
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val SILVER_OBJECTS = mapOf (
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11948 to 11555,
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11949 to 11556,
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11950 to 11557,
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2100 to 450,
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2101 to 451
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)
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val GOLD_OBJECTS = mapOf(
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11951 to 11555,
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11952 to 11556,
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11953 to 11557,
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2098 to 450,
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2099 to 451
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)
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val MITHRIL_OBJECTS = mapOf(
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11945 to 11555,
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11946 to 11556,
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11947 to 11557,
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11942 to 11552,
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11943 to 11553,
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11944 to 11554,
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2102 to 450,
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2103 to 451,
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14853 to 14832,
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14854 to 14833,
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14855 to 14834
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)
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val ADAMANT_OBJECTS = mapOf(
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11939 to 11552,
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11940 to 11553,
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11941 to 11554,
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2104 to 450,
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2105 to 451,
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14862 to 14832,
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14863 to 14833,
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14864 to 14834
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)
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val RUNITE_OBJECTS = mapOf(
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2106 to 450,
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2107 to 451,
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14859 to 14832,
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14860 to 14833,
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14861 to 14834
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)
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@@ -0,0 +1,21 @@
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import org.apollo.game.model.Animation;
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data class Pickaxe(id: Int, level: Int, animation: Animation, pulses: Int)
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val PICKAXES = Array(
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Pickaxe(1265, 1, 625, 8), // bronze
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Pickaxe(1267, 1, 626, 7), // iron
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Pickaxe(1269, 1, 627, 6), // steel
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Pickaxe(1273, 21, 629, 5), // mithril
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Pickaxe(1271, 31, 628, 4), // adamant
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Pickaxe(1275, 41, 624, 3) // rune
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)
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val PICKAXE_IDS: IntArray = intArrayOf(
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1275, // rune
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1271 // adamant
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1273, // mithril
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1269, // steel
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1267, // iron
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1265, // bronze
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)
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@@ -0,0 +1,6 @@
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fun respawn_pulses(base: Int, players: Int) {
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return base - players * base / (world.playerRepository.size() * 2);
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}
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