Merge branch 'master' of bitbucket.org:Major-/apollo

This commit is contained in:
Major-
2015-04-01 22:06:06 +01:00
80 changed files with 525 additions and 548 deletions
+24 -24
View File
@@ -2,110 +2,110 @@
<message>
<type>org.apollo.game.message.impl.ButtonMessage</type>
<chain>
<handler>org.apollo.game.message.handler.impl.DialogueButtonHandler</handler>
<handler>org.apollo.game.message.handler.impl.BankButtonMessageHandler</handler>
<handler>org.apollo.game.message.handler.DialogueButtonHandler</handler>
<handler>org.apollo.game.message.handler.BankButtonMessageHandler</handler>
</chain>
</message>
<message>
<type>org.apollo.game.message.impl.ChatMessage</type>
<chain>
<handler>org.apollo.game.message.handler.impl.ChatVerificationHandler</handler>
<handler>org.apollo.game.message.handler.impl.ChatMessageHandler</handler>
<handler>org.apollo.game.message.handler.ChatVerificationHandler</handler>
<handler>org.apollo.game.message.handler.ChatMessageHandler</handler>
</chain>
</message>
<message>
<type>org.apollo.game.message.impl.ClosedInterfaceMessage</type>
<chain>
<handler>org.apollo.game.message.handler.impl.ClosedInterfaceMessageHandler</handler>
<handler>org.apollo.game.message.handler.ClosedInterfaceMessageHandler</handler>
</chain>
</message>
<message>
<type>org.apollo.game.message.impl.CommandMessage</type>
<chain>
<handler>org.apollo.game.message.handler.impl.CommandMessageHandler</handler>
<handler>org.apollo.game.message.handler.CommandMessageHandler</handler>
</chain>
</message>
<message>
<type>org.apollo.game.message.impl.DialogueContinueMessage</type>
<chain>
<handler>org.apollo.game.message.handler.impl.DialogueContinueMessageHandler</handler>
<handler>org.apollo.game.message.handler.DialogueContinueMessageHandler</handler>
</chain>
</message>
<message>
<type>org.apollo.game.message.impl.EnteredAmountMessage</type>
<chain>
<handler>org.apollo.game.message.handler.impl.EnteredAmountMessageHandler</handler>
<handler>org.apollo.game.message.handler.EnteredAmountMessageHandler</handler>
</chain>
</message>
<message>
<type>org.apollo.game.message.impl.ItemActionMessage</type>
<chain>
<handler>org.apollo.game.message.handler.impl.ItemVerificationHandler</handler>
<handler>org.apollo.game.message.handler.impl.RemoveEquippedItemHandler</handler>
<handler>org.apollo.game.message.handler.impl.BankMessageHandler</handler>
<handler>org.apollo.game.message.handler.ItemVerificationHandler</handler>
<handler>org.apollo.game.message.handler.RemoveEquippedItemHandler</handler>
<handler>org.apollo.game.message.handler.BankMessageHandler</handler>
</chain>
</message>
<message>
<type>org.apollo.game.message.impl.ItemOnItemMessage</type>
<chain>
<handler>org.apollo.game.message.handler.impl.ItemVerificationHandler</handler>
<handler>org.apollo.game.message.handler.impl.ItemOnItemVerificationHandler</handler>
<handler>org.apollo.game.message.handler.ItemVerificationHandler</handler>
<handler>org.apollo.game.message.handler.ItemOnItemVerificationHandler</handler>
</chain>
</message>
<message>
<type>org.apollo.game.message.impl.ItemOnObjectMessage</type>
<chain>
<handler>org.apollo.game.message.handler.impl.ItemOnObjectVerificationHandler</handler>
<handler>org.apollo.game.message.handler.ItemOnObjectVerificationHandler</handler>
</chain>
</message>
<message>
<type>org.apollo.game.message.impl.ItemOptionMessage</type>
<chain>
<handler>org.apollo.game.message.handler.impl.ItemVerificationHandler</handler>
<handler>org.apollo.game.message.handler.impl.EquipItemHandler</handler>
<handler>org.apollo.game.message.handler.ItemVerificationHandler</handler>
<handler>org.apollo.game.message.handler.EquipItemHandler</handler>
</chain>
</message>
<message>
<type>org.apollo.game.message.impl.MagicOnItemMessage</type>
<chain>
<handler>org.apollo.game.message.handler.impl.ItemVerificationHandler</handler>
<handler>org.apollo.game.message.handler.ItemVerificationHandler</handler>
</chain>
</message>
<message>
<type>org.apollo.game.message.impl.NpcActionMessage</type>
<chain>
<handler>org.apollo.game.message.handler.impl.NpcActionVerificationHandler</handler>
<handler>org.apollo.game.message.handler.NpcActionVerificationHandler</handler>
</chain>
</message>
<message>
<type>org.apollo.game.message.impl.ObjectActionMessage</type>
<chain>
<handler>org.apollo.game.message.handler.impl.ObjectActionVerificationHandler</handler>
<handler>org.apollo.game.message.handler.ObjectActionVerificationHandler</handler>
</chain>
</message>
<message>
<type>org.apollo.game.message.impl.PlayerActionMessage</type>
<chain>
<handler>org.apollo.game.message.handler.impl.PlayerActionVerificationHandler</handler>
<handler>org.apollo.game.message.handler.PlayerActionVerificationHandler</handler>
</chain>
</message>
<message>
<type>org.apollo.game.message.impl.PlayerDesignMessage</type>
<chain>
<handler>org.apollo.game.message.handler.impl.PlayerDesignVerificationHandler</handler>
<handler>org.apollo.game.message.handler.impl.PlayerDesignMessageHandler</handler>
<handler>org.apollo.game.message.handler.PlayerDesignVerificationHandler</handler>
<handler>org.apollo.game.message.handler.PlayerDesignMessageHandler</handler>
</chain>
</message>
<message>
<type>org.apollo.game.message.impl.SwitchItemMessage</type>
<chain>
<handler>org.apollo.game.message.handler.impl.SwitchItemMessageHandler</handler>
<handler>org.apollo.game.message.handler.SwitchItemMessageHandler</handler>
</chain>
</message>
<message>
<type>org.apollo.game.message.impl.WalkMessage</type>
<chain>
<handler>org.apollo.game.message.handler.impl.WalkMessageHandler</handler>
<handler>org.apollo.game.message.handler.WalkMessageHandler</handler>
</chain>
</message>
</messages>
+4 -4
View File
@@ -30,17 +30,17 @@ class BankAction < DistancedAction
end
# Intercepts the object action message
on :message, :second_object_action do |ctx, player, message|
on :message, :second_object_action do |player, message|
if message.id == BANK_BOOTH_ID
player.start_action(BankAction.new(player, message.position))
ctx.break_handler_chain
message.terminate
end
end
on :message, :second_npc_action do |ctx, player, message|
on :message, :second_npc_action do |player, message|
npc = $world.npc_repository.get(message.index)
if BANKER_NPCS.include?(npc.id)
player.start_action(BankAction.new(player, npc.position))
ctx.break_handler_chain
message.terminate
end
end
+7 -8
View File
@@ -15,7 +15,7 @@
require 'java'
java_import 'org.apollo.game.command.CommandListener'
java_import 'org.apollo.game.message.handler.MessageHandler'
java_import 'org.apollo.game.message.MessageHandler'
java_import 'org.apollo.game.model.World'
java_import 'org.apollo.game.model.entity.Player'
java_import 'org.apollo.game.model.event.EventListener'
@@ -75,11 +75,10 @@ class ProcEventListener
end
# A MessageHandler which executes a Proc object with three arguments: the chain
# context, the player and the message.
# A MessageHandler which executes a Proc object with two arguments: the player and the message.
class ProcMessageHandler < MessageHandler
# Creates the ProcMessageListener.
# Creates the ProcMessageHandler.
def initialize(block, option)
super($world)
@block = block
@@ -87,8 +86,8 @@ class ProcMessageHandler < MessageHandler
end
# Handles the message.
def handle(ctx, player, message)
@block.call(ctx, player, message) if (@option == 0 || @option == message.option)
def handle(player, message)
@block.call(player, message) if (@option == 0 || @option == message.option)
end
end
@@ -166,7 +165,7 @@ def on_button(args, proc)
id = args[0].to_i
on :message, :button do |ctx, player, message|
on :message, :button do |player, message|
proc.call(player) if message.widget_id == id
end
end
@@ -192,7 +191,7 @@ def on_message(args, proc)
class_name = message.to_s.camelize.concat('Message')
message = Java::JavaClass.for_name("org.apollo.game.message.impl.#{class_name}")
$ctx.add_last_message_handler(message, ProcMessageHandler.new(proc, option))
$ctx.add_message_handler(message, ProcMessageHandler.new(proc, option))
end
# Defines an action to be taken upon a command.
+1 -1
View File
@@ -3,7 +3,7 @@ require 'java'
java_import 'org.apollo.game.model.entity.setting.PrivacyState'
java_import 'org.apollo.game.message.impl.SendFriendMessage'
on :message, :privacy_option do |ctx, player, message|
on :message, :privacy_option do |player, message|
player.chat_privacy = message.chat_privacy
player.friend_privacy = message.friend_privacy
player.trade_privacy = message.trade_privacy
@@ -11,7 +11,7 @@ java_import 'org.apollo.game.model.entity.Player'
# Processes an add friend message, updating the logged-in status of the player (and the person they added) if necessary.
on :message, :add_friend do |ctx, player, message|
on :message, :add_friend do |player, message|
friend_username = message.username
player_username = player.username
@@ -30,7 +30,7 @@ on :message, :add_friend do |ctx, player, message|
end
# Processes a remove friend message, updating the logged-in status of the player if necessary.
on :message, :remove_friend do |ctx, player, message|
on :message, :remove_friend do |player, message|
friend_username = message.username
player_username = player.username
@@ -1,9 +1,9 @@
on :message, :add_ignore do |ctx, player, message|
on :message, :add_ignore do |player, message|
username = message.username
player.add_ignore(username)
end
on :message, :remove_ignore do |ctx, player, message|
on :message, :remove_ignore do |player, message|
username = message.username
player.remove_ignore(username)
end
@@ -4,7 +4,7 @@ java_import 'org.apollo.game.message.impl.ForwardPrivateChatMessage'
java_import 'org.apollo.game.model.World'
java_import 'org.apollo.game.model.entity.setting.PrivacyState'
on :message, :private_chat do |ctx, player, message|
on :message, :private_chat do |player, message|
friend = $world.get_player(message.username)
friend.send(ForwardPrivateChatMessage.new(player.username, player.privilege_level, message.compressed_chat)) if interaction_permitted(player, friend)
end
+2 -2
View File
@@ -54,11 +54,11 @@ class ConsumeAction < Action
end
# Intercepts the first item option message and consumes the consumable, if necessary.
on :message, :first_item_option do |ctx, player, message|
on :message, :first_item_option do |player, message|
consumable = CONSUMABLES[message.id]
unless consumable.nil?
player.start_action(ConsumeAction.new(player, message.slot, consumable))
ctx.break_handler_chain
message.terminate
end
end
+3 -3
View File
@@ -71,13 +71,13 @@ class Conversation
raise 'Npc cannot be null when opening a dialogue.' if npc_index.nil?
