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@@ -4,7 +4,6 @@ java_import 'org.apollo.game.action.Action'
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java_import 'org.apollo.game.model.Animation'
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java_import 'org.apollo.game.model.Skill'
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PRAYER_SKILL_ID = Skill::PRAYER
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BURY_BONE_ANIMATION = 827
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BONES = {}
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@@ -36,7 +35,7 @@ class BuryBoneAction < Action
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if mob.inventory.get(@slot).id == @bone.id
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mob.send_message('You bury the bones.')
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mob.inventory.reset(@slot)
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mob.skill_set.add_experience(PRAYER_SKILL_ID, @bone.exp)
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mob.skill_set.add_experience(Skill::PRAYER, @bone.exp)
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end
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stop
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end
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