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2006-Scape/apollo
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mirror of https://github.com/2006-Scape/apollo.git synced 2026-10-01 10:27:29 +00:00
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681 Commits 18 Branches 1 Tag
0c074bd1237cf6b39e6b0b2ff26d75f2fc6468d8
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Author SHA1 Message Date
Steve a658e1e8c7 Slight change in logic, we only need to snapshot static objects during a REMOVE update, and any other entities during an ADD update. 2015-04-10 08:16:58 -04:00
Steve 48b6dc7122 Changed 'region snapshots' from a list to a map, allowing for the removal of previous update operations. (They were stacking before this commit, leading to problems for players just entering the region) It appears that object updating is now functional. :) 2015-04-10 08:01:08 -04:00
Steve 84373635a1 Fix the re-addition of StaticObjects to the game world. 2015-04-10 07:00:36 -04:00
Steve 6bffd5c0a1 Fix grouped region updating. Will need to account for re-adding StaticObjects after they have been removed from the game world. Also commented out some broken functionality in bootstrap involving first/second/third/etc message handlers. Should revisit with fix. 2015-04-05 20:18:58 -04:00
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