@starters << dialogue
on :message, :first_npc_action do |ctx, player, event|
npc = $world.npc_repository.get(event.index)
on :message, :first_npc_action do |player, message|
npc = $world.npc_repository.get(message.index)
if npc_index == npc.id
@starters.each do |start|
if dialogue.precondition(player)
player.start_action(OpenDialogueAction.new(player, npc, dialogue))
ctx.break_handler_chain()
message.terminate
break
end
end
+1 -1
View File
@@ -45,6 +45,6 @@ class DummyAction < DistancedAction
end
end
on :message, :second_object_action do |ctx, player, message|
on :message, :second_object_action do |player, message|
player.start_action(DummyAction.new(player, message.position)) if message.id == DUMMY_ID
end
+2 -2
View File
@@ -12,10 +12,10 @@ ANIMATIONS = {
}
# Intercept the button message.
on :message, :button do |ctx, player, message|
on :message, :button do |player, message|
anim = ANIMATIONS[message.widget_id]
unless anim == nil
player.play_animation(anim)
ctx.break_handler_chain
message.terminate
end
end
@@ -126,7 +126,7 @@ def add_survival_items(player)
end
# Intercept the FirstObjectActionMessage to send tutorial-only events if the player is chopping down a tree.
on :message, :first_object_action do |ctx, player, message|
on :message, :first_object_action do |player, message|
if (player.in_tutorial_island && message.id == SurvivalConstants::TREE_ID)
progress = player.tutorial_island_progress
if (progress < :cut_tree)
@@ -138,9 +138,9 @@ on :message, :first_object_action do |ctx, player, message|
end
# Intercept the FlashingTabClickedMessage to update the player's progress, if applicable.
on :message, :flashing_tab_clicked do |ctx, player, message|
on :message, :flashing_tab_clicked do |player, message|
if (player.in_tutorial_island && message.tab == SurvivalConstants::INVENTORY_TAB_INDEX && player.tutorial_island_progress == :given_axe)
player.tutorial_island_progress = :cut_tree
ctx.break_handler_chain()
message.terminate
end
end
+2 -2
View File
@@ -23,8 +23,8 @@ class OpenDoorAction < DistancedAction
end
# Message handler for opening and closing doors.
on :message, :first_object_action do |ctx, player, message|
# MessageListener for opening and closing doors.
on :message, :first_object_action do |player, message|
if DoorUtil::is_door?(message.id)
puts "Player: #{player.position}, door: #{message.position}"
door = DoorUtil::get_door_object(message.position, message.id)
+2 -2
View File
@@ -100,12 +100,12 @@ class FishingAction < DistancedAction
end
# Intercepts the NpcAction message to determine whether or not a clicked npc was a fishing spot.
on :message, :npc_action do |ctx, player, message|
on :message, :npc_action do |player, message|
npc = $world.npc_repository.get(message.index)
spot = FISHING_SPOTS[npc.id]
unless spot.nil?
player.start_action(FishingAction.new(player, npc.position, spot, message.option))
ctx.break_handler_chain
message.terminate
end
end
+7 -7
View File
@@ -25,8 +25,8 @@ module HerbloreMethod
end
end
# The ItemOnItemMessage handler for all Herblore-related functions.
on :message, :item_on_item do |ctx, player, message|
# The ItemOnItemMessage listener for all Herblore-related functions.
on :message, :item_on_item do |player, message|
primary = message.id
secondary = message.target_id
hash = HERBLORE_ITEM_ON_ITEM[primary]
@@ -41,25 +41,25 @@ on :message, :item_on_item do |ctx, player, message|
method = hash[secondary]
unless method.nil?
method.invoke(player, primary, secondary)
ctx.break_handler_chain
message.terminate
end
end
end
# The ItemOptionMessage handler for all Herblore-related functions.
on :message, :first_item_option do |ctx, player, message|
# The ItemOptionMessage listener for all Herblore-related functions.
on :message, :first_item_option do |player, message|
id = message.id
method = HERBLORE_ITEM[id]
unless method.nil?
method.invoke(player, id, message.slot)
ctx.break_handler_chain
message.terminate
end
method = DRINK_ITEM[id]
unless method.nil?
method.invoke(player, id, message.slot)
ctx.break_handler_chain
message.terminate
end
end
+1 -1
View File
@@ -223,7 +223,7 @@ class GrindingAction < Action
end
end
# Appends a ground ingredient to the ItemOnItemMessage handler interception.
# Appends a ground ingredient to the ItemOnItemMessage listener interception.
def append_ground(id, raw)
ground = GroundIngredient.new(id, raw)
append_herblore_item(ground, PESTLE_MORTAR, raw)
+6 -6
View File
@@ -118,7 +118,7 @@ class ItemSpellAction < SpellAction
end
# Intercepts the magic on item message.
on :message, :magic_on_item do |ctx, player, message|
on :message, :magic_on_item do |player, message|
spell = message.spell_id
alch = ALCHEMY_SPELLS[spell]
@@ -126,7 +126,7 @@ on :message, :magic_on_item do |ctx, player, message|
slot = message.slot
item = player.inventory.get(slot)
player.start_action(AlchemyAction.new(player, alch, slot, item))
ctx.break_handler_chain
message.terminate
return
end
@@ -135,18 +135,18 @@ on :message, :magic_on_item do |ctx, player, message|
slot = message.slot
item = player.inventory.get(slot)
player.start_action(EnchantAction.new(player, ench, slot, item, ENCHANT_ITEMS[item.id]))
ctx.break_handler_chain
message.terminate
end
end
# Intercepts the button message
on :message, :button do |ctx, player, message|
on :message, :button do |player, message|
button = message.widget_id
tele = TELEPORT_SPELLS[button]
unless tele.nil?
player.start_action(TeleportingAction.new(player, tele))
ctx.break_handler_chain
message.terminate
return
end
@@ -155,6 +155,6 @@ on :message, :button do |ctx, player, message|
slots = bone_slots player
if slots.length == 0 then player.send_message("You can't convert these bones!") else player.start_action(ConvertingAction.new(player, conv, slots)) end
ctx.break_handler_chain
message.terminate
end
end
+2 -2
View File
@@ -134,7 +134,7 @@ class ProspectingAction < DistancedAction
end
on :message, :first_object_action do |ctx, mob, message|
on :message, :first_object_action do |mob, message|
ore = ORES[message.id]
unless ore.nil?
@@ -142,7 +142,7 @@ on :message, :first_object_action do |ctx, mob, message|
end
end
on :message, :second_object_action do |ctx, mob, message|
on :message, :second_object_action do |mob, message|
ore = ORES[message.id]
if !ore.nil?
+2 -2
View File
@@ -51,11 +51,11 @@ class BuryBoneAction < Action
end
# Intercepts the first item option message.
on :message, :first_item_option do |ctx, player, message|
on :message, :first_item_option do |player, message|
bone = BONES[message.id]
unless bone == nil
player.start_action(BuryBoneAction.new(player, message.slot, bone))
ctx.break_handler_chain
message.terminate
end
end
+1 -1
View File
@@ -9,7 +9,7 @@ declare_attribute(:active_prayer, -1, :persistent)
PRAYERS = {}
# Intercept the ButtonMessage to toggle a prayer.
on :message, :button do |ctx, player, message|
on :message, :button do |player, message|
button = message.widget_id
prayer = PRAYERS[button]
+5 -5
View File
@@ -24,26 +24,26 @@ end
# Intercepts the item on object message.
on :message, :item_on_object do |ctx, player, message|
on :message, :item_on_object do |player, message|
talisman = TALISMANS[message.id]; altar = ENTRANCE_ALTARS[message.object_id]
unless (talisman.nil? || altar.nil?)
player.start_action(TeleportAction.new(player, message.position, 2, altar.entrance_position))
ctx.break_handler_chain
message.terminate
end
end
# Intercepts the first object action message.
on :message, :object_action do |ctx, player, message|
on :message, :object_action do |player, message|
if (message.option == 1)
object_id = message.id
if (altar = PORTALS[object_id]) != nil # Get the altar associated with this exit portal.
player.start_action(TeleportAction.new(player, altar.entrance_position, 1, altar.exit_position))
ctx.break_handler_chain
message.terminate
elsif (rune = RUNES[object_id]) != nil # Get the rune associated with this altar.
altar = CRAFTING_ALTARS[object_id]
player.start_action(RunecraftingAction.new(player, rune, altar.crafting_centre))
ctx.break_handler_chain
message.terminate
end
end
end
+2 -2
View File
@@ -30,11 +30,11 @@ def append_talisman(hash)
end
# Intercepts the item option message.
on :message, :fourth_item_option do |ctx, player, message|
on :message, :fourth_item_option do |player, message|
talisman = TALISMANS[message.id]
if (talisman != nil)
player.send_message(talisman.get_message(player.position))
ctx.break_handler_chain
message.terminate
end
end
+8 -8
View File
@@ -62,7 +62,7 @@ on :login do |event, player|
end
# Intercepts the SecondObjectAction message to support left-click access to the altar when wielding the correct tiara.
on :message, :second_object_action do |ctx, player, message|
on :message, :second_object_action do |player, message|
object_id = message.id
tiara = TIARAS_BY_ALTAR[object_id]
next if tiara.nil?
@@ -73,37 +73,37 @@ on :message, :second_object_action do |ctx, player, message|
altar = ENTRANCE_ALTARS[tiara.altar]
player.start_action(TeleportAction.new(player, message.position, 2, altar.entrance_position)) unless altar.nil?
ctx.break_handler_chain
message.terminate
end
end
# Intercepts the SecondItemAction message to allow for config sending.
on :message, :second_item_option do |ctx, player, message|
on :message, :second_item_option do |player, message|
tiara = TIARAS_BY_ID[message.id]
unless tiara.nil?
tiara.send_config(player)
ctx.break_handler_chain
message.terminate
end
end
# Intercepts the FirstItemAction message to allow for config sending.
on :message, :first_item_action do |ctx, player, message|
on :message, :first_item_action do |player, message|
tiara = TIARAS_BY_ID[message.id]
unless tiara.nil?
send_empty_config(player)
ctx.break_handler_chain
message.terminate
end
end
# Intercepts the ItemOnObject message to create the tiara.
on :message, :item_on_object do |ctx, player, message|
on :message, :item_on_object do |player, message|
tiara= TIARAS_BY_TALISMAN[message.id]; altar = CRAFTING_ALTARS[message.object_id]
return if (tiara.nil? || altar.nil?)
player.start_action(CreateTiaraAction.new(player, message.position, tiara, altar))
ctx.break_handler_chain
message.terminate
end
# An action lets the player create a tiara when it comes within the specified distance of a specified position.
+1 -1
View File
@@ -5,7 +5,7 @@
#
# If you only wish to intercept a message, use the intercept method, e.g.
#
# intercept :item_on_item, used_id, target_id, :irreversible do |ctx, player, message|
# intercept :item_on_item, used_id, target_id, :irreversible do |player, message|
# # code here
# end
+3 -3
View File
@@ -36,11 +36,11 @@ class ItemOnItemPair
end
# Adds a message handler to the item on item message.
on :message, :item_on_item do |ctx, player, message|
# Adds a message listener to the item on item message.
on :message, :item_on_item do |player, message|
used, target = message.id, message.target_id
pair = ItemOnItemPair.new(used, target)
block = ITEM_PAIRS[pair]
block.call(ctx, player, message) unless block == nil
block.call(player, message) unless block == nil
end
+4 -4
View File
@@ -22,8 +22,8 @@ public final class Archive {
* @throws IOException If there is an error decompressing the archive.
*/
public static Archive decode(ByteBuffer buffer) throws IOException {
int extractedSize = BufferUtil.readUnsignedTriByte(buffer);
int size = BufferUtil.readUnsignedTriByte(buffer);
int extractedSize = BufferUtil.readUnsignedMedium(buffer);
int size = BufferUtil.readUnsignedMedium(buffer);
boolean extracted = false;
if (size != extractedSize) {
@@ -42,8 +42,8 @@ public final class Archive {
for (int i = 0; i < entryCount; i++) {
identifiers[i] = buffer.getInt();
extractedSizes[i] = BufferUtil.readUnsignedTriByte(buffer);
sizes[i] = BufferUtil.readUnsignedTriByte(buffer);
extractedSizes[i] = BufferUtil.readUnsignedMedium(buffer);
sizes[i] = BufferUtil.readUnsignedMedium(buffer);
}
ArchiveEntry[] entries = new ArchiveEntry[entryCount];
@@ -35,8 +35,6 @@ public final class GamePulseHandler implements Runnable {
service.pulse();
} catch (Throwable reason) {
logger.log(Level.SEVERE, "Exception occured during pulse!", reason);
} finally {
service.shutdown(false);
}
}
+15 -16
View File
@@ -10,21 +10,22 @@ import java.util.concurrent.ScheduledExecutorService;
import java.util.concurrent.TimeUnit;
import org.apollo.Service;
import org.apollo.game.message.handler.MessageHandlerChainGroup;
import org.apollo.game.message.MessageHandlerChainSet;
import org.apollo.game.model.World;
import org.apollo.game.model.World.RegistrationStatus;
import org.apollo.game.model.area.Region;
import org.apollo.game.model.entity.Player;
import org.apollo.game.sync.ClientSynchronizer;
import org.apollo.io.MessageHandlerChainParser;
import org.apollo.io.MessageHandlerChainSetParser;
import org.apollo.login.LoginService;
import org.apollo.net.session.GameSession;
import org.apollo.util.MobRepository;
import org.apollo.util.NamedThreadFactory;
import org.apollo.util.xml.XmlNode;
import org.apollo.util.xml.XmlParser;
import org.xml.sax.SAXException;
import com.google.common.util.concurrent.ThreadFactoryBuilder;
/**
* The {@link GameService} class schedules and manages the execution of the {@link GamePulseHandler} class.
*
@@ -39,9 +40,9 @@ public final class GameService extends Service {
private static final int UNREGISTERS_PER_CYCLE = 50;
/**
* The {@link MessageHandlerChainGroup}.
* The {@link MessageHandlerChainSet}.
*/
private MessageHandlerChainGroup chainGroup;
private MessageHandlerChainSet messageHandlerChainSet;
/**
* A queue of players to remove.
@@ -51,8 +52,7 @@ public final class GameService extends Service {
/**
* The scheduled executor service.
*/
private final ScheduledExecutorService scheduledExecutor = Executors.newSingleThreadScheduledExecutor(new NamedThreadFactory(
"GameService"));
private final ScheduledExecutorService scheduledExecutor = Executors.newSingleThreadScheduledExecutor(new ThreadFactoryBuilder().setNameFormat("GameService").build());
/**
* The {@link ClientSynchronizer}.
@@ -82,12 +82,12 @@ public final class GameService extends Service {
}
/**
* Gets the message handler chains.
* Gets the MessageHandlerChainSet
*
* @return The message handler chains.
* @return The set of MessageHandlerChain's.
*/
public MessageHandlerChainGroup getMessageHandlerChains() {
return chainGroup;
public MessageHandlerChainSet getMessageHandlerChainSet() {
return messageHandlerChainSet;
}
/**
@@ -101,7 +101,7 @@ public final class GameService extends Service {
for (Player player : players) {
GameSession session = player.getSession();
if (session != null) {
session.handlePendingMessages(chainGroup);
session.handlePendingMessages(messageHandlerChainSet);
}
}
@@ -143,8 +143,7 @@ public final class GameService extends Service {
@Override
public void start() {
scheduledExecutor.scheduleAtFixedRate(new GamePulseHandler(this), GameConstants.PULSE_DELAY, GameConstants.PULSE_DELAY,
TimeUnit.MILLISECONDS);
scheduledExecutor.scheduleAtFixedRate(new GamePulseHandler(this), GameConstants.PULSE_DELAY, GameConstants.PULSE_DELAY, TimeUnit.MILLISECONDS);
}
/**
@@ -181,8 +180,8 @@ public final class GameService extends Service {
*/
private void init() throws IOException, SAXException, ReflectiveOperationException {
try (InputStream input = new FileInputStream("data/messages.xml")) {
MessageHandlerChainParser chainGroupParser = new MessageHandlerChainParser(input);
chainGroup = chainGroupParser.parse(world);
MessageHandlerChainSetParser chainSetParser = new MessageHandlerChainSetParser(input);
messageHandlerChainSet = chainSetParser.parse(world);
}
try (InputStream input = new FileInputStream("data/synchronizer.xml")) {
+22
View File
@@ -4,7 +4,29 @@ package org.apollo.game.message;
* A message sent by the client that can be intercepted.
*
* @author Graham
* @author Major
*/
public abstract class Message {
/**
* Indicates whether or not the Message chain has been terminated.
*/
private boolean terminated;
/**
* Terminates the Message chain.
*/
public final void terminate() {
terminated = true;
}
/**
* Returns whether or not the Message chain has been terminated.
*
* @return {@code true} if the Message chain has been terminated, otherwise {@code false}.
*/
public final boolean terminated() {
return terminated;
}
}
@@ -1,14 +1,14 @@
package org.apollo.game.message.handler;
package org.apollo.game.message;
import org.apollo.game.message.Message;
import org.apollo.game.model.World;
import org.apollo.game.model.entity.Player;
/**
* Handles messages received from the client.
* Listens for {@link Message}s received from the client.
*
* @author Graham
* @param <M> The type of message handled by this class.
* @author Ryley
* @param <M> The type of Message this class is listening for.
*/
public abstract class MessageHandler<M extends Message> {
@@ -18,7 +18,7 @@ public abstract class MessageHandler<M extends Message> {
protected final World world;
/**
* Creates the MessageHandler.
* Creates the MessageListener.
*
* @param world The {@link World} the {@link Message} occurred in.
*/
@@ -27,12 +27,11 @@ public abstract class MessageHandler<M extends Message> {
}
/**
* Handles a message.
* Handles the Message that was received.
*
* @param ctx The context.
* @param player The player.
* @param message The message.
* @param player The player to handle the Message for.
* @param message The Message.
*/
public abstract void handle(MessageHandlerContext ctx, Player player, M message);
public abstract void handle(Player player, M message);
}
@@ -0,0 +1,72 @@
package org.apollo.game.message;
import java.util.ArrayList;
import java.util.List;
import org.apollo.game.model.entity.Player;
import com.google.common.base.MoreObjects;
/**
* A chain of {@link MessageHandler}s
*
* @author Graham
* @author Ryley
* @param <M> The Message type this chain represents.
*/
public final class MessageHandlerChain<M extends Message> {
/**
* The handlers.
*/
private final List<MessageHandler<M>> handlers = new ArrayList<>();
/**
* The Class type of this chain.
*/
private final Class<M> type;
/**
* Constructs a new {@link MessageHandlerChain}.
*
* @param type The Class type of this chain.
*/
public MessageHandlerChain(Class<M> type) {
this.type = type;
}
/**
* Adds the specified {@link MessageHandler} to this chain.
*
* @param handler The MessageHandler.
*/
public void addHandler(MessageHandler<M> handler) {
handlers.add(handler);
}
/**
* Notifies each {@link MessageHandler} in this chain that a {@link Message} has been received.
*
* @param player The Player to handle this message for.
* @param message The Message.
* @return {@code true} if and only if the Message propagated down the chain without being terminated, otherwise
* {@code false}.
*/
public boolean notify(Player player, M message) {
for (MessageHandler<M> handler : handlers) {
handler.handle(player, message);
if (message.terminated()) {
return false;
}
}
return true;
}
@Override
public String toString() {
return MoreObjects.toStringHelper(this).add("type", type).add("handlers", handlers).toString();
}
}
@@ -0,0 +1,47 @@
package org.apollo.game.message;
import java.util.HashMap;
import java.util.Map;
import org.apollo.game.model.entity.Player;
/**
* A group of {@link MessageHandlerChain}s classified by the {@link Message} type.
*
* @author Graham
* @author Ryley
* @author Major
*/
public final class MessageHandlerChainSet {
/**
* The {@link Map} of Message types to {@link MessageHandlerChain}s
*/
private final Map<Class<? extends Message>, MessageHandlerChain<? extends Message>> chains = new HashMap<>();
/**
* Notifies the appropriate {@link MessageHandlerChain} that a {@link Message} has been received.
*
* @param message The Message.
* @return {@code true} if the Message propagated down the chain without being terminated or if the chain for the
* Message was not found, otherwise {@code false}.
*/
public <M extends Message> boolean notify(Player player, M message) {
@SuppressWarnings("unchecked")
MessageHandlerChain<M> chain = (MessageHandlerChain<M>) chains.get(message.getClass());
return (chain == null) || chain.notify(player, message);
}
/**
* Places the {@link MessageHandlerChain} into this set.
*
* @param clazz The {@link Class} to associate the MessageHandlerChain with.
* @param handler The MessageHandlerChain.
*/
@SuppressWarnings("unchecked")
public <M extends Message> void putHandler(Class<M> clazz, MessageHandler<? extends Message> handler) {
MessageHandlerChain<M> chain = (MessageHandlerChain<M>) chains.computeIfAbsent(clazz, MessageHandlerChain::new);
chain.addHandler((MessageHandler<M>) handler);
}
}
@@ -1,7 +1,6 @@
package org.apollo.game.message.handler.impl;
package org.apollo.game.message.handler;
import org.apollo.game.message.handler.MessageHandler;
import org.apollo.game.message.handler.MessageHandlerContext;
import org.apollo.game.message.MessageHandler;
import org.apollo.game.message.impl.ButtonMessage;
import org.apollo.game.model.World;
import org.apollo.game.model.entity.Player;
@@ -33,7 +32,7 @@ public final class BankButtonMessageHandler extends MessageHandler<ButtonMessage
private static final int WITHDRAW_AS_NOTE = 5386;
@Override
public void handle(MessageHandlerContext ctx, Player player, ButtonMessage message) {
public void handle(Player player, ButtonMessage message) {
if (message.getWidgetId() == WITHDRAW_AS_ITEM) {
player.setWithdrawingNotes(false);
} else if (message.getWidgetId() == WITHDRAW_AS_NOTE) {
@@ -1,7 +1,6 @@
package org.apollo.game.message.handler.impl;
package org.apollo.game.message.handler;
import org.apollo.game.message.handler.MessageHandler;
import org.apollo.game.message.handler.MessageHandlerContext;
import org.apollo.game.message.MessageHandler;
import org.apollo.game.message.impl.ItemActionMessage;
import org.apollo.game.model.World;
import org.apollo.game.model.entity.Player;
@@ -52,12 +51,12 @@ public final class BankMessageHandler extends MessageHandler<ItemActionMessage>
}
@Override
public void handle(MessageHandlerContext ctx, Player player, ItemActionMessage message) {
public void handle(Player player, ItemActionMessage message) {
if (player.getInterfaceSet().contains(BankConstants.BANK_WINDOW_ID)) {
if (message.getInterfaceId() == BankConstants.SIDEBAR_INVENTORY_ID) {
deposit(ctx, player, message);
deposit(player, message);
} else if (message.getInterfaceId() == BankConstants.BANK_INVENTORY_ID) {
withdraw(ctx, player, message);
withdraw(player, message);
}
}
}
@@ -65,36 +64,34 @@ public final class BankMessageHandler extends MessageHandler<ItemActionMessage>
/**
* Handles a deposit action.
*
* @param ctx The message handler context.
* @param player The player.
* @param message The message.
*/
private void deposit(MessageHandlerContext ctx, Player player, ItemActionMessage message) {
private void deposit(Player player, ItemActionMessage message) {
int amount = optionToAmount(message.getOption());
if (amount == -1) {
EnterAmountListener listener = new BankDepositEnterAmountListener(player, message.getSlot(), message.getId());
player.getInterfaceSet().openEnterAmountDialogue(listener);
} else if (!BankUtils.deposit(player, message.getSlot(), message.getId(), amount)) {
ctx.breakHandlerChain();
message.terminate();
}
}
/**
* Handles a withdraw action.
*
* @param ctx The message handler context.
* @param player The player.
* @param message The message.
*/
private void withdraw(MessageHandlerContext ctx, Player player, ItemActionMessage message) {
private void withdraw(Player player, ItemActionMessage message) {
int amount = optionToAmount(message.getOption());
if (amount == -1) {
EnterAmountListener listener = new BankWithdrawEnterAmountListener(player, message.getSlot(), message.getId());
player.getInterfaceSet().openEnterAmountDialogue(listener);
} else if (!BankUtils.withdraw(player, message.getSlot(), message.getId(), amount)) {
ctx.breakHandlerChain();
message.terminate();
}
}
@@ -1,7 +1,6 @@
package org.apollo.game.message.handler.impl;
package org.apollo.game.message.handler;
import org.apollo.game.message.handler.MessageHandler;
import org.apollo.game.message.handler.MessageHandlerContext;
import org.apollo.game.message.MessageHandler;
import org.apollo.game.message.impl.ChatMessage;
import org.apollo.game.model.World;
import org.apollo.game.model.entity.Player;
@@ -24,7 +23,7 @@ public final class ChatMessageHandler extends MessageHandler<ChatMessage> {
}
@Override
public void handle(MessageHandlerContext ctx, Player player, ChatMessage message) {
public void handle(Player player, ChatMessage message) {
player.getBlockSet().add(SynchronizationBlock.createChatBlock(player, message));
}
@@ -1,7 +1,6 @@
package org.apollo.game.message.handler.impl;
package org.apollo.game.message.handler;
import org.apollo.game.message.handler.MessageHandler;
import org.apollo.game.message.handler.MessageHandlerContext;
import org.apollo.game.message.MessageHandler;
import org.apollo.game.message.impl.ChatMessage;
import org.apollo.game.model.World;
import org.apollo.game.model.entity.Player;
@@ -23,11 +22,11 @@ public final class ChatVerificationHandler extends MessageHandler<ChatMessage> {
}
@Override
public void handle(MessageHandlerContext ctx, Player player, ChatMessage message) {
public void handle(Player player, ChatMessage message) {
int color = message.getTextColor();
int effects = message.getTextEffects();
if (color < 0 || color > 11 || effects < 0 || effects > 5) {
ctx.breakHandlerChain();
message.terminate();
}
}
@@ -1,7 +1,6 @@
package org.apollo.game.message.handler.impl;
package org.apollo.game.message.handler;
import org.apollo.game.message.handler.MessageHandler;
import org.apollo.game.message.handler.MessageHandlerContext;
import org.apollo.game.message.MessageHandler;
import org.apollo.game.message.impl.ClosedInterfaceMessage;
import org.apollo.game.model.World;
import org.apollo.game.model.entity.Player;
@@ -23,7 +22,7 @@ public final class ClosedInterfaceMessageHandler extends MessageHandler<ClosedIn
}
@Override
public void handle(MessageHandlerContext ctx, Player player, ClosedInterfaceMessage message) {
public void handle(Player player, ClosedInterfaceMessage message) {
player.getInterfaceSet().interfaceClosed();
}
@@ -1,9 +1,8 @@
package org.apollo.game.message.handler.impl;
package org.apollo.game.message.handler;
import org.apollo.game.command.Command;
import org.apollo.game.message.Message;
import org.apollo.game.message.handler.MessageHandler;
import org.apollo.game.message.handler.MessageHandlerContext;
import org.apollo.game.message.MessageHandler;
import org.apollo.game.message.impl.CommandMessage;
import org.apollo.game.model.World;
import org.apollo.game.model.entity.Player;
@@ -25,7 +24,7 @@ public final class CommandMessageHandler extends MessageHandler<CommandMessage>
}
@Override
public void handle(MessageHandlerContext ctx, Player player, CommandMessage message) {
public void handle(Player player, CommandMessage message) {
String[] components = message.getCommand().split(" ");
String name = components[0];
@@ -1,7 +1,6 @@
package org.apollo.game.message.handler.impl;
package org.apollo.game.message.handler;
import org.apollo.game.message.handler.MessageHandler;
import org.apollo.game.message.handler.MessageHandlerContext;
import org.apollo.game.message.MessageHandler;
import org.apollo.game.message.impl.ButtonMessage;
import org.apollo.game.model.World;
import org.apollo.game.model.entity.Player;
@@ -25,12 +24,12 @@ public final class DialogueButtonHandler extends MessageHandler<ButtonMessage> {
}
@Override
public void handle(MessageHandlerContext ctx, Player player, ButtonMessage message) {
public void handle(Player player, ButtonMessage message) {
if (player.getInterfaceSet().contains(InterfaceType.DIALOGUE)) {
boolean terminate = player.getInterfaceSet().buttonClicked(message.getWidgetId());
if (terminate) {
ctx.breakHandlerChain();
message.terminate();
}
}
}
@@ -1,7 +1,6 @@
package org.apollo.game.message.handler.impl;
package org.apollo.game.message.handler;
import org.apollo.game.message.handler.MessageHandler;
import org.apollo.game.message.handler.MessageHandlerContext;
import org.apollo.game.message.MessageHandler;
import org.apollo.game.message.impl.DialogueContinueMessage;
import org.apollo.game.model.World;
import org.apollo.game.model.entity.Player;
@@ -24,7 +23,7 @@ public final class DialogueContinueMessageHandler extends MessageHandler<Dialogu
}
@Override
public void handle(MessageHandlerContext ctx, Player player, DialogueContinueMessage message) {
public void handle(Player player, DialogueContinueMessage message) {
if (player.getInterfaceSet().contains(InterfaceType.DIALOGUE)) {
player.getInterfaceSet().continueRequested();
}
@@ -1,7 +1,6 @@
package org.apollo.game.message.handler.impl;
package org.apollo.game.message.handler;
import org.apollo.game.message.handler.MessageHandler;
import org.apollo.game.message.handler.MessageHandlerContext;
import org.apollo.game.message.MessageHandler;
import org.apollo.game.message.impl.EnteredAmountMessage;
import org.apollo.game.model.World;
import org.apollo.game.model.entity.Player;
@@ -23,7 +22,7 @@ public final class EnteredAmountMessageHandler extends MessageHandler<EnteredAmo
}
@Override
public void handle(MessageHandlerContext ctx, Player player, EnteredAmountMessage message) {
public void handle(Player player, EnteredAmountMessage message) {
player.getInterfaceSet().enteredAmount(message.getAmount());
}
@@ -1,7 +1,6 @@
package org.apollo.game.message.handler.impl;
package org.apollo.game.message.handler;
import org.apollo.game.message.handler.MessageHandler;
import org.apollo.game.message.handler.MessageHandlerContext;
import org.apollo.game.message.MessageHandler;
import org.apollo.game.message.impl.ItemOptionMessage;
import org.apollo.game.model.Item;
import org.apollo.game.model.World;
@@ -37,7 +36,7 @@ public final class EquipItemHandler extends MessageHandler<ItemOptionMessage> {
}
@Override
public void handle(MessageHandlerContext ctx, Player player, ItemOptionMessage message) {
public void handle(Player player, ItemOptionMessage message) {
if (message.getOption() != EQUIP_OPTION || message.getInterfaceId() != SynchronizationInventoryListener.INVENTORY_ID) {
return;
}
@@ -60,7 +59,7 @@ public final class EquipItemHandler extends MessageHandler<ItemOptionMessage> {
String article = LanguageUtil.getIndefiniteArticle(name);
player.sendMessage("You need " + article + " " + name + " level of " + requirement + " to equip this item.");
ctx.breakHandlerChain();
message.terminate();
return;
}
}
@@ -78,7 +77,7 @@ public final class EquipItemHandler extends MessageHandler<ItemOptionMessage> {
if (definition.isTwoHanded()) {
int slotsRequired = weapon != null && shield != null ? 1 : 0;
if (inventory.freeSlots() < slotsRequired) {
ctx.breakHandlerChain();
message.terminate();
return;
}
@@ -1,7 +1,6 @@
package org.apollo.game.message.handler.impl;
package org.apollo.game.message.handler;
import org.apollo.game.message.handler.MessageHandler;
import org.apollo.game.message.handler.MessageHandlerContext;
import org.apollo.game.message.MessageHandler;
import org.apollo.game.message.impl.ItemOnItemMessage;
import org.apollo.game.model.Item;
import org.apollo.game.model.World;
@@ -27,7 +26,7 @@ public final class ItemOnItemVerificationHandler extends MessageHandler<ItemOnIt
}
@Override
public void handle(MessageHandlerContext ctx, Player player, ItemOnItemMessage message) {
public void handle(Player player, ItemOnItemMessage message) {
Inventory inventory;
switch (message.getInterfaceId()) {
@@ -42,19 +41,19 @@ public final class ItemOnItemVerificationHandler extends MessageHandler<ItemOnIt
inventory = player.getBank();
break;
default:
ctx.breakHandlerChain();
message.terminate();
return;
}
int slot = message.getTargetSlot();
if (slot < 0 || slot >= inventory.capacity()) {
ctx.breakHandlerChain();
message.terminate();
return;
}
Item item = inventory.get(slot);
if (item == null || item.getId() != message.getTargetId()) {
ctx.breakHandlerChain();
message.terminate();
}
}
@@ -1,7 +1,6 @@
package org.apollo.game.message.handler.impl;
package org.apollo.game.message.handler;
import org.apollo.game.message.handler.MessageHandler;
import org.apollo.game.message.handler.MessageHandlerContext;
import org.apollo.game.message.MessageHandler;
import org.apollo.game.message.impl.ItemOnObjectMessage;
import org.apollo.game.model.Item;
import org.apollo.game.model.World;
@@ -27,10 +26,10 @@ public final class ItemOnObjectVerificationHandler extends MessageHandler<ItemOn
}
@Override
public void handle(MessageHandlerContext ctx, Player player, ItemOnObjectMessage message) {
public void handle(Player player, ItemOnObjectMessage message) {
if (message.getInterfaceId() != SynchronizationInventoryListener.INVENTORY_ID
&& message.getInterfaceId() != BankConstants.SIDEBAR_INVENTORY_ID) {
ctx.breakHandlerChain();
message.terminate();
return;
}
@@ -38,13 +37,13 @@ public final class ItemOnObjectVerificationHandler extends MessageHandler<ItemOn
int slot = message.getSlot();
if (slot < 0 || slot >= inventory.capacity()) {
ctx.breakHandlerChain();
message.terminate();
return;
}
Item item = inventory.get(slot);
if (item == null || item.getId() != message.getId()) {
ctx.breakHandlerChain();
message.terminate();
return;
}
}
@@ -1,10 +1,9 @@
package org.apollo.game.message.handler.impl;
package org.apollo.game.message.handler;
import java.util.HashMap;
import java.util.Map;
import org.apollo.game.message.handler.MessageHandler;
import org.apollo.game.message.handler.MessageHandlerContext;
import org.apollo.game.message.MessageHandler;
import org.apollo.game.message.impl.InventoryItemMessage;
import org.apollo.game.model.Item;
import org.apollo.game.model.World;
@@ -72,10 +71,10 @@ public final class ItemVerificationHandler extends MessageHandler<InventoryItemM
}
@Override
public void handle(MessageHandlerContext ctx, Player player, InventoryItemMessage message) {
public void handle(Player player, InventoryItemMessage message) {
InventorySupplier supplier = inventories.get(message.getInterfaceId());
if (supplier == null) {
ctx.breakHandlerChain();
message.terminate();
return;
}
@@ -83,13 +82,13 @@ public final class ItemVerificationHandler extends MessageHandler<InventoryItemM
int slot = message.getSlot();
if (slot < 0 || slot >= inventory.capacity()) {
ctx.breakHandlerChain();
message.terminate();
return;
}
Item item = inventory.get(slot);
if (item == null || item.getId() != message.getId()) {
ctx.breakHandlerChain();
message.terminate();
}
}
@@ -1,62 +0,0 @@
package org.apollo.game.message.handler;
import java.util.ArrayDeque;
import java.util.Arrays;
import java.util.Deque;
import org.apollo.game.message.Message;
import org.apollo.game.model.entity.Player;
/**
* A chain of message handlers.
*
* @author Graham
* @author Ryley
* @param <M> The type of message handled by this chain.
*/
public final class MessageHandlerChain<M extends Message> {
/**
* The handlers.
*/
private final Deque<MessageHandler<M>> handlers;
/**
* Creates the message handler chain.
*
* @param handlers The handlers.
*/
@SafeVarargs
public MessageHandlerChain(MessageHandler<M>... handlers) {
this.handlers = new ArrayDeque<>(Arrays.asList(handlers));
}
/**
* Dynamically adds a message handler to the end of the chain.
*
* @param handler The handler.
*/
public void addLast(MessageHandler<M> handler) {
handlers.addLast(handler);
}
/**
* Handles the message, passing it down the chain until the chain is broken or the message reaches the end of the
* chain.
*
* @param player The player.
* @param message The message.
*/
public void handle(Player player, M message) {
MessageHandlerContext context = new MessageHandlerContext();
for (MessageHandler<M> handler : handlers) {
handler.handle(context, player, message);
if (context.isBroken()) {
break;
}
}
}
}
@@ -1,49 +0,0 @@
package org.apollo.game.message.handler;
import java.util.Map;
import org.apollo.game.message.Message;
/**
* A group of {@link MessageHandlerChain}s classified by the {@link Message} type.
*
* @author Graham
*/
public final class MessageHandlerChainGroup {
/**
* The map of message classes to message handler chains.
*/
private final Map<Class<? extends Message>, MessageHandlerChain<?>> chains;
/**
* Creates the message handler chain group.
*
* @param chains The chains map.
*/
public MessageHandlerChainGroup(Map<Class<? extends Message>, MessageHandlerChain<?>> chains) {
this.chains = chains;
}
/**
* Gets a {@link MessageHandlerChain} from this group.
*
* @param clazz The message class.
* @return The {@link MessageHandlerChain} if one was found, {@code null} otherwise.
*/
@SuppressWarnings("unchecked")
public <M extends Message> MessageHandlerChain<M> getChain(Class<M> clazz) {
return (MessageHandlerChain<M>) chains.get(clazz);
}
/**
* Registers a {@link MessageHandlerChain} associated with the specified {@link Class} to this group.
*
* @param clazz The message class.
* @param chain The message handler chain.
*/
public <M extends Message> void register(Class<M> clazz, MessageHandlerChain<M> chain) {
chains.put(clazz, chain);
}
}
@@ -1,32 +0,0 @@
package org.apollo.game.message.handler;
/**
* Provides operations specific to a {@link MessageHandler} in a {@link MessageHandlerChain}.
*
* @author Graham
* @author Ryley
*/
public final class MessageHandlerContext {
/**
* Denotes whether or not this handler chain is broken.
*/
private boolean broken;
/**
* Breaks the handler chain.
*/
public void breakHandlerChain() {
broken = true;
}
/**
* Returns whether or not this handler chain is broken.
*
* @return {@code true} if this handler chain is broken, otherwise {@code false}.
*/
public boolean isBroken() {
return broken;
}
}
@@ -1,7 +1,6 @@
package org.apollo.game.message.handler.impl;
package org.apollo.game.message.handler;
import org.apollo.game.message.handler.MessageHandler;
import org.apollo.game.message.handler.MessageHandlerContext;
import org.apollo.game.message.MessageHandler;
import org.apollo.game.message.impl.NpcActionMessage;
import org.apollo.game.model.World;
import org.apollo.game.model.def.NpcDefinition;
@@ -27,12 +26,12 @@ public final class NpcActionVerificationHandler extends MessageHandler<NpcAction
}
@Override
public void handle(MessageHandlerContext ctx, Player player, NpcActionMessage message) {
public void handle(Player player, NpcActionMessage message) {
int index = message.getIndex();
MobRepository<Npc> repository = world.getNpcRepository();
if (index < 0 || index >= repository.capacity()) {
ctx.breakHandlerChain();
message.terminate();
return;
}
@@ -40,13 +39,13 @@ public final class NpcActionVerificationHandler extends MessageHandler<NpcAction
if (npc == null || !player.getPosition().isWithinDistance(npc.getPosition(), player.getViewingDistance() + 1)) {
// +1 in case it was decremented after the player clicked the action.
ctx.breakHandlerChain();
message.terminate();
return;
}
NpcDefinition definition = npc.getDefinition();
if (message.getOption() >= definition.getInteractions().length) {
ctx.breakHandlerChain();
message.terminate();
return;
}
}
@@ -1,10 +1,9 @@
package org.apollo.game.message.handler.impl;
package org.apollo.game.message.handler;
import java.util.List;
import java.util.Set;
import org.apollo.game.message.handler.MessageHandler;
import org.apollo.game.message.handler.MessageHandlerContext;
import org.apollo.game.message.MessageHandler;
import org.apollo.game.message.impl.ObjectActionMessage;
import org.apollo.game.model.Position;
import org.apollo.game.model.World;
@@ -42,10 +41,10 @@ public final class ObjectActionVerificationHandler extends MessageHandler<Object
}
@Override
public void handle(MessageHandlerContext ctx, Player player, ObjectActionMessage message) {
public void handle(Player player, ObjectActionMessage message) {
int id = message.getId();
if (id < 0 || id >= ObjectDefinition.count()) {
ctx.breakHandlerChain();
message.terminate();
return;
}
@@ -54,13 +53,13 @@ public final class ObjectActionVerificationHandler extends MessageHandler<Object
Set<GameObject> objects = region.getEntities(position, EntityType.STATIC_OBJECT, EntityType.DYNAMIC_OBJECT);
if (!player.getPosition().isWithinDistance(position, 15) || !containsObject(id, objects)) {
ctx.breakHandlerChain();
message.terminate();
return;
}
ObjectDefinition definition = ObjectDefinition.lookup(id);
if (message.getOption() >= definition.getMenuActions().length) {
ctx.breakHandlerChain();
message.terminate();
return;
}
}
@@ -1,7 +1,6 @@
package org.apollo.game.message.handler.impl;
package org.apollo.game.message.handler;
import org.apollo.game.message.handler.MessageHandler;
import org.apollo.game.message.handler.MessageHandlerContext;
import org.apollo.game.message.MessageHandler;
import org.apollo.game.message.impl.PlayerActionMessage;
import org.apollo.game.model.World;
import org.apollo.game.model.entity.Player;
@@ -24,19 +23,19 @@ public final class PlayerActionVerificationHandler extends MessageHandler<Player
}
@Override
public void handle(MessageHandlerContext ctx, Player player, PlayerActionMessage message) {
public void handle(Player player, PlayerActionMessage message) {
int index = message.getIndex();
MobRepository<Player> repository = world.getPlayerRepository();
if (index < 0 || index >= repository.capacity()) {
ctx.breakHandlerChain();
message.terminate();
return;
}
Player other = repository.get(index);
if (other == null || !player.getPosition().isWithinDistance(other.getPosition(), player.getViewingDistance() + 1)) {
// +1 in case it was decremented after the player clicked the action.
ctx.breakHandlerChain();
message.terminate();
return;
}
}
@@ -1,7 +1,6 @@
package org.apollo.game.message.handler.impl;
package org.apollo.game.message.handler;
import org.apollo.game.message.handler.MessageHandler;
import org.apollo.game.message.handler.MessageHandlerContext;
import org.apollo.game.message.MessageHandler;
import org.apollo.game.message.impl.CloseInterfaceMessage;
import org.apollo.game.message.impl.PlayerDesignMessage;
import org.apollo.game.model.World;
@@ -24,7 +23,7 @@ public final class PlayerDesignMessageHandler extends MessageHandler<PlayerDesig
}
@Override
public void handle(MessageHandlerContext ctx, Player player, PlayerDesignMessage message) {
public void handle(Player player, PlayerDesignMessage message) {
player.setAppearance(message.getAppearance());
player.send(new CloseInterfaceMessage());
}
@@ -1,7 +1,6 @@
package org.apollo.game.message.handler.impl;
package org.apollo.game.message.handler;
import org.apollo.game.message.handler.MessageHandler;
import org.apollo.game.message.handler.MessageHandlerContext;
import org.apollo.game.message.MessageHandler;
import org.apollo.game.message.impl.PlayerDesignMessage;
import org.apollo.game.model.Appearance;
import org.apollo.game.model.World;
@@ -25,9 +24,9 @@ public final class PlayerDesignVerificationHandler extends MessageHandler<Player
}
@Override
public void handle(MessageHandlerContext ctx, Player player, PlayerDesignMessage message) {
public void handle(Player player, PlayerDesignMessage message) {
if (!valid(message.getAppearance())) {
ctx.breakHandlerChain();
message.terminate();
}
}
@@ -1,7 +1,6 @@
package org.apollo.game.message.handler.impl;
package org.apollo.game.message.handler;
import org.apollo.game.message.handler.MessageHandler;
import org.apollo.game.message.handler.MessageHandlerContext;
import org.apollo.game.message.MessageHandler;
import org.apollo.game.message.impl.ItemActionMessage;
import org.apollo.game.model.Item;
import org.apollo.game.model.World;
@@ -27,7 +26,7 @@ public final class RemoveEquippedItemHandler extends MessageHandler<ItemActionMe
}
@Override
public void handle(MessageHandlerContext ctx, Player player, ItemActionMessage message) {
public void handle(Player player, ItemActionMessage message) {
if (message.getOption() == 1 && message.getInterfaceId() == SynchronizationInventoryListener.EQUIPMENT_ID) {
Inventory inventory = player.getInventory();
Inventory equipment = player.getEquipment();
@@ -38,7 +37,7 @@ public final class RemoveEquippedItemHandler extends MessageHandler<ItemActionMe
if (inventory.freeSlots() == 0 && !item.getDefinition().isStackable()) {
inventory.forceCapacityExceeded();
ctx.breakHandlerChain();
message.terminate();
return;
}
@@ -1,7 +1,6 @@
package org.apollo.game.message.handler.impl;
package org.apollo.game.message.handler;
import org.apollo.game.message.handler.MessageHandler;
import org.apollo.game.message.handler.MessageHandlerContext;
import org.apollo.game.message.MessageHandler;
import org.apollo.game.message.impl.SwitchItemMessage;
import org.apollo.game.model.World;
import org.apollo.game.model.entity.Player;
@@ -27,7 +26,7 @@ public final class SwitchItemMessageHandler extends MessageHandler<SwitchItemMes
}
@Override
public void handle(MessageHandlerContext ctx, Player player, SwitchItemMessage message) {
public void handle(Player player, SwitchItemMessage message) {
Inventory inventory;
boolean insertPermitted = false;
@@ -1,7 +1,6 @@
package org.apollo.game.message.handler.impl;
package org.apollo.game.message.handler;
import org.apollo.game.message.handler.MessageHandler;
import org.apollo.game.message.handler.MessageHandlerContext;
import org.apollo.game.message.MessageHandler;
import org.apollo.game.message.impl.WalkMessage;
import org.apollo.game.model.Position;
import org.apollo.game.model.World;
@@ -25,7 +24,7 @@ public final class WalkMessageHandler extends MessageHandler<WalkMessage> {
}
@Override
public void handle(MessageHandlerContext ctx, Player player, WalkMessage message) {
public void handle(Player player, WalkMessage message) {
WalkingQueue queue = player.getWalkingQueue();
Position[] steps = message.getSteps();
@@ -1,4 +0,0 @@
/**
* Contains message handler implementations.
*/
package org.apollo.game.message.handler.impl;
@@ -1,4 +1,4 @@
/**
* Contains the base classes for message handling.
* Contains message handler implementations.
*/
package org.apollo.game.message.handler;
+9 -9
View File
@@ -46,6 +46,7 @@ import org.apollo.game.model.skill.SynchronizationSkillListener;
import org.apollo.game.sync.block.SynchronizationBlock;
import org.apollo.net.session.GameSession;
import org.apollo.security.PlayerCredentials;
import org.apollo.util.CollectionUtil;
import org.apollo.util.Point;
import com.google.common.base.MoreObjects;
@@ -668,17 +669,16 @@ public final class Player extends Mob {
* @param message The message..
*/
public void send(Message message) {
if (isActive()) {
if (!queuedMessages.isEmpty()) {
for (Message queuedMessage : queuedMessages) {
session.dispatchMessage(queuedMessage);
}
queuedMessages.clear();
}
session.dispatchMessage(message);
} else {
if (!isActive()) {
queuedMessages.add(message);
return;
}
if (!queuedMessages.isEmpty()) {
CollectionUtil.pollAll(queuedMessages, session::dispatchMessage);
}
session.dispatchMessage(message);
}
/**
@@ -63,4 +63,5 @@ final class EventListenerChain<E extends Event> {
public String toString() {
return MoreObjects.toStringHelper(this).add("type", type).add("listeners", listeners).toString();
}
}
@@ -4,6 +4,7 @@ import java.util.HashMap;
import java.util.Map;
import java.util.Optional;
import org.apollo.game.message.MessageHandlerChain;
import org.apollo.game.message.impl.CloseInterfaceMessage;
import org.apollo.game.message.impl.EnterAmountMessage;
import org.apollo.game.message.impl.OpenDialogueInterfaceMessage;
@@ -75,7 +76,7 @@ public final class InterfaceSet {
* Called when the player has clicked the specified button. Notifies the current dialogue listener.
*
* @param button The button.
* @return {@code true} if the message handler chain should be broken.
* @return {@code true} if the {@link MessageHandlerChain} should be broken.
*/
public boolean buttonClicked(int button) {
return dialogueListener.isPresent() && dialogueListener.get().buttonClicked(button);
@@ -1,5 +1,6 @@
package org.apollo.game.model.inter.dialogue;
import org.apollo.game.message.MessageHandlerChain;
import org.apollo.game.model.inter.InterfaceListener;
/**
@@ -17,7 +18,7 @@ public interface DialogueListener extends InterfaceListener {
* </p>
*
* @param button The button interface id.
* @return {@code true} if the message handler chain should be broken, {@code false} if it should be continued.
* @return {@code true} if the {@link MessageHandlerChain} should be broken, {@code false} if it should be continued.
*/
public boolean buttonClicked(int button);
+12 -13
View File
@@ -6,6 +6,8 @@ import java.util.Iterator;
import java.util.List;
import java.util.Queue;
import org.apollo.util.CollectionUtil;
/**
* A class which manages {@link ScheduledTask}s.
*
@@ -14,29 +16,26 @@ import java.util.Queue;
public final class Scheduler {
/**
* A queue of new tasks that should be added.
* An {@link ArrayDeque} of tasks that are pending execution.
*/
private Queue<ScheduledTask> newTasks = new ArrayDeque<>();
private final Queue<ScheduledTask> pendingTasks = new ArrayDeque<>();
/**
* A list of currently active tasks.
* An {@link ArrayList} of currently active tasks.
*/
private List<ScheduledTask> tasks = new ArrayList<>();
private final List<ScheduledTask> tasks = new ArrayList<>();
/**
* Called every pulse: executes tasks that are still pending, adds new tasks and stops old tasks.
*/
public void pulse() {
ScheduledTask task;
while ((task = newTasks.poll()) != null) {
tasks.add(task);
}
CollectionUtil.pollAll(pendingTasks, tasks::add);
for (Iterator<ScheduledTask> it = tasks.iterator(); it.hasNext();) {
task = it.next();
for (Iterator<ScheduledTask> iterator = tasks.iterator(); iterator.hasNext();) {
ScheduledTask task = iterator.next();
task.pulse();
if (!task.isRunning()) {
it.remove();
if (task.isRunning()) {
iterator.remove();
}
}
}
@@ -48,7 +47,7 @@ public final class Scheduler {
* @return {@code true} if the task was added successfully.
*/
public boolean schedule(ScheduledTask task) {
return newTasks.add(task);
return pendingTasks.add(task);
}
}
@@ -22,7 +22,8 @@ import org.apollo.game.sync.task.PreNpcSynchronizationTask;
import org.apollo.game.sync.task.PrePlayerSynchronizationTask;
import org.apollo.game.sync.task.SynchronizationTask;
import org.apollo.util.MobRepository;
import org.apollo.util.NamedThreadFactory;
import com.google.common.util.concurrent.ThreadFactoryBuilder;
/**
* An implementation of {@link ClientSynchronizer} which runs in a thread pool. A {@link Phaser} is used to ensure that
@@ -52,7 +53,7 @@ public final class ParallelClientSynchronizer extends ClientSynchronizer {
*/
public ParallelClientSynchronizer() {
int processors = Runtime.getRuntime().availableProcessors();
ThreadFactory factory = new NamedThreadFactory("ClientSynchronizer");
ThreadFactory factory = new ThreadFactoryBuilder().setNameFormat("ClientSynchronizer").build();
executor = Executors.newFixedThreadPool(processors, factory);
}
@@ -2,26 +2,22 @@ package org.apollo.io;
import java.io.IOException;
import java.io.InputStream;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import org.apollo.game.message.Message;
import org.apollo.game.message.handler.MessageHandler;
import org.apollo.game.message.handler.MessageHandlerChain;
import org.apollo.game.message.handler.MessageHandlerChainGroup;
import org.apollo.game.message.MessageHandler;
import org.apollo.game.message.MessageHandlerChain;
import org.apollo.game.message.MessageHandlerChainSet;
import org.apollo.game.model.World;
import org.apollo.util.xml.XmlNode;
import org.apollo.util.xml.XmlParser;
import org.xml.sax.SAXException;
/**
* A class that parses the {@code messages.xml} file to produce {@link MessageHandlerChainGroup}s.
* A class that parses the {@code messages.xml} file to produce {@link MessageHandlerChainSet}s.
*
* @author Graham
*/
public final class MessageHandlerChainParser {
public final class MessageHandlerChainSetParser {
/**
* The source {@link InputStream}.
@@ -39,7 +35,7 @@ public final class MessageHandlerChainParser {
* @param is The source {@link InputStream}.
* @throws SAXException If a SAX error occurs.
*/
public MessageHandlerChainParser(InputStream is) throws SAXException {
public MessageHandlerChainSetParser(InputStream is) throws SAXException {
this.is = is;
}
@@ -47,18 +43,18 @@ public final class MessageHandlerChainParser {
* Parses the XML and produces a group of {@link MessageHandlerChain}s.
*
* @param world The {@link World} this MessageHandlerChainGroup is for.
* @return A {@link MessageHandlerChainGroup}.
* @return A {@link MessageHandlerChainSet}.
* @throws IOException If an I/O error occurs.
* @throws SAXException If a SAX error occurs.
* @throws ReflectiveOperationException If a reflection error occurs.
*/
public MessageHandlerChainGroup parse(World world) throws IOException, SAXException, ReflectiveOperationException {
public MessageHandlerChainSet parse(World world) throws IOException, SAXException, ReflectiveOperationException {
XmlNode messages = parser.parse(is);
if (!messages.getName().equals("messages")) {
throw new IOException("Root node name is not 'messages'.");
}
Map<Class<? extends Message>, MessageHandlerChain<?>> chains = new HashMap<>();
MessageHandlerChainSet chainSet = new MessageHandlerChainSet();
for (XmlNode message : messages) {
if (!message.getName().equals("message")) {
@@ -81,7 +77,6 @@ public final class MessageHandlerChainParser {
@SuppressWarnings("unchecked")
Class<? extends Message> messageClass = (Class<? extends Message>) Class.forName(messageClassName);
List<MessageHandler<?>> handlers = new ArrayList<>();
for (XmlNode handlerNode : chainNode) {
if (!handlerNode.getName().equals("handler")) {
@@ -94,20 +89,13 @@ public final class MessageHandlerChainParser {
}
@SuppressWarnings("unchecked")
Class<? extends MessageHandler<?>> handlerClass = (Class<? extends MessageHandler<?>>) Class
.forName(handlerClassName);
MessageHandler<?> handler = handlerClass.getConstructor(World.class).newInstance(world);
handlers.add(handler);
Class<? extends MessageHandler<? extends Message>> handlerClass = (Class<? extends MessageHandler<? extends Message>>) Class.forName(handlerClassName);
MessageHandler<? extends Message> handler = handlerClass.getConstructor(World.class).newInstance(world);
chainSet.putHandler(messageClass, handler);
}
MessageHandler<?>[] handlersArray = handlers.toArray(new MessageHandler<?>[handlers.size()]);
@SuppressWarnings({ "rawtypes", "unchecked" })
MessageHandlerChain<?> chain = new MessageHandlerChain(handlersArray);
chains.put(messageClass, chain);
}
return new MessageHandlerChainGroup(chains);
return chainSet;
}
}
+3 -2
View File
@@ -16,11 +16,12 @@ import org.apollo.net.codec.login.LoginRequest;
import org.apollo.net.release.Release;
import org.apollo.net.session.GameSession;
import org.apollo.net.session.LoginSession;
import org.apollo.util.NamedThreadFactory;
import org.apollo.util.xml.XmlNode;
import org.apollo.util.xml.XmlParser;
import org.xml.sax.SAXException;
import com.google.common.util.concurrent.ThreadFactoryBuilder;
/**
* The {@link LoginService} manages {@link LoginRequest}s.
*
@@ -32,7 +33,7 @@ public final class LoginService extends Service {
/**
* The {@link ExecutorService} to which workers are submitted.
*/
private final ExecutorService executor = Executors.newCachedThreadPool(new NamedThreadFactory("LoginService"));
private final ExecutorService executor = Executors.newCachedThreadPool(new ThreadFactoryBuilder().setNameFormat("LoginService").build());
/**
* The current {@link PlayerSerializer}.
@@ -6,6 +6,7 @@ import io.netty.channel.ChannelFutureListener;
import io.netty.channel.ChannelHandlerContext;
import java.math.BigInteger;
import java.net.InetSocketAddress;
import java.security.SecureRandom;
import java.util.List;
@@ -18,6 +19,8 @@ import org.apollo.security.PlayerCredentials;
import org.apollo.util.BufferUtil;
import org.apollo.util.StatefulFrameDecoder;
import com.google.common.net.InetAddresses;
/**
* A {@link StatefulFrameDecoder} which decodes the login request frames.
*
@@ -174,6 +177,8 @@ public final class LoginDecoder extends StatefulFrameDecoder<LoginDecoderState>
int uid = secure.readInt();
String username = BufferUtil.readString(secure);
String password = BufferUtil.readString(secure);
InetSocketAddress socketAddress = (InetSocketAddress) ctx.channel().remoteAddress();
String hostAddress = InetAddresses.toAddrString(socketAddress.getAddress());
if (password.length() < 6 || password.length() > 20 || username.isEmpty() || username.length() > 12) {
writeResponseCode(ctx, LoginConstants.STATUS_INVALID_CREDENTIALS);
@@ -193,7 +198,7 @@ public final class LoginDecoder extends StatefulFrameDecoder<LoginDecoderState>
IsaacRandom encodingRandom = new IsaacRandom(seed);
PlayerCredentials credentials = new PlayerCredentials(username, password, usernameHash, uid);
PlayerCredentials credentials = new PlayerCredentials(username, password, usernameHash, uid, hostAddress);
IsaacRandomPair randomPair = new IsaacRandomPair(encodingRandom, decodingRandom);
out.add(new LoginRequest(credentials, randomPair, reconnecting, lowMemory, release, crcs, version));
@@ -207,7 +212,7 @@ public final class LoginDecoder extends StatefulFrameDecoder<LoginDecoderState>
* @param response The response code to write.
*/
private void writeResponseCode(ChannelHandlerContext ctx, int response) {
ByteBuf buffer = ctx.alloc().buffer(1);
ByteBuf buffer = ctx.alloc().buffer(Byte.BYTES);
buffer.writeByte(response);
ctx.write(buffer).addListener(ChannelFutureListener.CLOSE);
@@ -1,7 +1,10 @@
package org.apollo.net.release.r317;
import org.apollo.game.message.impl.FirstNpcActionMessage;
import org.apollo.net.codec.game.*;
import org.apollo.net.codec.game.DataOrder;
import org.apollo.net.codec.game.DataType;
import org.apollo.net.codec.game.GamePacket;
import org.apollo.net.codec.game.GamePacketReader;
import org.apollo.net.release.MessageDecoder;
/**
@@ -1,7 +1,10 @@
package org.apollo.net.release.r317;
import org.apollo.game.message.impl.SecondNpcActionMessage;
import org.apollo.net.codec.game.*;
import org.apollo.net.codec.game.DataTransformation;
import org.apollo.net.codec.game.DataType;
import org.apollo.net.codec.game.GamePacket;
import org.apollo.net.codec.game.GamePacketReader;
import org.apollo.net.release.MessageDecoder;
/**
@@ -1,7 +1,11 @@
package org.apollo.net.release.r317;
import org.apollo.game.message.impl.ThirdNpcActionMessage;
import org.apollo.net.codec.game.*;
import org.apollo.net.codec.game.DataOrder;
import org.apollo.net.codec.game.DataTransformation;
import org.apollo.net.codec.game.DataType;
import org.apollo.net.codec.game.GamePacket;
import org.apollo.net.codec.game.GamePacketReader;
import org.apollo.net.release.MessageDecoder;
/**
@@ -1,7 +1,10 @@
package org.apollo.net.release.r377;
import org.apollo.game.message.impl.FirstNpcActionMessage;
import org.apollo.net.codec.game.*;
import org.apollo.net.codec.game.DataOrder;
import org.apollo.net.codec.game.DataType;
import org.apollo.net.codec.game.GamePacket;
import org.apollo.net.codec.game.GamePacketReader;
import org.apollo.net.release.MessageDecoder;
/**
@@ -1,7 +1,10 @@
package org.apollo.net.release.r377;
import org.apollo.game.message.impl.SecondNpcActionMessage;
import org.apollo.net.codec.game.*;
import org.apollo.net.codec.game.DataTransformation;
import org.apollo.net.codec.game.DataType;
import org.apollo.net.codec.game.GamePacket;
import org.apollo.net.codec.game.GamePacketReader;
import org.apollo.net.release.MessageDecoder;
/**
+10 -28
View File
@@ -13,10 +13,10 @@ import org.apollo.ServerContext;
import org.apollo.game.GameConstants;
import org.apollo.game.GameService;
import org.apollo.game.message.Message;
import org.apollo.game.message.handler.MessageHandlerChain;
import org.apollo.game.message.handler.MessageHandlerChainGroup;
import org.apollo.game.message.MessageHandlerChainSet;
import org.apollo.game.message.impl.LogoutMessage;
import org.apollo.game.model.entity.Player;
import org.apollo.util.CollectionUtil;
/**
* A game session.
@@ -81,34 +81,16 @@ public final class GameSession extends Session {
/**
* Handles pending messages for this session.
*
* @param chainGroup The message chain group.
* @param chainSet The {@link MessageHandlerChainSet}
*/
@SuppressWarnings("unchecked")
public void handlePendingMessages(MessageHandlerChainGroup chainGroup) {
Message message;
while ((message = messageQueue.poll()) != null) {
// this lookup code really sucks!
// TODO improve it!
Class<? extends Message> messageType = message.getClass();
MessageHandlerChain<Message> chain = (MessageHandlerChain<Message>) chainGroup.getChain(messageType);
while (chain == null && messageType != null) {
messageType = (Class<? extends Message>) messageType.getSuperclass();
if (messageType == Message.class) {
messageType = null;
} else {
chain = (MessageHandlerChain<Message>) chainGroup.getChain(messageType);
}
public void handlePendingMessages(MessageHandlerChainSet chainSet) {
CollectionUtil.pollAll(messageQueue, message -> {
try {
chainSet.notify(player, message);
} catch (Exception reason) {
logger.log(Level.SEVERE, "Uncaught exception thrown while handling message: " + message, reason);
}
if (chain != null) {
try {
chain.handle(player, message);
} catch (Exception ex) {
logger.log(Level.SEVERE, "Error handling message: ", ex);
}
}
}
});
}
/**
+17 -1
View File
@@ -34,6 +34,11 @@ public final class PlayerCredentials {
*/
private final int usernameHash;
/**
* The Player's host address, represented as a String.
*/
private final String hostAddress;
/**
* Creates a new {@link PlayerCredentials} object with the specified name, password and uid.
*
@@ -41,13 +46,15 @@ public final class PlayerCredentials {
* @param password The player's password.
* @param usernameHash The hash of the player's username.
* @param uid The computer's uid.
* @param hostAddress The Player's connecting host address.
*/
public PlayerCredentials(String username, String password, int usernameHash, int uid) {
public PlayerCredentials(String username, String password, int usernameHash, int uid, String hostAddress) {
this.username = username;
encodedUsername = NameUtil.encodeBase37(username);
this.password = password;
this.usernameHash = usernameHash;
this.uid = uid;
this.hostAddress = hostAddress;
}
/**
@@ -104,6 +111,15 @@ public final class PlayerCredentials {
return usernameHash;
}
/**
* Gets the Player's connecting host address.
*
* @return The Player's host address, represented as a String.
*/
public String getHostAddress() {
return hostAddress;
}
@Override
public int hashCode() {
return Long.hashCode(encodedUsername);
+10 -10
View File
@@ -20,11 +20,10 @@ public final class BufferUtil {
* @return The 'smart'.
*/
public static int readSmart(ByteBuffer buffer) {
// Reads a single byte from the buffer without modifying the current position.
int peek = buffer.get(buffer.position()) & 0xFF;
if (peek < 128) {
return buffer.get() & 0xFF;
}
return (buffer.getShort() & 0xFFFF) - 32768;
int value = peek > Byte.MAX_VALUE ? (buffer.getShort() & 0xFFFF) + Short.MIN_VALUE : buffer.get() & 0xFF;
return value;
}
/**
@@ -58,13 +57,14 @@ public final class BufferUtil {
}
/**
* Reads an unsigned tri-byte from the specified {@link ByteBuffer}.
*
* @param buffer The buffer.
* @return The tri-byte.
* Reads a 24-bit medium integer from the specified {@link ByteBuffer}s current position and increases the buffers
* position by 3.
*
* @param buffer The {@link ByteBuffer} to read from.
* @return The read 24-bit medium integer.
*/
public static int readUnsignedTriByte(ByteBuffer buffer) {
return (buffer.get() & 0xFF) << 16 | (buffer.get() & 0xFF) << 8 | buffer.get() & 0xFF;
public static int readUnsignedMedium(ByteBuffer buffer) {
return (buffer.getShort() & 0xFFFF) << 8 | buffer.get() & 0xFF;
}
/**
+40
View File
@@ -0,0 +1,40 @@
package org.apollo.util;
import java.util.Collection;
import java.util.Queue;
import java.util.function.Consumer;
import com.google.common.base.Preconditions;
/**
* A utility class containing helper methods for various {@link Collection} objects.
*
* @author Ryley
*/
public final class CollectionUtil {
/**
* Polls every element within the specified {@link Queue} and performs the specified {@link Consumer} event for each
* element.
*
* @param queue The Queue to poll each element for, may not be {@code null}.
* @param consumer The Consumer event to execute for each polled element, may not be {@code null}.
*/
public static <T> void pollAll(Queue<T> queue, Consumer<T> consumer) {
Preconditions.checkNotNull(queue, "Queue may not be null");
Preconditions.checkNotNull(consumer, "Consumer may not be null");
T element;
while ((element = queue.poll()) != null) {
consumer.accept(element);
}
}
/**
* Suppresses the default public constructor to discourage normal instantiation outside of this class.
*/
private CollectionUtil() {
}
}
+3 -3
View File
@@ -49,11 +49,11 @@ public final class MobRepository<T extends Mob> implements Iterable<T> {
@Override
public boolean hasNext() {
if (foundIndex == repository.size()) {
if (foundIndex == size()) {
return false;
}
while (currentIndex < repository.capacity()) {
while (currentIndex < capacity()) {
if (mobs[currentIndex++] != null) {
foundIndex++;
return true;
@@ -64,7 +64,7 @@ public final class MobRepository<T extends Mob> implements Iterable<T> {
@Override
public T next() {
return repository.get(currentIndex);
return get(currentIndex);
}
@Override
@@ -1,42 +0,0 @@
package org.apollo.util;
import java.util.concurrent.ThreadFactory;
import java.util.concurrent.atomic.AtomicInteger;
/**
* A {@link ThreadFactory} which gives each thread a unique name made up of the name supplied in the constructor and
* postfixed with an id.
* <p>
* For example, if the name {@code MyThread} was given and a third thread was created by the factory, the resulting name
* would be {@code MyThread [id=2]}.
*
* @author Graham
*/
public final class NamedThreadFactory implements ThreadFactory {
/**
* The next id.
*/
private AtomicInteger id = new AtomicInteger(0);
/**
* The unique name.
*/
private final String name;
/**
* Creates the named thread factory.
*
* @param name The unique name.
*/
public NamedThreadFactory(String name) {
this.name = name;
}
@Override
public Thread newThread(Runnable runnable) {
int currentId = id.getAndIncrement();
return new Thread(runnable, name + " [id=" + currentId + "]");
}
}
+7 -13
View File
@@ -3,9 +3,9 @@ package org.apollo.util.plugin;
import org.apollo.ServerContext;
import org.apollo.game.GameService;
import org.apollo.game.message.Message;
import org.apollo.game.message.handler.MessageHandler;
import org.apollo.game.message.handler.MessageHandlerChain;
import org.apollo.game.message.handler.MessageHandlerChainGroup;
import org.apollo.game.message.MessageHandler;
import org.apollo.game.message.MessageHandlerChain;
import org.apollo.game.message.MessageHandlerChainSet;
/**
* The {@link PluginContext} contains methods a plugin can use to interface with the server, for example, by adding
@@ -31,20 +31,14 @@ public final class PluginContext {
}
/**
* Adds a {@link MessageHandler} to the end of the chain.
* Adds a {@link MessageHandler} to the {@link MessageHandlerChainSet}.
*
* @param message The message.
* @param handler The handler.
*/
public <M extends Message> void addLastMessageHandler(Class<M> message, MessageHandler<M> handler) {
MessageHandlerChainGroup chains = context.getService(GameService.class).getMessageHandlerChains();
MessageHandlerChain<M> chain = chains.getChain(message);
if (chain == null) {
chain = new MessageHandlerChain<>(handler);
chains.register(message, chain);
} else {
chain.addLast(handler);
}
public <M extends Message> void addMessageHandler(Class<M> message, MessageHandler<M> handler) {
MessageHandlerChainSet chains = context.getService(GameService.class).getMessageHandlerChainSet();
chains.putHandler(message, handler);
}
}
+9 -1
View File
@@ -1,6 +1,14 @@
package org.apollo.util.xml;
import java.util.*;
import java.util.ArrayList;
import java.util.Collection;
import java.util.Collections;
import java.util.HashMap;
import java.util.Iterator;
import java.util.List;
import java.util.Map;
import java.util.Optional;
import java.util.Set;
/**
* A class which represents a single node in the DOM tree, maintaining information about its children, attributes, value